Last change
on this file since 4543 was
4531,
checked in by patrick, 19 years ago
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orxonox/trunk: some more function skeletons implemented
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File size:
664 bytes
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Line | |
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1 | /*! |
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2 | \file obb_tree.h |
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3 | \brief Definition of an obb tree (object oriented Bounding Box) |
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4 | |
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5 | */ |
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6 | |
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7 | #ifndef _OBB_TREE_H |
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8 | #define _OBB_TREE_H |
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9 | |
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10 | #include "base_object.h" |
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11 | #include "bv_tree.h" |
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12 | |
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13 | |
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14 | //! A class for representing an obb tree |
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15 | class OBBTree : public BVTree { |
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16 | |
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17 | public: |
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18 | OBBTree(); |
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19 | virtual ~OBBTree(); |
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20 | |
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21 | virtual void spawnBVTree(int depth); |
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22 | virtual void flushTree(); |
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23 | |
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24 | void collideWith(const OBBTree &tree); |
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25 | |
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26 | virtual void drawBV(int currentDepth, const int depth) const; |
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27 | virtual void drawBVPolygon(int currentDepth, const int depth) const; |
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28 | virtual void drawBVBlended(int currentDepth, const int depth) const; |
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29 | |
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30 | private: |
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31 | |
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32 | }; |
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33 | |
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34 | #endif /* _OBB_TREE_H */ |
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