[2636] | 1 | |
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[2036] | 2 | #ifndef LIST_H |
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| 3 | #define LIST_H |
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| 4 | |
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[2816] | 5 | #include "stdincl.h" |
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[2036] | 6 | |
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[2077] | 7 | //! An enum to list all the modes available when adding an object to a List |
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[2816] | 8 | //enum ADDMODE {LIST_ADD_FIRST, LIST_ADD_LAST}; |
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[2077] | 9 | //! An enum to list the two searching directions available when removing an object from a List |
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[2816] | 10 | //enum FINDMODE {LIST_FIND_BW, LIST_FIND_FW}; |
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[2036] | 11 | |
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| 12 | |
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[2077] | 13 | |
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[2816] | 14 | class WorldEntity; |
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[2036] | 15 | |
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[2816] | 16 | class List { |
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[2036] | 17 | |
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[2816] | 18 | public: |
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| 19 | List (); |
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| 20 | ~List (); |
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[2036] | 21 | |
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[2816] | 22 | void add(WorldEntity* entity); |
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| 23 | void remove(WorldEntity* entity); |
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| 24 | void clear(); |
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| 25 | WorldEntity* firstElement(); |
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| 26 | bool isEmpty(); |
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| 27 | int getSize(); |
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| 28 | WorldEntity* enumerate(); |
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| 29 | WorldEntity* nextElement(); |
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| 30 | WorldEntity* toArray(); |
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| 31 | void debug(); |
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[2077] | 32 | |
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[2816] | 33 | private: |
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| 34 | struct listElement |
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[2077] | 35 | { |
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[2816] | 36 | listElement* prev; |
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| 37 | WorldEntity* curr; |
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| 38 | listElement* next; |
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| 39 | }; |
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| 40 | Uint32 size; |
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| 41 | listElement* first; |
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| 42 | listElement* last; |
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| 43 | listElement* currentEl; |
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[2077] | 44 | |
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| 45 | |
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[2816] | 46 | }; |
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[2077] | 47 | |
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[2816] | 48 | class Iterator |
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[2077] | 49 | { |
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| 50 | |
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[2816] | 51 | public: |
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| 52 | bool hasNext(); |
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| 53 | WorldEntity* next(); |
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[2077] | 54 | |
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[2816] | 55 | private: |
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[2077] | 56 | |
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[2816] | 57 | }; |
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| 58 | |
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[2822] | 59 | |
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| 60 | template<class T> class tList |
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| 61 | { |
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| 62 | private: |
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| 63 | struct listElement |
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| 64 | { |
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| 65 | listElement* prev; |
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| 66 | T* curr; |
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| 67 | listElement* next; |
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| 68 | }; |
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| 69 | |
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| 70 | Uint32 size; |
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| 71 | listElement* first; |
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| 72 | listElement* last; |
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| 73 | listElement* currentEl; |
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| 74 | |
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| 75 | public: |
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| 76 | tList (); |
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| 77 | ~tList (); |
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| 78 | |
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| 79 | |
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| 80 | void add(WorldEntity* entity); |
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| 81 | void remove(WorldEntity* entity); |
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| 82 | void clear(); |
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| 83 | T* firstElement(); |
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| 84 | bool isEmpty(); |
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| 85 | int getSize(); |
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| 86 | T* enumerate(); |
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| 87 | T* nextElement(); |
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| 88 | T* toArray(); |
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| 89 | void debug(); |
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| 90 | }; |
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| 91 | |
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| 92 | |
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| 93 | template<class T> |
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| 94 | tList<T>::tList () |
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| 95 | { |
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| 96 | this->first = NULL; |
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| 97 | this->last = NULL; |
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| 98 | this->size = 0; |
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| 99 | } |
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| 100 | |
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| 101 | template<class T> |
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| 102 | tList<T>::~tList () |
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| 103 | {} |
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| 104 | |
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| 105 | template<class T> |
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| 106 | void tList<T>::add(WorldEntity* entity) |
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| 107 | { |
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| 108 | printf("tList<T>::add() \n"); |
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| 109 | listElement* el = new listElement; |
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| 110 | el->prev = this->last; |
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| 111 | el->curr = entity; |
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| 112 | el->next = NULL; |
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| 113 | |
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| 114 | this->last = el; |
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| 115 | |
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| 116 | if(this->size == 0) this->first = el; |
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| 117 | else el->prev->next = el; |
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| 118 | this->size++; |
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| 119 | } |
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| 120 | |
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| 121 | |
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| 122 | template<class T> |
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| 123 | void tList<T>::remove(WorldEntity* entity) |
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| 124 | { |
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| 125 | this->currentEl = this->first; |
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| 126 | listElement* te; |
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| 127 | while( this->currentEl != NULL) |
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| 128 | { |
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| 129 | if( this->currentEl->curr == entity) |
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| 130 | { |
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| 131 | printf("tList<T>::remove() - object found\n"); |
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| 132 | |
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| 133 | if( this->currentEl->prev == NULL ) this->first = this->currentEl->next; |
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| 134 | else this->currentEl->prev->next = this->currentEl->next; |
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| 135 | |
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| 136 | if( this->currentEl->next == NULL) this->last = this->currentEl->prev; |
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| 137 | else this->currentEl->next->prev = this->currentEl->prev; |
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| 138 | |
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| 139 | te = this->currentEl->next; |
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| 140 | delete this->currentEl; |
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| 141 | this->currentEl = te; |
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| 142 | return; |
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| 143 | } |
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| 144 | this->currentEl = this->currentEl->next; |
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| 145 | } |
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| 146 | } |
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| 147 | |
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| 148 | |
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| 149 | template<class T> |
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| 150 | void tList<T>::clear() |
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| 151 | { |
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| 152 | printf("tList<T>::clear() - clearing all world objects, releasing mem\n"); |
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| 153 | this->currentEl = this->first; |
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| 154 | while(this->currentEl != NULL) |
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| 155 | { |
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| 156 | listElement* le = this->currentEl->next; |
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| 157 | delete this->currentEl->curr; |
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| 158 | delete this->currentEl; |
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| 159 | this->currentEl = le; |
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| 160 | } |
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| 161 | this->first = NULL; |
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| 162 | this->last = NULL; |
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| 163 | this->size = 0; |
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| 164 | } |
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| 165 | |
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| 166 | |
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| 167 | template<class T> |
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| 168 | T* tList<T>::firstElement() |
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| 169 | { |
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| 170 | return this->first->curr; |
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| 171 | } |
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| 172 | |
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| 173 | |
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| 174 | template<class T> |
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| 175 | bool tList<T>::isEmpty() |
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| 176 | { |
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| 177 | return (this->size==0)?true:false; |
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| 178 | } |
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| 179 | |
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| 180 | |
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| 181 | template<class T> |
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| 182 | int tList<T>::getSize() |
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| 183 | { |
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| 184 | return this->size; |
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| 185 | } |
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| 186 | |
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| 187 | |
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| 188 | template<class T> |
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| 189 | T* tList<T>::enumerate() |
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| 190 | { |
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| 191 | if(this->size == 0) return NULL; |
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| 192 | this->currentEl = this->first; |
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| 193 | return this->currentEl->curr; |
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| 194 | } |
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| 195 | |
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| 196 | |
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| 197 | template<class T> |
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| 198 | T* tList<T>::nextElement() |
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| 199 | { |
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| 200 | if(this->size == 0) return NULL; |
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| 201 | this->currentEl = this->currentEl->next; |
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| 202 | if(this->currentEl == NULL) return NULL; |
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| 203 | return this->currentEl->curr; |
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| 204 | } |
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| 205 | |
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| 206 | |
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| 207 | template<class T> |
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| 208 | T* tList<T>::toArray() |
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| 209 | {} |
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| 210 | |
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[2036] | 211 | #endif |
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