source:
orxonox.OLD/orxonox/trunk/src/player.h
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2776
Last change on this file since 2776 was 2730, checked in by bensch, 20 years ago | |
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File size: 885 bytes |
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[2190] | 1 | /*! |
2 | \file player.h | |
3 | \brief Implements a basic controllable WorldEntity | |
4 | */ | |
[1853] | 5 | |
6 | #ifndef PLAYER_H | |
7 | #define PLAYER_H | |
8 | ||
[2036] | 9 | #include "world_entity.h" |
[1853] | 10 | |
[2190] | 11 | //! Basic controllable WorldEntity |
[2036] | 12 | class Player : public WorldEntity |
13 | { | |
[2551] | 14 | friend class World; |
15 | ||
[1853] | 16 | public: |
[2190] | 17 | Player (bool isFree = false); |
[1853] | 18 | ~Player (); |
[2551] | 19 | |
20 | virtual void post_spawn (); | |
[2190] | 21 | virtual void tick (float time); |
22 | virtual void hit (WorldEntity* weapon, Vector loc); | |
23 | virtual void destroy (); | |
24 | virtual void collide (WorldEntity* other, Uint32 ownhitflags, Uint32 otherhitflags); | |
[2551] | 25 | virtual void command (Command* cmd); |
[1900] | 26 | |
[2190] | 27 | virtual void draw (); |
28 | virtual void get_lookat (Location* locbuf); | |
[2551] | 29 | |
30 | virtual void left_world (); | |
31 | ||
[1856] | 32 | private: |
[2551] | 33 | bool bUp, bDown, bLeft, bRight, bAscend, bDescend; |
34 | bool bFire; | |
35 | Vector velocity; | |
36 | float travel_speed; | |
37 | float acceleration; | |
[2730] | 38 | GLuint objectList; |
[2551] | 39 | |
40 | void move (float time); | |
41 | ||
[1853] | 42 | }; |
43 | ||
44 | #endif |
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