1 | |
---|
2 | |
---|
3 | /* |
---|
4 | orxonox - the future of 3D-vertical-scrollers |
---|
5 | |
---|
6 | Copyright (C) 2004 orx |
---|
7 | |
---|
8 | This program is free software; you can redistribute it and/or modify |
---|
9 | it under the terms of the GNU General Public License as published by |
---|
10 | the Free Software Foundation; either version 2, or (at your option) |
---|
11 | any later version. |
---|
12 | |
---|
13 | ### File Specific: |
---|
14 | main-programmer: Patrick Boenzli |
---|
15 | co-programmer: ... |
---|
16 | */ |
---|
17 | |
---|
18 | |
---|
19 | #include "base_object.h" |
---|
20 | #include "stdincl.h" |
---|
21 | |
---|
22 | |
---|
23 | using namespace std; |
---|
24 | |
---|
25 | |
---|
26 | /** |
---|
27 | \brief standard constructor |
---|
28 | */ |
---|
29 | BaseObject::BaseObject () |
---|
30 | { |
---|
31 | this->className = NULL; |
---|
32 | this->id = -1; |
---|
33 | this->finalized = false; |
---|
34 | |
---|
35 | this->objectName = NULL; |
---|
36 | } |
---|
37 | |
---|
38 | |
---|
39 | /** |
---|
40 | \brief standard deconstructor |
---|
41 | */ |
---|
42 | BaseObject::~BaseObject () |
---|
43 | { |
---|
44 | // delete []this->className; |
---|
45 | if (this->objectName) |
---|
46 | delete []this->objectName; |
---|
47 | } |
---|
48 | |
---|
49 | |
---|
50 | /** |
---|
51 | \brief sets the class identifiers |
---|
52 | \param a number for the class from class_list.h enumeration |
---|
53 | \param the class name |
---|
54 | */ |
---|
55 | void BaseObject::setClassID(int id, const char* className) |
---|
56 | { |
---|
57 | this->id = id; |
---|
58 | this->className = className; |
---|
59 | } |
---|
60 | |
---|
61 | |
---|
62 | /** |
---|
63 | \brief sets the class identifier |
---|
64 | \param a number for the class from class_list.h enumeration |
---|
65 | */ |
---|
66 | void BaseObject::setClassID (int id) |
---|
67 | { |
---|
68 | this->id = id; |
---|
69 | } |
---|
70 | |
---|
71 | |
---|
72 | /** |
---|
73 | \brief sets the class identifiers |
---|
74 | \param the class name |
---|
75 | */ |
---|
76 | void BaseObject::setClassName(const char* className) |
---|
77 | { |
---|
78 | this->className = className; |
---|
79 | } |
---|
80 | |
---|
81 | |
---|
82 | /** |
---|
83 | \brief sets the class identifiers |
---|
84 | \param a number for the class from class_list.h enumeration |
---|
85 | \param the class name |
---|
86 | */ |
---|
87 | bool BaseObject::isA (char* className) |
---|
88 | { |
---|
89 | if( this->className == className) |
---|
90 | return false; |
---|
91 | return true; |
---|
92 | } |
---|
93 | |
---|
94 | |
---|
95 | /* |
---|
96 | \brief this finalizes an object and makes it ready to be garbage collected |
---|
97 | */ |
---|
98 | void BaseObject::finalize() |
---|
99 | { |
---|
100 | this->finalized = true; |
---|
101 | } |
---|
102 | |
---|
103 | |
---|
104 | /** |
---|
105 | \brief set the name of the node |
---|
106 | |
---|
107 | for debug purposes realy usefull, not used to work properly |
---|
108 | */ |
---|
109 | void BaseObject::setName (const char* newName) |
---|
110 | { |
---|
111 | if (this->objectName) |
---|
112 | delete []this->objectName; |
---|
113 | if (newName) |
---|
114 | { |
---|
115 | this->objectName = new char[strlen(newName)+1]; |
---|
116 | strcpy(this->objectName, newName); |
---|
117 | } |
---|
118 | else |
---|
119 | this->objectName = NULL; |
---|
120 | } |
---|