1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | This program is distributed in the hope that it will be useful, |
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12 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | GNU General Public License for more details. |
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15 | |
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16 | You should have received a copy of the GNU General Public License |
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17 | along with this program; if not, write to the Free Software Foundation, |
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18 | Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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19 | |
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20 | |
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21 | ### File Specific: |
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22 | main-programmer: Patrick Boenzli |
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23 | co-programmer: Christian Meyer |
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24 | */ |
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25 | |
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26 | #include "orxonox.h" |
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27 | |
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28 | #include "world.h" |
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29 | #include "data_tank.h" |
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30 | #include "command_node.h" |
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31 | #include "game_loader.h" |
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32 | #include "graphics_engine.h" |
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33 | #include "resource_manager.h" |
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34 | |
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35 | #include <string.h> |
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36 | int verbose = 4; |
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37 | |
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38 | using namespace std; |
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39 | |
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40 | /** |
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41 | \brief create a new Orxonox |
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42 | */ |
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43 | Orxonox::Orxonox () |
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44 | { |
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45 | pause = false; |
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46 | } |
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47 | |
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48 | /** |
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49 | \brief remove Orxonox from memory |
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50 | */ |
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51 | Orxonox::~Orxonox () |
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52 | { |
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53 | Orxonox::singletonRef = NULL; |
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54 | if( world != NULL) delete world; |
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55 | if( localinput != NULL) delete world; |
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56 | if( resources != NULL) delete resources; |
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57 | delete GraphicsEngine::getInstance(); // deleting the Graphics |
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58 | } |
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59 | |
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60 | /** \brief this is a singleton class to prevent duplicates */ |
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61 | Orxonox* Orxonox::singletonRef = 0; |
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62 | |
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63 | /** |
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64 | \returns reference or new Object of Orxonox if not existent. |
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65 | */ |
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66 | Orxonox* Orxonox::getInstance (void) |
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67 | { |
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68 | if (singletonRef == NULL) |
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69 | singletonRef = new Orxonox(); |
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70 | return singletonRef; |
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71 | } |
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72 | |
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73 | /** |
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74 | \brief this finds the config file |
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75 | |
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76 | Since the config file varies from user to user and since one may want to specify different config files |
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77 | for certain occasions or platforms this function finds the right config file for every occasion and stores |
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78 | it's path and name into configfilename |
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79 | */ |
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80 | void Orxonox::getConfigFile (int argc, char** argv) |
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81 | { |
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82 | strcpy (configfilename, "orxonox.conf"); |
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83 | } |
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84 | |
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85 | /** |
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86 | \brief initialize Orxonox with command line |
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87 | */ |
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88 | int Orxonox::init (int argc, char** argv) |
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89 | { |
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90 | // parse command line |
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91 | // config file |
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92 | |
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93 | getConfigFile (argc, argv); |
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94 | SDL_Init (SDL_INIT_TIMER); |
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95 | // initialize everything |
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96 | if( initVideo() == -1) return -1; |
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97 | if( initSound() == -1) return -1; |
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98 | printf("> Initializing input\n"); |
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99 | if( initInput() == -1) return -1; |
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100 | printf("> Initializing networking\n"); |
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101 | if( initNetworking () == -1) return -1; |
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102 | printf("> Initializing resources\n"); |
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103 | if( initResources () == -1) return -1; |
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104 | //printf("> Initializing world\n"); |
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105 | //if( init_world () == -1) return -1; PB: world will be initialized when started |
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106 | |
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107 | return 0; |
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108 | } |
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109 | |
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110 | /** |
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111 | \brief initializes SDL and OpenGL |
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112 | */ |
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113 | int Orxonox::initVideo() |
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114 | { |
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115 | PRINTF(3)("> Initializing video\n"); |
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116 | |
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117 | GraphicsEngine::getInstance(); |
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118 | |
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119 | return 0; |
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120 | } |
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121 | |
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122 | |
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123 | /** |
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124 | \brief initializes the sound engine |
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125 | */ |
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126 | int Orxonox::initSound() |
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127 | { |
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128 | printf("> Initializing sound\n"); |
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129 | // SDL_Init(SDL_INIT_AUDIO); |
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130 | printf("Not yet implemented\n"); |
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131 | return 0; |
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132 | } |
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133 | |
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134 | |
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135 | /** |
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136 | \brief initializes input functions |
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137 | */ |
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138 | int Orxonox::initInput() |
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139 | { |
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140 | // create localinput |
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141 | localinput = new CommandNode( configfilename); |
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142 | |
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143 | return 0; |
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144 | } |
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145 | |
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146 | |
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147 | /** |
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148 | \brief initializes network system |
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149 | */ |
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150 | int Orxonox::initNetworking() |
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151 | { |
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152 | printf("Not yet implemented\n"); |
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153 | return 0; |
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154 | } |
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155 | |
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156 | |
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157 | /** |
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158 | \brief initializes and loads resource files |
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159 | */ |
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160 | int Orxonox::initResources() |
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161 | { |
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162 | // printf("Not yet implemented\n"); |
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163 | PRINT(3)("initializing ResourceManager\n"); |
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164 | resourceManager = ResourceManager::getInstance(); |
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165 | resourceManager->setDataDir("../data/"); |
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166 | return 0; |
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167 | } |
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168 | |
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169 | |
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170 | /** |
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171 | \brief initializes the world |
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172 | */ |
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173 | int Orxonox::initWorld() |
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174 | { |
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175 | //world = new World(); |
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176 | |
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177 | // TO DO: replace this with a menu/intro |
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178 | //world->load_debug_level(); |
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179 | |
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180 | return 0; |
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181 | } |
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182 | |
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183 | |
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184 | /** |
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185 | \brief starts the orxonox game or menu |
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186 | |
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187 | here is the central orxonox state manager. There are currently two states |
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188 | - menu |
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189 | - game-play |
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190 | both states manage their states themselfs again. |
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191 | */ |
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192 | void Orxonox::start() |
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193 | { |
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194 | |
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195 | this->gameLoader = GameLoader::getInstance(); |
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196 | this->gameLoader->loadDebugCampaign(DEBUG_CAMPAIGN_0); |
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197 | this->gameLoader->init(); |
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198 | this->gameLoader->start(); |
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199 | } |
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200 | |
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201 | |
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202 | /** |
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203 | \brief exits Orxonox |
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204 | */ |
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205 | void Orxonox::quitGame() |
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206 | { |
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207 | bQuitOrxonox = true; |
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208 | } |
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209 | |
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210 | |
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211 | |
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212 | /** |
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213 | \brief handles sprecial events from localinput |
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214 | \param event: an event not handled by the CommandNode |
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215 | */ |
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216 | void Orxonox::eventHandler(SDL_Event* event) |
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217 | { |
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218 | // Handle special events such as reshape, quit, focus changes |
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219 | switch (event->type) |
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220 | { |
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221 | case SDL_VIDEORESIZE: |
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222 | GraphicsEngine* tmpGEngine = GraphicsEngine::getInstance(); |
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223 | tmpGEngine->resolutionChanged(&event->resize); |
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224 | break; |
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225 | } |
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226 | } |
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227 | |
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228 | |
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229 | /** |
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230 | \brief handle keyboard commands that are not meant for WorldEntities |
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231 | \param cmd: the command to handle |
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232 | \return true if the command was handled by the system or false if it may be passed to the WorldEntities |
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233 | */ |
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234 | bool Orxonox::systemCommand(Command* cmd) |
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235 | { |
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236 | /* |
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237 | if( !strcmp( cmd->cmd, "quit")) |
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238 | { |
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239 | if( !cmd->bUp) this->gameLoader->stop(); |
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240 | return true; |
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241 | } |
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242 | return false; |
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243 | */ |
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244 | return false; |
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245 | } |
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246 | |
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247 | /** |
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248 | \brief retrieve a pointer to the local CommandNode |
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249 | \return a pointer to localinput |
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250 | */ |
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251 | CommandNode* Orxonox::getLocalInput() |
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252 | { |
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253 | return localinput; |
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254 | } |
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255 | |
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256 | |
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257 | /** |
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258 | \brief retrieve a pointer to the local World |
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259 | \return a pointer to world |
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260 | */ |
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261 | World* Orxonox::getWorld() |
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262 | { |
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263 | return world; |
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264 | } |
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265 | |
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266 | /** |
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267 | \return The reference of the SDL-screen of orxonox |
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268 | */ |
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269 | SDL_Surface* Orxonox::getScreen () |
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270 | { |
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271 | return this->screen; |
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272 | } |
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273 | |
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274 | |
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275 | |
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276 | /** |
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277 | \brief main function |
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278 | |
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279 | here the journey begins |
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280 | */ |
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281 | int main(int argc, char** argv) |
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282 | { |
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283 | |
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284 | /* reading arguments |
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285 | |
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286 | currently supported arguments are: |
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287 | <no args> :: just starts orxonox |
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288 | --benchmark :: start the benchmark without starting orxonox |
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289 | |
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290 | this is a preselection: it matches to one of the start* functions, the |
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291 | finetuning is made in those functions. |
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292 | */ |
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293 | |
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294 | |
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295 | int i; |
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296 | for(i = 0; i < argc; ++i) |
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297 | { |
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298 | if(! strcmp( "--help", argv[i])) return startHelp(); |
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299 | else if(! strcmp( "--benchmark", argv[i])) return startBenchmarks(); |
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300 | } |
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301 | |
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302 | PRINTF(2)("Orxonox does not understand the arguments"); |
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303 | return startOrxonox(argc, argv); |
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304 | } |
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305 | |
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306 | |
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307 | |
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308 | int startHelp() |
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309 | { |
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310 | printf("orxonox: starts the orxonox game - rules\n"); |
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311 | printf("usage: orxonox [arg]\n\n"); |
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312 | printf("valid options:\n"); |
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313 | printf(" --benchmark\tstarts the orxonox benchmark\n"); |
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314 | printf(" --help \tshows this menu\n"); |
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315 | } |
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316 | |
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317 | |
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318 | int startOrxonox(int argc, char** argv) |
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319 | { |
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320 | printf(">>> Starting Orxonox <<<\n"); |
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321 | Orxonox *orx = Orxonox::getInstance(); |
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322 | |
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323 | if((*orx).init(argc, argv) == -1) |
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324 | { |
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325 | printf("! Orxonox initialization failed\n"); |
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326 | return -1; |
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327 | } |
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328 | |
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329 | orx->start(); |
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330 | |
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331 | //delete orx; |
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332 | |
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333 | } |
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334 | |
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335 | |
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336 | #include "list.h" |
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337 | #include "world_entity.h" |
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338 | #include "vector.h" |
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339 | #include "player.h" |
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340 | #include "base_object.h" |
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341 | #include "primitive.h" |
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342 | #include <asm/msr.h> |
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343 | #include <linux/timex.h> |
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344 | |
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345 | |
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346 | #define LIST_MAX 10000 |
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347 | #define VECTOR_MAX 1000000 |
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348 | #define ITERATIONS 10000 |
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349 | |
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350 | |
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351 | int startBenchmarks() |
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352 | { |
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353 | |
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354 | printf("===========================================================\n"); |
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355 | printf("= BENCHMARKS =\n"); |
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356 | printf("===========================================================\n"); |
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357 | printf(" the author is not paying any attention to cacheing effects\n"); |
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358 | printf(" of the CPU.\n\n"); |
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359 | printf("[title]\t\t\t\t\t [cycles]\t[loops]\n\n"); |
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360 | // printf("------------------------------------------------------------\n\n"); |
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361 | |
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362 | // first measure the time overhead: |
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363 | unsigned long ini, end, dt, tmp; |
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364 | rdtscl(ini); rdtscl(end); |
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365 | dt = end - ini; |
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366 | |
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367 | int type = -1; |
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368 | /* type -1 == all |
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369 | type 0 == framework |
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370 | type 1 == vector |
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371 | type 2 == quaternion |
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372 | */ |
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373 | if(type == 0 || type == -1) |
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374 | { |
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375 | /* framework test*/ |
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376 | |
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377 | printf("Generating Objects:\t\t\t\t\t%i\n", ITERATIONS); |
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378 | /* ************WorldEntity class test************** */ |
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379 | WorldEntity* w = NULL; |
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380 | int i = 0; |
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381 | unsigned long mittel = 0; |
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382 | |
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383 | for(i = 0; i < ITERATIONS; ++i) |
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384 | { |
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385 | rdtscl(ini); |
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386 | |
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387 | WorldEntity* w = new WorldEntity(); |
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388 | |
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389 | rdtscl(end); |
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390 | delete w; |
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391 | mittel += (end - ini - dt); |
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392 | } |
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393 | float mi = mittel / (float)ITERATIONS; |
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394 | printf(" Generate a WorldEntity object:\t\t%11.2f\n", mi); |
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395 | |
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396 | mittel = 0; |
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397 | for(i = 0; i < ITERATIONS; ++i) |
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398 | { |
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399 | rdtscl(ini); |
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400 | |
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401 | WorldEntity* w = new Primitive(P_SPHERE); |
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402 | |
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403 | rdtscl(end); |
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404 | delete w; |
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405 | mittel += (end - ini - dt); |
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406 | } |
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407 | mi = mittel / (float)ITERATIONS; |
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408 | printf(" Generate a Primitive object:\t\t%11.2f\n", mi); |
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409 | |
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410 | |
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411 | mittel = 0; |
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412 | for(i = 0; i < ITERATIONS; ++i) |
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413 | { |
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414 | rdtscl(ini); |
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415 | |
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416 | Vector* v = new Vector(); |
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417 | |
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418 | rdtscl(end); |
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419 | delete v; |
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420 | mittel += (end - ini - dt); |
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421 | } |
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422 | mi = mittel / (float)ITERATIONS; |
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423 | printf(" Generate a Vector object:\t\t%11.2f\n", mi); |
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424 | |
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425 | |
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426 | mittel = 0; |
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427 | for(i = 0; i < ITERATIONS; ++i) |
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428 | { |
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429 | rdtscl(ini); |
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430 | |
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431 | Quaternion* q = new Quaternion(); |
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432 | |
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433 | rdtscl(end); |
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434 | delete q; |
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435 | mittel += (end - ini - dt); |
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436 | } |
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437 | mi = mittel / (float)ITERATIONS; |
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438 | printf(" Generate a Quaternion object:\t\t%11.2f\n", mi); |
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439 | |
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440 | |
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441 | |
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442 | |
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443 | printf("\nCalling function inline &| virtual, \t\t\t%i\n", ITERATIONS); |
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444 | mittel = 0; |
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445 | w = new WorldEntity(); |
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446 | for(i = 0; i < ITERATIONS; ++i) |
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447 | { |
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448 | rdtscl(ini); |
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449 | |
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450 | w->tick(0.0f); |
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451 | |
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452 | rdtscl(end); |
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453 | mittel += (end - ini - dt); |
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454 | } |
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455 | //delete w; |
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456 | mi = mittel / (float)ITERATIONS; |
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457 | printf(" Virt funct tick() of WE: \t\t%11.2f\n", mi); |
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458 | |
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459 | |
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460 | mittel = 0; |
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461 | WorldEntity wo; |
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462 | for(i = 0; i < ITERATIONS; ++i) |
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463 | { |
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464 | rdtscl(ini); |
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465 | |
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466 | wo.tick(0.0f); |
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467 | |
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468 | rdtscl(end); |
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469 | mittel += (end - ini - dt); |
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470 | } |
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471 | //delete w; |
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472 | mi = mittel / (float)ITERATIONS; |
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473 | printf(" Inl virt funct tick() of WE v2: \t%11.2f\n", mi); |
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474 | |
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475 | |
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476 | mittel = 0; |
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477 | BaseObject* bo = new BaseObject(); |
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478 | for(i = 0; i < ITERATIONS; ++i) |
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479 | { |
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480 | rdtscl(ini); |
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481 | |
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482 | bo->isFinalized(); |
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483 | |
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484 | rdtscl(end); |
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485 | mittel += (end - ini - dt); |
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486 | } |
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487 | //delete w; |
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488 | mi = mittel / (float)ITERATIONS; |
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489 | printf(" Inl funct BaseObject::isFinazlized(): \t%11.2f\n", mi); |
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490 | |
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491 | |
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492 | tList<WorldEntity>* list = new tList<WorldEntity>(); |
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493 | |
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494 | |
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495 | /* ************Primitvie class test************** */ |
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496 | list = new tList<WorldEntity>(); |
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497 | |
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498 | |
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499 | |
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500 | mittel = 0; |
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501 | w = new Primitive(P_SPHERE); |
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502 | for(i = 0; i < ITERATIONS; ++i) |
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503 | { |
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504 | rdtscl(ini); |
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505 | |
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506 | w->tick(0.0f); |
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507 | |
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508 | rdtscl(end); |
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509 | mittel += (end - ini - dt); |
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510 | } |
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511 | mi = mittel / (float)ITERATIONS; |
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512 | printf(" Call function tick() of Prim:\t\t%11.2f\n", mi); |
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513 | |
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514 | |
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515 | } |
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516 | if(type == 1 || type == -1) |
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517 | { |
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518 | printf("\nDoing some simple vector operations: \t\t\t%i\n", VECTOR_MAX); |
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519 | /* vector test */ |
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520 | Vector* a = new Vector(1.3, 5.3, 4.1); |
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521 | Vector* b = new Vector(0.4, 2.5, 6.2); |
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522 | Vector* c = new Vector(); |
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523 | |
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524 | unsigned long mittel, ini, end; |
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525 | float mi; |
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526 | int i = 0; |
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527 | // addition |
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528 | mittel = 0; |
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529 | for(i = 0; i < VECTOR_MAX; ++i) |
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530 | { |
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531 | rdtscl(ini); |
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532 | |
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533 | *c = *a + *b; |
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534 | |
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535 | rdtscl(end); |
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536 | mittel += (end - ini - dt); |
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537 | } |
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538 | mi = mittel / (float)VECTOR_MAX; |
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539 | printf(" Addition of two vectors:\t\t%11.2f\n", mi); |
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540 | |
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541 | // multiplikation |
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542 | |
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543 | mittel = 0; |
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544 | for(i = 0; i < VECTOR_MAX; ++i) |
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545 | { |
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546 | rdtscl(ini); |
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547 | |
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548 | *c = a->cross( *b); |
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549 | |
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550 | rdtscl(end); |
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551 | mittel += (end - ini - dt); |
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552 | } |
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553 | mi = mittel / (float)VECTOR_MAX; |
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554 | printf(" CrossMult of two vectors:\t\t%11.2f\n", mi); |
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555 | |
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556 | if(type == 1 || type == -1) |
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557 | { |
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558 | /* quaternion test */ |
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559 | printf("\nDoing some simple quaternion operations: \t\t%i\n", VECTOR_MAX); |
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560 | /* vector test */ |
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561 | Quaternion* a = new Quaternion(); |
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562 | Quaternion* b = new Quaternion(); |
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563 | Quaternion* c = new Quaternion(); |
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564 | |
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565 | unsigned long mittel, ini, end; |
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566 | float mi; |
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567 | int i = 0; |
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568 | // quaternion generieren mit spez konstruktor |
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569 | mittel = 0; |
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570 | Vector* qa = new Vector(4.6, 9.3, 0.4); |
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571 | Vector* qb = new Vector(3.5, 6.1, 4.3); |
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572 | for(i = 0; i < VECTOR_MAX; ++i) |
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573 | { |
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574 | rdtscl(ini); |
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575 | |
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576 | Quaternion* qu = new Quaternion(*qa, *qb); |
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577 | |
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578 | rdtscl(end); |
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579 | delete qu; |
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580 | mittel += (end - ini - dt); |
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581 | } |
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582 | delete a; |
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583 | delete b; |
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584 | mi = mittel / (float)VECTOR_MAX; |
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585 | printf(" Gen. quatern. betw. two vectors:\t%11.2f\n", mi); |
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586 | |
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587 | |
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588 | // multiplication |
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589 | mittel = 0; |
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590 | for(i = 0; i < VECTOR_MAX; ++i) |
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591 | { |
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592 | rdtscl(ini); |
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593 | |
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594 | *c = *a * *b; |
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595 | |
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596 | rdtscl(end); |
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597 | mittel += (end - ini - dt); |
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598 | } |
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599 | mi = mittel / (float)VECTOR_MAX; |
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600 | printf(" Multiplying two quat.(=rot): a * b\t%11.2f\n", mi); |
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601 | |
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602 | |
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603 | |
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604 | // rotating a vector by a quaternion |
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605 | mittel = 0; |
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606 | for(i = 0; i < VECTOR_MAX; ++i) |
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607 | { |
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608 | rdtscl(ini); |
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609 | |
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610 | *qa = a->apply(*qb); |
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611 | |
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612 | rdtscl(end); |
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613 | mittel += (end - ini - dt); |
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614 | } |
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615 | mi = mittel / (float)VECTOR_MAX; |
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616 | printf(" Rot a vec by a quat: q->apply(v)\t%11.2f\n", mi); |
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617 | |
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618 | |
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619 | |
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620 | // generate rotation matrix |
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621 | mittel = 0; |
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622 | float matrix[4][4]; |
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623 | for(i = 0; i < VECTOR_MAX; ++i) |
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624 | { |
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625 | rdtscl(ini); |
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626 | |
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627 | a->matrix(matrix); |
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628 | |
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629 | rdtscl(end); |
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630 | mittel += (end - ini - dt); |
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631 | } |
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632 | mi = mittel / (float)VECTOR_MAX; |
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633 | printf(" Generate rot matrix: q->matrix(m)\t%11.2f\n", mi); |
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634 | } |
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635 | } |
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636 | } |
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