Last change
on this file since 4377 was
4377,
checked in by bensch, 19 years ago
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orxonox/trunk: ParticleSystem is now a PhysicsInterface
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File size:
1.2 KB
|
Line | |
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1 | /*! |
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2 | \file physics_interface.h |
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3 | \brief a physics interface simulating a body with a mass |
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4 | */ |
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5 | |
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6 | #ifndef _PHYSICS_INTERFACE_H |
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7 | #define _PHYSICS_INTERFACE_H |
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8 | |
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9 | #include "vector.h" |
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10 | #include "base_object.h" |
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11 | |
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12 | // Forward Declaration |
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13 | class Field; |
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14 | |
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15 | //! A Physics interface |
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16 | /** |
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17 | here can be some longer description of this class |
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18 | */ |
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19 | class PhysicsInterface : public BaseObject |
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20 | { |
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21 | |
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22 | public: |
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23 | PhysicsInterface(); |
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24 | virtual ~PhysicsInterface(); |
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25 | /** \param mass the mass to set for this node. */ |
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26 | inline void setMass( float mass ) { this->mass = mass; }; |
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27 | /** \returns the mass of the node. */ |
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28 | inline float getMass( void ) const { return mass; }; |
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29 | /** \returns the mass of this node plus all its children (only valid for PNodes). */ |
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30 | inline float getTotalMass( void ) const { return mass + massChildren; }; |
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31 | |
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32 | virtual void applyField(Field* field, float dt); |
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33 | virtual void tickPhys( float dt ); |
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34 | |
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35 | protected: |
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36 | void recalcMass(); |
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37 | |
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38 | |
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39 | private: |
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40 | float mass; //!< Mass of this object |
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41 | float massChildren; //!< Sum of the masses of the children nodes |
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42 | Vector forceSum; //!< Total central force for this tick |
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43 | Quaternion momentumSum; //!< Total momentum in this tick |
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44 | |
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45 | |
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46 | }; |
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47 | |
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48 | #endif /* _PHYSICS_INTERFACE_H */ |
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