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source: orxonox.OLD/orxonox/trunk/src/lib/particles/particle_emitter.h @ 4438

Last change on this file since 4438 was 4437, checked in by bensch, 20 years ago

orxonox/trunk: ParticleEmitter now loadable

File size: 2.5 KB
Line 
1/*!
2    \file particle_emitter.h
3    \brief Definition of a ParticleEmitter
4*/
5
6#ifndef _PARTICLE_EMITTER_H
7#define _PARTICLE_EMITTER_H
8
9#include "p_node.h"
10
11// FORWARD DEFINITION
12struct Particle;
13class ParticleSystem;
14class TiXmlElement;
15
16//! The form of the Emitter to emit from
17typedef enum EMITTER_TYPE {EMITTER_DOT   = 1,
18                           EMITTER_PLANE = 2,
19                           EMITTER_SPHERE= 4,
20                           EMITTER_CUBE  = 8};
21
22//! A class to handle an Emitter.
23class ParticleEmitter : public PNode {
24
25 public:
26  ParticleEmitter(const Vector& direction, float angle = .5,
27                  float emissionRate = 1.0, float velocity = 1.0);
28  ParticleEmitter(const TiXmlElement* root);
29  virtual ~ParticleEmitter(void);
30 
31  void loadParams(const TiXmlElement* root);
32
33  /* controlling the emitter: interface */
34  void start();
35  void stop();
36  void tick(float dt, ParticleSystem* system);
37
38  /* controlling the behavour: these can be used as Animation interfaces */
39  void setType(EMITTER_TYPE type);
40  void setType(const char* type);
41  void setSize(float emitterSize);
42  void setEmissionRate(float emissionRate);
43  void setSpread(float angle, float randomAngle = 0.0);
44  void setEmissionVelocity(float velocity, float randomVelocity = 0.0);
45
46  /** \returns the type of the emitter */
47  inline EMITTER_TYPE getType(void) const { return this->type; };
48  /** \returns the Size of the emitter */
49  inline float getSize(void) const { return this->emitterSize; };
50  /** \returns the emissionRate */
51  inline float getEmissionRate(void) const { return this->emissionRate; };
52  /** \returns the SpreadAngle of the emitter */
53  inline float getSpread(void) { return this->angle; };
54  /** \returns the EmissionVelocity of the emitter */
55  inline float getEmissionVelocity(void) { return this->velocity; };
56
57  void debug(void);
58
59 private:
60  EMITTER_TYPE type;    //!< The type of emitter this is
61  float emitterSize;    //!< The size of the emitter (not for EMITTER_DOT)
62  Vector direction;     //!< emition direction
63  float angle;          //!< max angle from the direction of the emitter
64  float randomAngle;    //!< random emission angle (angle +- angleRandom is the emitted angle.
65  float emissionRate;   //!< amount of particles per seconds emitted by emitter.
66  float velocity;       //!< the initial speed of a Particles.
67  float randomVelocity; //!< the random variation from the initial Speed.
68
69  float saveTime;       //!< The time that was missing by the last Tick (otherwise there would be no emission when framefate is too big).
70};
71
72#endif /* _PARTICLE_EMITTER_H */
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