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source: orxonox.OLD/orxonox/trunk/src/lib/event/key_mapper.h @ 4504

Last change on this file since 4504 was 4457, checked in by patrick, 20 years ago

orxonox/trunk: moved util/event to lib/event

File size: 1.8 KB
Line 
1/*!
2    \file key_mapper.h
3    \brief a construct to map player defined keys to SDL keys
4
5*/
6
7#ifndef _KEY_MAPPER_H
8#define _KEY_MAPPER_H
9
10
11#include "base_object.h"
12#include "event_def.h"
13
14
15//! A mapping from key-name to key-id
16typedef struct orxKeyMapping
17{
18  int* pValue;
19  char* pName;
20};
21
22
23//! The map class functionalities
24class KeyMapper : public BaseObject {
25
26 public:
27  KeyMapper();
28  virtual ~KeyMapper();
29
30  void loadKeyBindings(const char* fileName = DEFAULT_CONFIG_FILE);
31
32  void debug();
33
34 private:
35  int* nameToIndex (char* name);
36  void mapKeys(char* name, int keyID);
37
38 public:
39  static int PEV_UP;                //!< up button
40  static int PEV_DOWN;              //!< down buttton
41  static int PEV_LEFT;              //!< left button
42  static int PEV_RIGHT;             //!< right button
43 
44  static int PEV_STRAFE_LEFT;       //!< strafe left button
45  static int PEV_STRAFE_RIGHT;      //!< strafe right button
46 
47  static int PEV_FIRE1;             //!< fire button 1
48  static int PEV_FIRE2;             //!< fire button 2
49  static int PEV_PREVIOUS_WEAPON;   //!< prev weapon button
50  static int PEV_NEXT_WEAPON;       //!< next weapon button
51
52  static int PEV_VIEW0;             //!< view 0 button
53  static int PEV_VIEW1;             //!< view 1 button
54  static int PEV_VIEW2;             //!< view 2 button
55  static int PEV_VIEW3;             //!< view 3 button
56  static int PEV_VIEW4;             //!< view 4 button
57  static int PEV_VIEW5;             //!< view 5 button
58
59  static int PEV_NEXT_WORLD;        //!< next world button
60  static int PEV_PREVIOUS_WORLD;    //!< prev world button
61
62  static int PEV_PAUSE;             //!< pause button
63  static int PEV_QUIT;              //!< quit button
64
65 private:
66  Sint32     coord[2];              //!< temp place to save variables in nameToIndex() function
67};
68
69
70
71
72#endif /* _KEY_MAPPER_H */
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