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source: orxonox.OLD/orxonox/trunk/src/lib/graphics/importer/array.h @ 4615

Last change on this file since 4615 was 4580, checked in by bensch, 19 years ago

orxonox/trunk: arrays of Models get stored till the end

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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16/*!
17  \file array.h
18  \brief Contains the Array Class that handles float arrays.
19  this class creates a Array of a semi-Dynamic length.
20  beware, that after finalizing the array may not be resized again.
21*/
22
23#ifndef _ARRAY_H
24#define _ARRAY_H
25#include "debug.h"
26
27//! Array Class that handles dynamic-float arrays.
28template<class T> class Array
29{
30  public:
31    Array ();
32    ~Array();
33
34    void finalizeArray (void);
35    void addEntry (T entry);
36    void addEntry(T entry0, T entry1, T entry2);
37
38    /** \returns The array */
39    inline const T* getArray () const { return this->array; };
40    /**   \returns The Count of entries in the Array*/
41    inline unsigned int getCount(void)const { return this->entryCount; };
42    void debug(void) const ;
43
44  private:
45    //! One entry of the Array
46    struct Entry
47    {
48      T            value;          //!< The value of this Entry.
49      Entry*       next;           //!< Pointer to the Next entry.
50    };
51
52    T*            array;           //!< The array that will be produced when finalizing the Array.
53    unsigned int  entryCount;      //!< The count of Entries in this Array.
54    bool          finalized;       //!< If this variable is set to true, the Array can not be changed anymore. true if finalized, false else (initially).
55    Entry*        firstEntry;      //!< Pointer to the first Entry of this Array
56    Entry*        currentEntry;    //!< Pointer to the current Entry of this Array. The one Entry we are working with.
57};
58
59
60/**
61   \brief creates a new Array
62*/
63template<class T>
64Array<T>::Array ()
65{
66  PRINTF(4)("crating new Array\n");
67  this->firstEntry = new Entry;
68  this->firstEntry->next =NULL;
69  this->currentEntry = this->firstEntry;
70  this->finalized = false;
71  this->entryCount = 0; //0 means one entry
72}
73
74/**
75   \brief deletes an Array.
76   It does this by first deleting all the array-entries, and then delete the array[] itself
77*/
78template<class T>
79Array<T>::~Array()
80{
81  PRINTF(4)("deleting array\n");
82  Entry* walker = this->firstEntry;
83  Entry* previous;
84  while (walker)
85  {
86    previous = walker;
87    walker = walker->next;
88    delete previous;
89  }
90  if (finalized)
91    delete []this->array;
92}
93
94/**
95   \brief finalizes an array.
96   This Function creates the array, and makes it ready to be sent to the application.
97*/
98template<class T>
99void Array<T>::finalizeArray (void)
100{
101  PRINTF(4)("Finalizing array. Length: %i\n", entryCount);
102  //  if ((array = (GLfloat*)malloc( entryCount* sizeof(GLfloat))) == NULL)
103  if (!(this->array = new GLfloat [this->entryCount]))
104    PRINTF(1)("could not allocate %i data Blocks\n", this->entryCount);
105  Entry* walker = this->firstEntry;
106  for (int i=0; i<this->entryCount; i++)
107  {
108    this->array[i] = walker->value;
109    walker = walker->next;
110  }
111  walker = this->firstEntry;
112  Entry* previous;
113  while (walker)
114  {
115    previous = walker;
116    walker = walker->next;
117    delete previous;
118  }
119  this->firstEntry = NULL;
120  this->finalized = true;
121}
122
123/**
124   \brief adds a new Entry to the Array
125   \param entry Entry to add.
126*/
127template<class T>
128void Array<T>::addEntry (T entry)
129{
130  if (!this->finalized)
131  {
132    PRINTF(5)("adding new Entry to Array: %f\n", entry);
133
134    this->currentEntry->value = entry;
135    this->currentEntry->next = new Entry;
136    this->currentEntry = currentEntry->next;
137    this->currentEntry->next = NULL;
138    ++this->entryCount;
139  }
140  else
141    PRINTF(2)("adding failed, because array has already been finalized\n");
142}
143
144/**
145   \brief Adds 3 entries at once (convenience)
146*/
147template<class T>
148void Array<T>::addEntry (T entry0, T entry1, T entry2)
149{
150  this->addEntry(entry0);
151  this->addEntry(entry1);
152  this->addEntry(entry2);
153}
154
155/**
156   \brief Simple debug info about the Array
157*/
158template<class T>
159void Array<T>::debug (void) const
160{
161  PRINT(0)("entryCount=%i, address=%p\n", this->entryCount, this->array);
162}
163#endif
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