1 | #include "object.h" |
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2 | |
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3 | int verbose = 1; |
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4 | Object::Object () |
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5 | { |
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6 | |
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7 | initialize(); |
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8 | |
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9 | importFile ("reaphigh.obj"); |
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10 | |
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11 | finalize(); |
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12 | } |
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13 | |
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14 | Object::Object(char* fileName) |
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15 | { |
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16 | initialize(); |
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17 | |
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18 | importFile (fileName); |
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19 | |
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20 | finalize(); |
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21 | } |
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22 | |
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23 | bool Object::importFile (char* fileName) |
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24 | { |
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25 | if (verbose >=3) |
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26 | printf("preparing to read in file: %s\n", fileName); |
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27 | objFileName = fileName; |
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28 | this->readFromObjFile (objFileName); |
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29 | return true; |
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30 | } |
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31 | |
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32 | bool Object::initialize (void) |
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33 | { |
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34 | if (verbose >=3) |
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35 | printf("new 3D-Object is being created\n"); |
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36 | faceMode = -1; |
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37 | if ( (listNumber = glGenLists(1)) == 0 ) |
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38 | { |
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39 | printf ("list could not be created for this Object\n"); |
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40 | return false; |
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41 | } |
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42 | glNewList (listNumber, GL_COMPILE); |
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43 | glEnableClientState (GL_VERTEX_ARRAY); |
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44 | // glEnableClientState (GL_NORMAL_ARRAY); |
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45 | // glEnableClientState (GL_TEXTURE_COORD_ARRAY); |
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46 | |
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47 | return true; |
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48 | } |
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49 | |
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50 | bool Object::finalize(void) |
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51 | { |
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52 | if (verbose >=3) |
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53 | printf("finalizing the 3D-Object\n"); |
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54 | glEndList(); |
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55 | return true; |
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56 | } |
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57 | |
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58 | void Object::draw (void) |
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59 | { |
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60 | if (verbose >=3) |
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61 | printf("drawing the 3D-Object\n"); |
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62 | glCallList (listNumber); |
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63 | } |
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64 | |
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65 | |
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66 | bool Object::readFromObjFile (char* fileName) |
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67 | { |
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68 | OBJ_FILE = new ifstream (fileName); |
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69 | if (!OBJ_FILE->is_open()) |
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70 | { |
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71 | if (verbose >=1) |
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72 | printf ("unable to open .OBJ file: %s\n", fileName); |
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73 | return false; |
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74 | } |
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75 | objFileName = fileName; |
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76 | char Buffer[500]; |
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77 | vertices = new Array(); |
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78 | normals = new Array(); |
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79 | while(!OBJ_FILE->eof()) |
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80 | { |
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81 | OBJ_FILE->getline(Buffer, 500); |
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82 | if (verbose >=4) |
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83 | printf ("Read input line: %s\n",Buffer); |
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84 | |
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85 | |
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86 | // case vertice |
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87 | if (!strncmp(Buffer, "v ", 2)) |
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88 | { |
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89 | readVertex(Buffer+2); |
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90 | } |
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91 | |
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92 | // case face |
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93 | else if (!strncmp(Buffer, "f ", 2)) |
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94 | { |
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95 | readFace (Buffer+2); |
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96 | } |
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97 | |
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98 | else if (!strncmp(Buffer, "mtllib", 6)) |
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99 | { |
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100 | readMtlLib (Buffer+7); |
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101 | } |
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102 | |
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103 | else if (!strncmp(Buffer, "usemtl", 6)) |
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104 | { |
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105 | readUseMtl (Buffer+7); |
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106 | } |
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107 | |
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108 | // case VertexNormal |
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109 | else if (!strncmp(Buffer, "vn ", 2)) |
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110 | { |
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111 | readVertexNormal(Buffer+3); |
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112 | } |
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113 | |
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114 | // case vt |
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115 | else if (!strncmp(Buffer, "vt ", 2)) |
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116 | { |
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117 | // printf ("verticeTangent found"); |
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118 | } |
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119 | |
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120 | |
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121 | } |
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122 | |
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123 | |
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124 | |
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125 | OBJ_FILE->close(); |
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126 | glEnd(); |
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127 | |
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128 | } |
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129 | |
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130 | |
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131 | bool Object::readVertex (char* vertexString) |
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132 | { |
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133 | readVertices = true; |
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134 | char subbuffer1[20]; |
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135 | char subbuffer2[20]; |
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136 | char subbuffer3[20]; |
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137 | sscanf (vertexString, "%s %s %s", subbuffer1, subbuffer2, subbuffer3); |
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138 | if (verbose >= 3) |
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139 | printf ("reading in a vertex: %s %s %s\n", subbuffer1, subbuffer2, subbuffer3); |
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140 | vertices->addEntry(atof(subbuffer1), atof(subbuffer2), atof(subbuffer3)); |
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141 | return true; |
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142 | } |
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143 | |
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144 | bool Object::readFace (char* faceString) |
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145 | { |
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146 | if (readVertices == true) |
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147 | { |
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148 | vertices->finalizeArray(); |
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149 | glVertexPointer(3, GL_FLOAT, 0, vertices->getArray()); |
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150 | normals->finalizeArray(); |
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151 | glNormalPointer(GL_FLOAT, 0, normals->getArray()); |
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152 | } |
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153 | |
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154 | readVertices = false; |
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155 | char subbuffer1[20]; |
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156 | char subbuffer2[20]; |
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157 | char subbuffer3[20]; |
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158 | char subbuffer4[20] =""; |
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159 | sscanf (faceString, "%s %s %s %s", subbuffer1, subbuffer2, subbuffer3, subbuffer4); |
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160 | if (!strcmp(subbuffer4, "")) |
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161 | { |
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162 | if (faceMode != 3) |
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163 | { |
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164 | if (faceMode != -1) |
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165 | glEnd(); |
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166 | glBegin(GL_TRIANGLES); |
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167 | } |
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168 | |
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169 | faceMode = 3; |
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170 | if (verbose >=3) |
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171 | printf ("found triag: %s, %s, %s\n", subbuffer1, subbuffer2, subbuffer3); |
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172 | addGLElement(subbuffer1); |
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173 | addGLElement(subbuffer2); |
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174 | addGLElement(subbuffer3); |
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175 | return true; |
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176 | } |
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177 | else |
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178 | { |
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179 | if (faceMode != 4) |
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180 | { |
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181 | if (faceMode != -1) |
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182 | glEnd(); |
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183 | glBegin(GL_QUADS); |
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184 | } |
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185 | faceMode = 4; |
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186 | if (verbose >=3 ) |
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187 | printf ("found quad: %s, %s, %s, %s\n", subbuffer1, subbuffer2, subbuffer3, subbuffer4); |
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188 | addGLElement(subbuffer1); |
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189 | addGLElement(subbuffer2); |
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190 | addGLElement(subbuffer3); |
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191 | addGLElement(subbuffer4); |
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192 | return true; |
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193 | } |
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194 | } |
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195 | |
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196 | bool Object::addGLElement (char* elementString) |
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197 | { |
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198 | char* vertex = elementString; |
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199 | char* texture; |
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200 | char* normal; |
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201 | texture = strstr (vertex, "/"); |
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202 | texture[0] = '\0'; |
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203 | texture ++; |
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204 | normal = strstr (texture, "/"); |
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205 | normal[0] = '\0'; |
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206 | normal ++; |
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207 | if (verbose >= 4) |
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208 | printf ("importing grafical Element.... including to openGL\n"); |
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209 | glNormal3fv(normals->getArray() +(atoi(normal)-1)*3); |
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210 | glArrayElement(atoi(vertex)-1); // glVertex3fv(vertices->getArray() +(atoi(vertex)-1)*3); |
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211 | |
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212 | } |
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213 | |
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214 | bool Object::readVertexNormal (char* normalString) |
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215 | { |
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216 | readVertices = true; |
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217 | char subbuffer1[20]; |
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218 | char subbuffer2[20]; |
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219 | char subbuffer3[20]; |
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220 | sscanf (normalString, "%s %s %s", subbuffer1, subbuffer2, subbuffer3); |
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221 | if (verbose >=3 ) |
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222 | printf("found vertex-Normal %s, %s, %s\n", subbuffer1,subbuffer2,subbuffer3); |
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223 | normals->addEntry(atof(subbuffer1), atof(subbuffer2), atof(subbuffer3)); |
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224 | return true; |
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225 | } |
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226 | |
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227 | bool Object::readMtlLib (char* mtlFile) |
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228 | { |
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229 | MTL_FILE = new ifstream (mtlFile); |
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230 | if (!MTL_FILE->is_open()) |
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231 | { |
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232 | if (verbose >= 1) |
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233 | printf ("unable to open file: %s\n", mtlFile); |
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234 | return false; |
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235 | } |
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236 | mtlFileName = mtlFile; |
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237 | if (verbose >=2) |
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238 | printf ("Opening mtlFile: %s\n", mtlFileName); |
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239 | char Buffer[500]; |
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240 | vertices = new Array(); |
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241 | material = new Material(); |
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242 | Material* tmpMat = material; |
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243 | while(!MTL_FILE->eof()) |
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244 | { |
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245 | MTL_FILE->getline(Buffer, 500); |
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246 | if (verbose >= 4) |
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247 | printf("found line in mtlFile: %s\n", Buffer); |
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248 | |
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249 | |
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250 | // create new Material |
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251 | if (!strncmp(Buffer, "newmtl ", 2)) |
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252 | { |
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253 | tmpMat = tmpMat->addMaterial(Buffer+7); |
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254 | // printf ("%s, %p\n", tmpMat->getName(), tmpMat); |
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255 | } |
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256 | // setting a illumMode |
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257 | else if (!strncmp(Buffer, "illum", 5)) |
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258 | { |
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259 | tmpMat->setIllum(Buffer+6); |
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260 | |
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261 | } |
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262 | // setting Diffuse Color |
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263 | else if (!strncmp(Buffer, "Kd", 2)) |
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264 | { |
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265 | tmpMat->setDiffuse(Buffer+3); |
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266 | } |
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267 | // setting Ambient Color |
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268 | else if (!strncmp(Buffer, "Ka", 2)) |
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269 | { |
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270 | tmpMat->setAmbient(Buffer+3); |
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271 | } |
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272 | // setting Specular Color |
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273 | else if (!strncmp(Buffer, "Ks", 2)) |
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274 | { |
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275 | tmpMat->setSpecular(Buffer+3); |
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276 | } |
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277 | } |
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278 | return true; |
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279 | } |
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280 | |
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281 | bool Object::readUseMtl (char* matString) |
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282 | { |
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283 | if (faceMode != -1) |
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284 | glEnd(); |
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285 | faceMode = 0; |
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286 | if (verbose >= 2) |
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287 | printf ("using material %s for coming Faces.\n", matString); |
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288 | material->search(matString)->select(); |
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289 | } |
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290 | |
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291 | |
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