1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Benjamin Grauer |
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13 | co-programmer: ... |
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14 | |
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15 | TGA-code: borrowed from nehe-Tutorials |
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16 | |
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17 | */ |
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18 | |
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19 | |
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20 | #include "texture.h" |
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21 | |
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22 | // headers only for PathList |
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23 | #include <unistd.h> |
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24 | #include <sys/types.h> |
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25 | #include <sys/stat.h> |
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26 | #include <stdlib.h> |
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27 | #include <fstream> |
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28 | |
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29 | /** |
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30 | \brief creates a ned PathList. |
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31 | |
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32 | It is a good idea to use this as an initial List, |
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33 | because if you give on a name the Path will not be checked for its existence. |
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34 | */ |
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35 | PathList::PathList() |
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36 | { |
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37 | this->pathName = NULL; |
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38 | this->next = NULL; |
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39 | } |
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40 | |
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41 | /** |
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42 | \brief Creates a new PathList with a Name. |
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43 | \param pName the Name of The Path. |
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44 | |
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45 | This function just adds the Path without checking if it exists. |
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46 | */ |
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47 | PathList::PathList(char* pName) |
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48 | { |
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49 | this->pathName = new char [strlen(pName)+1]; |
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50 | strcpy (this->pathName, pName); |
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51 | this->next = NULL; |
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52 | } |
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53 | |
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54 | /** |
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55 | \brief destroys a PathList |
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56 | |
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57 | It does this by deleting the Name and then delete its preceding PathList. |
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58 | */ |
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59 | PathList::~PathList() |
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60 | { |
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61 | if (this->pathName) |
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62 | delete []this->pathName; |
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63 | if (this->next) |
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64 | delete this->next; |
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65 | } |
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66 | |
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67 | PathList* PathList::firstPath = NULL; |
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68 | |
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69 | /** |
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70 | \returns A Pointer to the first Path of the Pathlist |
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71 | */ |
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72 | PathList* PathList::getInstance(void) |
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73 | { |
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74 | if (firstPath) |
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75 | return firstPath; |
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76 | firstPath = new PathList(); |
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77 | } |
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78 | /** |
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79 | \brief Adds a new Pathlist Element. |
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80 | \param pName |
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81 | |
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82 | Adding a Path automatically checks if the Path exists, |
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83 | and if it does not it will not add it to the List. |
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84 | */ |
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85 | void PathList::addPath (char* pName) |
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86 | { |
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87 | if (pName[0] == '\0') |
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88 | { |
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89 | PRINTF(2)("not Adding empty Path to the List.\n"); |
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90 | return; |
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91 | } |
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92 | char* tmpPName = new char[strlen(pName)]; |
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93 | strncpy(tmpPName, pName, strlen(pName)-1); |
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94 | tmpPName[strlen(pName)-1] = '\0'; |
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95 | if (access (tmpPName, F_OK) == 0) |
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96 | { |
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97 | struct stat status; |
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98 | stat(tmpPName, &status); |
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99 | if (status.st_mode & S_IFDIR) |
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100 | { |
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101 | PRINTF(4)("Adding Path %s to the PathList.\n", pName); |
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102 | PathList* tmpPathList = this; |
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103 | while (tmpPathList->next) |
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104 | tmpPathList = tmpPathList->next; |
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105 | tmpPathList->next = new PathList(pName); |
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106 | } |
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107 | else |
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108 | PRINTF(2)("You tried to add non-folder %s to a PathList.\n", tmpPName); |
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109 | } |
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110 | else |
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111 | PRINTF(2)("You tried to add non-existing folder %s to a PathList.\n", tmpPName); |
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112 | delete []tmpPName; |
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113 | } |
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114 | |
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115 | |
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116 | |
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117 | /** |
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118 | \brief Constructor for a Texture |
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119 | */ |
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120 | Texture::Texture(void) |
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121 | { |
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122 | this->pImage = new Image; |
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123 | this->pImage->data = NULL; |
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124 | this->map = NULL; |
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125 | this->texture = 0; |
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126 | } |
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127 | |
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128 | /** |
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129 | \brief Destructor of a Texture |
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130 | |
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131 | Frees Data, and deletes the textures from GL |
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132 | */ |
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133 | Texture::~Texture(void) |
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134 | { |
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135 | if (this->pImage->data) |
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136 | delete []this->pImage->data; |
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137 | delete pImage; |
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138 | if (this->texture) |
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139 | glDeleteTextures(1, &this->texture); |
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140 | } |
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141 | |
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142 | /** |
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143 | \brief Searches for a Texture inside one of the defined Paths |
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144 | \param texName The name of the texture o search for. |
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145 | \returns pathName+texName if texName was found in the pathList. NULL if the Texture is not found. |
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146 | */ |
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147 | char* Texture::searchTextureInPaths(char* texName) const |
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148 | { |
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149 | char* tmpName = NULL; |
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150 | PathList* pList = PathList::getInstance(); |
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151 | while (pList) |
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152 | { |
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153 | if (pList->pathName) |
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154 | { |
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155 | tmpName = new char [strlen(pList->pathName)+strlen(texName)+1]; |
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156 | strcpy(tmpName, pList->pathName); |
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157 | } |
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158 | else |
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159 | { |
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160 | tmpName = new char [strlen(texName)+1]; |
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161 | tmpName[0]='\0'; |
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162 | } |
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163 | strcat(tmpName, texName); |
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164 | if (access (tmpName, F_OK) == 0) |
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165 | return tmpName; |
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166 | |
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167 | if (tmpName) |
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168 | delete []tmpName; |
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169 | tmpName = NULL; |
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170 | pList = pList->next; |
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171 | } |
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172 | return NULL; |
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173 | } |
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174 | |
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175 | /** |
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176 | \brief a Simple function that switches two char values |
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177 | \param a The first value |
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178 | \param b The second value |
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179 | */ |
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180 | inline void Texture::swap (unsigned char &a, unsigned char &b) |
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181 | { |
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182 | unsigned char temp; |
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183 | temp = a; |
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184 | a = b; |
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185 | b = temp; |
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186 | } |
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187 | |
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188 | |
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189 | /** |
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190 | \brief Loads a Texture to the openGL-environment. |
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191 | \param pImage The Image to load to openGL |
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192 | */ |
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193 | bool Texture::loadTexToGL (Image* pImage) |
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194 | { |
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195 | PRINTF(4)("Loading texture to OpenGL-Environment.\n"); |
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196 | glGenTextures(1, &this->texture); |
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197 | glBindTexture(GL_TEXTURE_2D, this->texture); |
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198 | /* not Working, and not needed. |
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199 | glTexImage2D( GL_TEXTURE_2D, 0, 3, width, |
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200 | height, 0, GL_BGR, |
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201 | GL_UNSIGNED_BYTE, map->pixels ); |
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202 | */ |
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203 | gluBuild2DMipmaps(GL_TEXTURE_2D, 3, pImage->width, pImage->height, pImage->format, GL_UNSIGNED_BYTE, pImage->data); |
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204 | |
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205 | glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_NEAREST); |
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206 | glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR_MIPMAP_LINEAR); |
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207 | } |
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208 | |
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209 | |
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210 | #ifdef HAVE_SDL_SDL_IMAGE_H |
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211 | bool Texture::loadImage(char* imageName) |
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212 | { |
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213 | char* imgNameWithPath = searchTextureInPaths(imageName); |
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214 | if (imgNameWithPath) |
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215 | { |
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216 | this->map=IMG_Load(imgNameWithPath); |
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217 | if(!map) |
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218 | { |
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219 | PRINTF(1)("IMG_Load: %s\n", IMG_GetError()); |
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220 | return false; |
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221 | } |
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222 | pImage->height = map->h; |
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223 | pImage->width = map->w; |
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224 | pImage->data = (GLubyte*)map->pixels; |
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225 | pImage->bpp = map->format->BytesPerPixel; |
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226 | if (pImage->bpp == 3) |
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227 | pImage->format = GL_RGB; |
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228 | else if (pImage->bpp == 4) |
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229 | pImage->format = GL_RGBA; |
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230 | |
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231 | if( !IMG_isPNG(SDL_RWFromFile(imgNameWithPath, "rb")) && !IMG_isJPG(SDL_RWFromFile(imgNameWithPath, "rb"))) |
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232 | for (int i=0;i<map->h * map->w *3;i+=3) |
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233 | { |
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234 | GLuint temp = pImage->data[i]; |
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235 | pImage->data[i] = pImage->data[i+2]; |
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236 | pImage->data[i+2] = temp; |
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237 | } |
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238 | /* this is the real swapping algorithm */ |
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239 | for( int i = 0 ; i < (pImage->height / 2) ; ++i ) |
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240 | for( int j = 0 ; j < pImage->width * pImage->bpp; j += pImage->bpp ) |
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241 | for(int k = 0; k < pImage->bpp; ++k) |
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242 | swap( pImage->data[ (i * pImage->width * pImage->bpp) + j + k], pImage->data[ ( (pImage->height - i - 1) * pImage->width * pImage->bpp ) + j + k]); |
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243 | |
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244 | this->loadTexToGL (this->pImage); |
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245 | SDL_FreeSurface(map); |
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246 | this->pImage->data = NULL; |
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247 | } |
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248 | else |
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249 | { |
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250 | PRINTF(2)("Image not Found: %s\n", imgNameWithPath); |
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251 | return false; |
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252 | } |
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253 | } |
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254 | |
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255 | |
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256 | #else /* HAVE_SDL_SDL_IMAGE_H */ |
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257 | /** |
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258 | \brief Makes the Programm ready to Read-in a texture-File |
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259 | 1. Checks what type of Image should be imported |
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260 | \todo Checks where to find the Image |
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261 | */ |
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262 | bool Texture::loadImage(char* imageName) |
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263 | { |
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264 | char* imgNameWithPath = searchTextureInPaths(imageName); |
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265 | if (imgNameWithPath) |
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266 | { |
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267 | if (!strncmp(imgNameWithPath+strlen(imgNameWithPath)-4, ".bmp", 4)) |
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268 | { |
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269 | PRINTF(4)("Requested bmp-image. Trying to Import.\n"); |
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270 | return this->loadBMP(imgNameWithPath); |
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271 | } |
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272 | |
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273 | else if (!strncmp(imgNameWithPath+strlen(imgNameWithPath)-4, ".jpg", 4) || !strncmp(imgNameWithPath+strlen(imgNameWithPath)-5, ".jpg", 5)) |
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274 | { |
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275 | PRINTF(4)("Requested jpeg-image. Trying to Import\n"); |
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276 | return this->loadJPG(imgNameWithPath); |
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277 | } |
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278 | else if (!strncmp(imgNameWithPath+strlen(imgNameWithPath)-4, ".tga", 4)) |
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279 | { |
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280 | PRINTF(4)("Requested tga-image. Trying to Import\n"); |
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281 | return this->loadTGA(imgNameWithPath); |
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282 | } |
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283 | else if (!strncmp(imgNameWithPath+strlen(imgNameWithPath)-4, ".png", 4)) |
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284 | { |
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285 | PRINTF(4)("Requested png-image. Trying to Import\n"); |
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286 | return this->loadPNG(imgNameWithPath); |
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287 | } |
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288 | else |
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289 | { |
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290 | PRINTF(2)("Requested Image was not recognized in its type. (Maybe a type-Cast-error.)\n FileName: %s", imgNameWithPath); |
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291 | return false; |
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292 | } |
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293 | } |
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294 | else |
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295 | { |
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296 | PRINTF(2)("Image not Found: %s\n", imgNameWithPath); |
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297 | return false; |
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298 | } |
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299 | } |
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300 | |
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301 | /** |
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302 | \brief reads in a Windows BMP-file, and imports it to openGL. |
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303 | \param bmpName The name of the Image to load. |
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304 | */ |
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305 | bool Texture::loadBMP (char* bmpName) |
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306 | { |
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307 | FILE *file; |
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308 | unsigned long size; // size of the image in bytes. |
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309 | unsigned long i; // standard counter. |
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310 | unsigned short int planes; // number of planes in image (must be 1) |
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311 | unsigned short int bpp; // number of bits per pixel (must be 24) |
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312 | GLuint temp; // temporary color storage for bgr-rgb conversion. |
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313 | |
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314 | // make sure the file is there. |
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315 | if ((file = fopen(bmpName, "rb"))==NULL) |
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316 | { |
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317 | PRINTF(2)("File Not Found : %s\n",bmpName); |
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318 | return false; |
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319 | } |
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320 | // seek through the bmp header, up to the width/height: |
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321 | fseek(file, 18, SEEK_CUR); |
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322 | |
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323 | // read the width |
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324 | if ((i = fread(&pImage->width, 4, 1, file)) != 1) |
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325 | { |
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326 | PRINTF(2)("Error reading width from %s.\n", bmpName); |
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327 | return false; |
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328 | } |
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329 | // read the height |
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330 | if ((i = fread(&pImage->height, 4, 1, file)) != 1) |
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331 | { |
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332 | PRINTF(2)("Error reading height from %s.\n", bmpName); |
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333 | return false; |
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334 | } |
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335 | |
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336 | // calculate the size (assuming 24 bits or 3 bytes per pixel). |
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337 | size = pImage->width * pImage->height * 3; |
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338 | |
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339 | // read the planes |
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340 | if ((fread(&planes, 2, 1, file)) != 1) |
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341 | { |
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342 | PRINTF(2)("Error reading planes from %s.\n", bmpName); |
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343 | return false; |
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344 | } |
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345 | if (planes != 1) |
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346 | { |
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347 | PRINTF(1)("Planes from %s is not 1: %u\n", bmpName, planes); |
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348 | return false; |
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349 | } |
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350 | |
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351 | // read the bpp |
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352 | if ((i = fread(&bpp, 2, 1, file)) != 1) |
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353 | { |
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354 | PRINTF(2)("Error reading bpp from %s.\n", bmpName); |
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355 | return false; |
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356 | } |
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357 | if (bpp != 24) |
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358 | { |
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359 | PRINTF(2)("Bpp from %s is not 24: %u\n", bmpName, bpp); |
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360 | return false; |
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361 | } |
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362 | |
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363 | // seek past the rest of the bitmap header. |
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364 | fseek(file, 24, SEEK_CUR); |
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365 | |
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366 | // read the data. |
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367 | pImage->data = (GLubyte *) malloc(size); |
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368 | if (pImage->data == NULL) |
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369 | { |
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370 | PRINTF(2)("Error allocating memory for color-corrected image data"); |
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371 | return false; |
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372 | } |
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373 | |
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374 | if ((i = fread(pImage->data, size, 1, file)) != 1) |
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375 | { |
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376 | PRINTF(2)("Error reading image data from %s.\n", bmpName); |
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377 | return false; |
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378 | } |
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379 | fclose(file); |
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380 | |
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381 | // reverse all of the colors. (bgr -> rgb) |
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382 | for (i=0;i<size;i+=3) |
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383 | { |
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384 | temp = pImage->data[i]; |
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385 | pImage->data[i] = pImage->data[i+2]; |
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386 | pImage->data[i+2] = temp; |
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387 | } |
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388 | this->loadTexToGL (pImage); |
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389 | |
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390 | |
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391 | if (pImage) |
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392 | { |
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393 | if (pImage->data) |
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394 | { |
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395 | free(pImage->data); |
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396 | } |
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397 | |
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398 | free(pImage); |
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399 | } |
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400 | return true; |
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401 | |
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402 | } |
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403 | |
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404 | /** |
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405 | \brief reads in a jpg-file |
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406 | \param jpgName the Name of the Image to load |
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407 | */ |
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408 | bool Texture::loadJPG (char* jpgName) |
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409 | { |
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410 | #ifdef HAVE_JPEGLIB_H |
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411 | struct jpeg_decompress_struct cinfo; |
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412 | Image *pImage = NULL; |
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413 | FILE *pFile; |
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414 | |
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415 | // Open a file pointer to the jpeg file and check if it was found and opened |
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416 | if((pFile = fopen(jpgName, "rb")) == NULL) |
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417 | { |
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418 | // Display an error message saying the file was not found, then return NULL |
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419 | PRINTF(2)("Unable to load JPG File %s.\n", jpgName); |
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420 | return false; |
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421 | } |
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422 | |
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423 | // Create an error handler |
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424 | jpeg_error_mgr jerr; |
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425 | |
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426 | // Have our compression info object point to the error handler address |
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427 | cinfo.err = jpeg_std_error(&jerr); |
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428 | |
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429 | // Initialize the decompression object |
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430 | jpeg_create_decompress(&cinfo); |
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431 | |
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432 | // Specify the data source (Our file pointer) |
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433 | jpeg_stdio_src(&cinfo, pFile); |
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434 | |
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435 | // Allocate the structure that will hold our eventual jpeg data (must free it!) |
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436 | pImage = (Image*)malloc(sizeof(Image)); |
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437 | |
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438 | // DECOFING |
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439 | // Read in the header of the jpeg file |
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440 | jpeg_read_header(&cinfo, TRUE); |
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441 | |
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442 | // Start to decompress the jpeg file with our compression info |
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443 | jpeg_start_decompress(&cinfo); |
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444 | |
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445 | // Get the image dimensions and row span to read in the pixel data |
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446 | pImage->rowSpan = cinfo.image_width * cinfo.num_components; |
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447 | pImage->width = cinfo.image_width; |
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448 | pImage->height = cinfo.image_height; |
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449 | |
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450 | // Allocate memory for the pixel buffer |
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451 | pImage->data = new unsigned char[pImage->rowSpan * pImage->height]; |
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452 | |
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453 | // Here we use the library's state variable cinfo.output_scanline as the |
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454 | // loop counter, so that we don't have to keep track ourselves. |
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455 | |
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456 | // Create an array of row pointers |
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457 | unsigned char** rowPtr = new unsigned char*[pImage->height]; |
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458 | for (int i = 0; i < pImage->height; i++) |
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459 | rowPtr[i] = &(pImage->data[i*pImage->rowSpan]); |
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460 | |
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461 | // Now comes the juice of our work, here we extract all the pixel data |
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462 | int rowsRead = 0; |
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463 | while (cinfo.output_scanline < cinfo.output_height) |
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464 | { |
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465 | // Read in the current row of pixels and increase the rowsRead count |
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466 | rowsRead += jpeg_read_scanlines(&cinfo, &rowPtr[rowsRead], cinfo.output_height - rowsRead); |
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467 | } |
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468 | |
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469 | // Delete the temporary row pointers |
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470 | delete [] rowPtr; |
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471 | |
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472 | // Finish decompressing the data |
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473 | jpeg_finish_decompress(&cinfo);// decodeJPG(&cinfo, pImage); |
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474 | |
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475 | // This releases all the stored memory for reading and decoding the jpeg |
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476 | jpeg_destroy_decompress(&cinfo); |
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477 | |
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478 | // Close the file pointer that opened the file |
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479 | fclose(pFile); |
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480 | |
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481 | |
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482 | if(pImage == NULL) |
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483 | exit(0); |
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484 | |
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485 | this->loadTexToGL (pImage); |
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486 | if (pImage) |
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487 | { |
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488 | if (pImage->data) |
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489 | { |
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490 | free(pImage->data); |
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491 | } |
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492 | |
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493 | free(pImage); |
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494 | } |
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495 | return true; |
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496 | #else /* HAVE_JPEGLIB_H */ |
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497 | PRINTF(1)("sorry, but you did not compile with jpeg-support.\nEither install SDL_image or jpeglib, and recompile to see the image\n"); |
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498 | return false; |
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499 | #endif /* HAVE_JPEGLIB_H */ |
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500 | |
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501 | } |
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502 | |
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503 | /** |
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504 | \brief reads in a tga-file |
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505 | \param tgaName the Name of the Image to load |
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506 | */ |
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507 | bool Texture::loadTGA(const char * tgaName) |
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508 | { |
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509 | typedef struct |
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510 | { |
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511 | GLubyte Header[12]; |
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512 | } TGAHeader; |
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513 | TGAHeader tgaHeader; |
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514 | |
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515 | GLubyte uTGAcompare[12] = {0,0,2, 0,0,0,0,0,0,0,0,0}; // Uncompressed TGA Header |
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516 | GLubyte cTGAcompare[12] = {0,0,10,0,0,0,0,0,0,0,0,0}; // Compressed TGA Header |
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517 | FILE * fTGA; |
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518 | fTGA = fopen(tgaName, "rb"); |
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519 | |
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520 | if(fTGA == NULL) |
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521 | { |
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522 | PRINTF(2)("Error could not open texture file: %s\n", tgaName); |
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523 | return false; |
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524 | } |
---|
525 | |
---|
526 | if(fread(&tgaHeader, sizeof(TGAHeader), 1, fTGA) == 0) |
---|
527 | { |
---|
528 | PRINTF(2)("Error could not read file header of %s\n", tgaName); |
---|
529 | if(fTGA != NULL) |
---|
530 | { |
---|
531 | fclose(fTGA); |
---|
532 | } |
---|
533 | return false; |
---|
534 | } |
---|
535 | |
---|
536 | if(memcmp(uTGAcompare, &tgaHeader, sizeof(TGAHeader)) == 0) |
---|
537 | { |
---|
538 | loadUncompressedTGA(tgaName, fTGA); |
---|
539 | if (fTGA) |
---|
540 | fclose (fTGA); |
---|
541 | } |
---|
542 | else if(memcmp(cTGAcompare, &tgaHeader, sizeof(TGAHeader)) == 0) |
---|
543 | { |
---|
544 | loadCompressedTGA(tgaName, fTGA); |
---|
545 | if (fTGA) |
---|
546 | fclose (fTGA); |
---|
547 | } |
---|
548 | else |
---|
549 | { |
---|
550 | PRINTF(2)("Error TGA file be type 2 or type 10\n"); |
---|
551 | if (fTGA) |
---|
552 | fclose(fTGA); |
---|
553 | return false; |
---|
554 | } |
---|
555 | return true; |
---|
556 | } |
---|
557 | |
---|
558 | /** |
---|
559 | \brief reads in an uncompressed tga-file |
---|
560 | \param filename the Name of the Image to load |
---|
561 | \param fTGA a Pointer to a File, that should be read |
---|
562 | */ |
---|
563 | bool Texture::loadUncompressedTGA(const char * filename, FILE * fTGA) |
---|
564 | { |
---|
565 | GLubyte header[6]; // First 6 Useful Bytes From The Header |
---|
566 | GLuint bytesPerPixel; // Holds Number Of Bytes Per Pixel Used In The TGA File |
---|
567 | GLuint imageSize; // Used To Store The Image Size When Setting Aside Ram |
---|
568 | GLuint temp; // Temporary Variable |
---|
569 | GLuint type; |
---|
570 | GLuint Height; // Height of Image |
---|
571 | GLuint Width; // Width of Image |
---|
572 | GLuint Bpp; // Bits Per Pixel |
---|
573 | |
---|
574 | GLuint cswap; |
---|
575 | if(fread(header, sizeof(header), 1, fTGA) == 0) |
---|
576 | { |
---|
577 | PRINTF(2)("Error could not read info header\n"); |
---|
578 | return false; |
---|
579 | } |
---|
580 | |
---|
581 | Width = pImage->width = header[1] * 256 + header[0]; |
---|
582 | Height = pImage->height = header[3] * 256 + header[2]; |
---|
583 | Bpp = pImage->bpp = header[4]; |
---|
584 | // Make sure all information is valid |
---|
585 | if((pImage->width <= 0) || (pImage->height <= 0) || ((pImage->bpp != 24) && (pImage->bpp !=32))) |
---|
586 | { |
---|
587 | PRINTF(2)("Error invalid texture information\n"); |
---|
588 | return false; |
---|
589 | } |
---|
590 | |
---|
591 | if(pImage->bpp == 24) |
---|
592 | { |
---|
593 | pImage->type = GL_RGB; |
---|
594 | } |
---|
595 | else |
---|
596 | { |
---|
597 | pImage->type = GL_RGBA; |
---|
598 | } |
---|
599 | |
---|
600 | bytesPerPixel = (Bpp / 8); |
---|
601 | imageSize = (bytesPerPixel * Width * Height); |
---|
602 | pImage->data = (GLubyte*) malloc(imageSize); |
---|
603 | |
---|
604 | if(pImage->data == NULL) |
---|
605 | { |
---|
606 | PRINTF(2)("Error could not allocate memory for image\n"); |
---|
607 | return false; |
---|
608 | } |
---|
609 | |
---|
610 | if(fread(pImage->data, 1, imageSize, fTGA) != imageSize) |
---|
611 | { |
---|
612 | PRINTF(2)("Error could not read image data\n"); |
---|
613 | if(pImage->data != NULL) |
---|
614 | { |
---|
615 | free(pImage->data); |
---|
616 | } |
---|
617 | return false; |
---|
618 | } |
---|
619 | |
---|
620 | for(cswap = 0; cswap < (int)imageSize; cswap += bytesPerPixel) |
---|
621 | { |
---|
622 | pImage->data[cswap] ^= pImage->data[cswap+2] ^= |
---|
623 | pImage->data[cswap] ^= pImage->data[cswap+2]; |
---|
624 | } |
---|
625 | |
---|
626 | this->loadTexToGL (pImage); |
---|
627 | |
---|
628 | return true; |
---|
629 | } |
---|
630 | |
---|
631 | /** |
---|
632 | \brief reads in a compressed tga-file |
---|
633 | \param filename the Name of the Image to load |
---|
634 | \param fTGA a Pointer to a File, that should be read |
---|
635 | */ |
---|
636 | bool Texture::loadCompressedTGA(const char * filename, FILE * fTGA) |
---|
637 | { |
---|
638 | GLubyte header[6]; // First 6 Useful Bytes From The Header |
---|
639 | GLuint bytesPerPixel; // Holds Number Of Bytes Per Pixel Used In The TGA File |
---|
640 | GLuint imageSize; // Used To Store The Image Size When Setting Aside Ram |
---|
641 | GLuint temp; // Temporary Variable |
---|
642 | GLuint type; |
---|
643 | GLuint Height; // Height of Image |
---|
644 | GLuint Width; // Width of Image |
---|
645 | GLuint Bpp; // Bits Per Pixel |
---|
646 | |
---|
647 | if(fread(header, sizeof(header), 1, fTGA) == 0) |
---|
648 | { |
---|
649 | PRINTF(2)("Error could not read info header\n"); |
---|
650 | return false; |
---|
651 | } |
---|
652 | |
---|
653 | Width = pImage->width = header[1] * 256 + header[0]; |
---|
654 | Height = pImage->height = header[3] * 256 + header[2]; |
---|
655 | Bpp = pImage->bpp = header[4]; |
---|
656 | |
---|
657 | GLuint pixelcount = Height * Width; |
---|
658 | GLuint currentpixel = 0; |
---|
659 | GLuint currentbyte = 0; |
---|
660 | GLubyte * colorbuffer = (GLubyte *)malloc(bytesPerPixel); |
---|
661 | |
---|
662 | //Make sure all pImage info is ok |
---|
663 | if((pImage->width <= 0) || (pImage->height <= 0) || ((pImage->bpp != 24) && (pImage->bpp !=32))) |
---|
664 | { |
---|
665 | PRINTF(2)("Error Invalid pImage information\n"); |
---|
666 | return false; |
---|
667 | } |
---|
668 | |
---|
669 | bytesPerPixel = (Bpp / 8); |
---|
670 | imageSize = (bytesPerPixel * Width * Height); |
---|
671 | pImage->data = (GLubyte*) malloc(imageSize); |
---|
672 | |
---|
673 | if(pImage->data == NULL) |
---|
674 | { |
---|
675 | PRINTF(2)("Error could not allocate memory for image\n"); |
---|
676 | return false; |
---|
677 | } |
---|
678 | |
---|
679 | do |
---|
680 | { |
---|
681 | GLubyte chunkheader = 0; |
---|
682 | |
---|
683 | if(fread(&chunkheader, sizeof(GLubyte), 1, fTGA) == 0) |
---|
684 | { |
---|
685 | PRINTF(2)("Error could not read RLE header\n"); |
---|
686 | if(pImage->data != NULL) |
---|
687 | { |
---|
688 | free(pImage->data); |
---|
689 | } |
---|
690 | return false; |
---|
691 | } |
---|
692 | // If the ehader is < 128, it means the that is the number of RAW color packets minus 1 |
---|
693 | if(chunkheader < 128) |
---|
694 | { |
---|
695 | short counter; |
---|
696 | chunkheader++; |
---|
697 | // Read RAW color values |
---|
698 | for(counter = 0; counter < chunkheader; counter++) |
---|
699 | { |
---|
700 | // Try to read 1 pixel |
---|
701 | if(fread(colorbuffer, 1, bytesPerPixel, fTGA) != bytesPerPixel) |
---|
702 | { |
---|
703 | PRINTF(2)("Error could not read image data\n"); |
---|
704 | if(colorbuffer != NULL) |
---|
705 | { |
---|
706 | free(colorbuffer); |
---|
707 | } |
---|
708 | |
---|
709 | if(pImage->data != NULL) |
---|
710 | { |
---|
711 | free(pImage->data); |
---|
712 | } |
---|
713 | |
---|
714 | return false; |
---|
715 | } |
---|
716 | // write to memory |
---|
717 | // Flip R and B vcolor values around in the process |
---|
718 | pImage->data[currentbyte ] = colorbuffer[2]; |
---|
719 | pImage->data[currentbyte + 1] = colorbuffer[1]; |
---|
720 | pImage->data[currentbyte + 2] = colorbuffer[0]; |
---|
721 | |
---|
722 | if(bytesPerPixel == 4) // if its a 32 bpp image |
---|
723 | { |
---|
724 | pImage->data[currentbyte + 3] = colorbuffer[3];// copy the 4th byte |
---|
725 | } |
---|
726 | |
---|
727 | currentbyte += bytesPerPixel; |
---|
728 | currentpixel++; |
---|
729 | |
---|
730 | // Make sure we haven't read too many pixels |
---|
731 | if(currentpixel > pixelcount) |
---|
732 | { |
---|
733 | PRINTF(2)("Error too many pixels read\n"); |
---|
734 | if(colorbuffer != NULL) |
---|
735 | { |
---|
736 | free(colorbuffer); |
---|
737 | } |
---|
738 | |
---|
739 | if(pImage->data != NULL) |
---|
740 | { |
---|
741 | free(pImage->data); |
---|
742 | } |
---|
743 | |
---|
744 | return false; |
---|
745 | } |
---|
746 | } |
---|
747 | } |
---|
748 | // chunkheader > 128 RLE data, next color reapeated chunkheader - 127 times |
---|
749 | else |
---|
750 | { |
---|
751 | short counter; |
---|
752 | chunkheader -= 127; // Subteact 127 to get rid of the ID bit |
---|
753 | if(fread(colorbuffer, 1, bytesPerPixel, fTGA) != bytesPerPixel) // Attempt to read following color values |
---|
754 | { |
---|
755 | PRINTF(2)("Error could not read from file"); |
---|
756 | if(colorbuffer != NULL) |
---|
757 | { |
---|
758 | free(colorbuffer); |
---|
759 | } |
---|
760 | |
---|
761 | if(pImage->data != NULL) |
---|
762 | { |
---|
763 | free(pImage->data); |
---|
764 | } |
---|
765 | |
---|
766 | return false; |
---|
767 | } |
---|
768 | |
---|
769 | for(counter = 0; counter < chunkheader; counter++) //copy the color into the image data as many times as dictated |
---|
770 | { |
---|
771 | // switch R and B bytes areound while copying |
---|
772 | pImage->data[currentbyte ] = colorbuffer[2]; |
---|
773 | pImage->data[currentbyte + 1] = colorbuffer[1]; |
---|
774 | pImage->data[currentbyte + 2] = colorbuffer[0]; |
---|
775 | |
---|
776 | if(bytesPerPixel == 4) |
---|
777 | { |
---|
778 | pImage->data[currentbyte + 3] = colorbuffer[3]; |
---|
779 | } |
---|
780 | |
---|
781 | currentbyte += bytesPerPixel; |
---|
782 | currentpixel++; |
---|
783 | |
---|
784 | if(currentpixel > pixelcount) |
---|
785 | { |
---|
786 | PRINTF(2)("Error too many pixels read\n"); |
---|
787 | if(colorbuffer != NULL) |
---|
788 | { |
---|
789 | free(colorbuffer); |
---|
790 | } |
---|
791 | |
---|
792 | if(pImage->data != NULL) |
---|
793 | { |
---|
794 | free(pImage->data); |
---|
795 | } |
---|
796 | |
---|
797 | return false; |
---|
798 | } |
---|
799 | } |
---|
800 | } |
---|
801 | } |
---|
802 | |
---|
803 | while(currentpixel < pixelcount); // Loop while there are still pixels left |
---|
804 | |
---|
805 | this->loadTexToGL (pImage); |
---|
806 | |
---|
807 | return true; |
---|
808 | } |
---|
809 | |
---|
810 | |
---|
811 | /** |
---|
812 | \brief reads in a png-file |
---|
813 | \param pngName the Name of the Image to load |
---|
814 | */ |
---|
815 | bool Texture::loadPNG(const char* pngName) |
---|
816 | { |
---|
817 | #ifdef HAVE_PNG_H |
---|
818 | |
---|
819 | FILE *PNG_file = fopen(pngName, "rb"); |
---|
820 | if (PNG_file == NULL) |
---|
821 | { |
---|
822 | return 0; |
---|
823 | } |
---|
824 | |
---|
825 | GLubyte PNG_header[8]; |
---|
826 | |
---|
827 | fread(PNG_header, 1, 8, PNG_file); |
---|
828 | if (png_sig_cmp(PNG_header, 0, 8) != 0) |
---|
829 | { |
---|
830 | PRINTF(2)("Not Recognized as a pngFile\n"); |
---|
831 | fclose (PNG_file); |
---|
832 | return 0; |
---|
833 | } |
---|
834 | |
---|
835 | png_structp PNG_reader = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); |
---|
836 | if (PNG_reader == NULL) |
---|
837 | { |
---|
838 | fclose(PNG_file); |
---|
839 | return 0; |
---|
840 | } |
---|
841 | |
---|
842 | png_infop PNG_info = png_create_info_struct(PNG_reader); |
---|
843 | if (PNG_info == NULL) |
---|
844 | { |
---|
845 | png_destroy_read_struct(&PNG_reader, NULL, NULL); |
---|
846 | fclose(PNG_file); |
---|
847 | return 0; |
---|
848 | } |
---|
849 | |
---|
850 | png_infop PNG_end_info = png_create_info_struct(PNG_reader); |
---|
851 | if (PNG_end_info == NULL) |
---|
852 | { |
---|
853 | png_destroy_read_struct(&PNG_reader, &PNG_info, NULL); |
---|
854 | fclose(PNG_file); |
---|
855 | return 0; |
---|
856 | } |
---|
857 | |
---|
858 | if (setjmp(png_jmpbuf(PNG_reader))) |
---|
859 | { |
---|
860 | png_destroy_read_struct(&PNG_reader, &PNG_info, &PNG_end_info); |
---|
861 | fclose(PNG_file); |
---|
862 | return (0); |
---|
863 | } |
---|
864 | |
---|
865 | png_init_io(PNG_reader, PNG_file); |
---|
866 | png_set_sig_bytes(PNG_reader, 8); |
---|
867 | |
---|
868 | png_read_info(PNG_reader, PNG_info); |
---|
869 | |
---|
870 | pImage->width = png_get_image_width(PNG_reader, PNG_info); |
---|
871 | pImage->height = png_get_image_height(PNG_reader, PNG_info); |
---|
872 | |
---|
873 | png_uint_32 bit_depth, color_type; |
---|
874 | bit_depth = png_get_bit_depth(PNG_reader, PNG_info); |
---|
875 | color_type = png_get_color_type(PNG_reader, PNG_info); |
---|
876 | |
---|
877 | if (color_type == PNG_COLOR_TYPE_PALETTE) |
---|
878 | { |
---|
879 | png_set_palette_to_rgb(PNG_reader); |
---|
880 | } |
---|
881 | |
---|
882 | if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) |
---|
883 | { |
---|
884 | png_set_gray_1_2_4_to_8(PNG_reader); |
---|
885 | } |
---|
886 | |
---|
887 | if (color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA) |
---|
888 | { |
---|
889 | png_set_gray_to_rgb(PNG_reader); |
---|
890 | } |
---|
891 | |
---|
892 | if (png_get_valid(PNG_reader, PNG_info, PNG_INFO_tRNS)) |
---|
893 | { |
---|
894 | png_set_tRNS_to_alpha(PNG_reader); |
---|
895 | } |
---|
896 | else |
---|
897 | { |
---|
898 | png_set_filler(PNG_reader, 0xff, PNG_FILLER_AFTER); |
---|
899 | } |
---|
900 | |
---|
901 | if (bit_depth == 16) |
---|
902 | { |
---|
903 | png_set_strip_16(PNG_reader); |
---|
904 | } |
---|
905 | |
---|
906 | png_read_update_info(PNG_reader, PNG_info); |
---|
907 | |
---|
908 | pImage->data = (png_byte*)malloc(4 * pImage->width * pImage->height); |
---|
909 | png_byte** PNG_rows = (png_byte**)malloc(pImage->height * sizeof(png_byte*)); |
---|
910 | |
---|
911 | unsigned int row; |
---|
912 | for (row = 0; row < pImage->height; ++row) |
---|
913 | { |
---|
914 | PNG_rows[pImage->height - 1 - row] = pImage->data + (row * 4 * pImage->width); |
---|
915 | } |
---|
916 | |
---|
917 | png_read_image(PNG_reader, PNG_rows); |
---|
918 | |
---|
919 | free(PNG_rows); |
---|
920 | |
---|
921 | png_destroy_read_struct(&PNG_reader, &PNG_info, &PNG_end_info); |
---|
922 | fclose(PNG_file); |
---|
923 | |
---|
924 | /* if (!ST_is_power_of_two(pImage->width) || !ST_is_power_of_two(pImage->height)) |
---|
925 | { |
---|
926 | free(pImage->data); |
---|
927 | return 0; |
---|
928 | } |
---|
929 | */ |
---|
930 | this->loadTexToGL (pImage); |
---|
931 | |
---|
932 | free(pImage->data); |
---|
933 | |
---|
934 | return true; |
---|
935 | #else /* HAVE_PNG_H */ |
---|
936 | PRINTF(1)("sorry, but you did not compile with png-support.\nEither install SDL_image or libpng, and recompile to see the image\n"); |
---|
937 | return false; |
---|
938 | #endif /* HAVE_PNG_H */ |
---|
939 | |
---|
940 | } |
---|
941 | #endif /* HAVE_SDL_SDL_IMAGE_H */ |
---|