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source: orxonox.OLD/orxonox/trunk/src/lib/collision_detection/obb_tree.h @ 4543

Last change on this file since 4543 was 4531, checked in by patrick, 19 years ago

orxonox/trunk: some more function skeletons implemented

File size: 664 bytes
Line 
1/*!
2    \file obb_tree.h
3    \brief Definition of an obb tree (object oriented Bounding Box)
4
5*/
6
7#ifndef _OBB_TREE_H
8#define _OBB_TREE_H
9
10#include "base_object.h"
11#include "bv_tree.h"
12
13
14//! A class for representing an obb tree
15class OBBTree : public BVTree {
16
17 public:
18  OBBTree();
19  virtual ~OBBTree();
20
21  virtual void spawnBVTree(int depth);
22  virtual void flushTree();
23
24  void collideWith(const OBBTree &tree);
25
26  virtual void drawBV(int currentDepth, const int depth) const;
27  virtual void drawBVPolygon(int currentDepth, const int depth) const;
28  virtual void drawBVBlended(int currentDepth, const int depth) const;
29
30 private:
31
32};
33
34#endif /* _OBB_TREE_H */
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