source:
orxonox.OLD/orxonox/trunk/src/player.h
@
3159
Last change on this file since 3159 was 2811, checked in by bensch, 20 years ago | |
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File size: 920 bytes |
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[2190] | 1 | /*! |
2 | \file player.h | |
3 | \brief Implements a basic controllable WorldEntity | |
4 | */ | |
[1853] | 5 | |
6 | #ifndef PLAYER_H | |
7 | #define PLAYER_H | |
8 | ||
[2036] | 9 | #include "world_entity.h" |
[2811] | 10 | #include "object.h" |
[1853] | 11 | |
[2190] | 12 | //! Basic controllable WorldEntity |
[2036] | 13 | class Player : public WorldEntity |
14 | { | |
[2551] | 15 | friend class World; |
16 | ||
[1853] | 17 | public: |
[2190] | 18 | Player (bool isFree = false); |
[1853] | 19 | ~Player (); |
[2551] | 20 | |
21 | virtual void post_spawn (); | |
[2190] | 22 | virtual void tick (float time); |
23 | virtual void hit (WorldEntity* weapon, Vector loc); | |
24 | virtual void destroy (); | |
25 | virtual void collide (WorldEntity* other, Uint32 ownhitflags, Uint32 otherhitflags); | |
[2551] | 26 | virtual void command (Command* cmd); |
[1900] | 27 | |
[2190] | 28 | virtual void draw (); |
29 | virtual void get_lookat (Location* locbuf); | |
[2551] | 30 | |
31 | virtual void left_world (); | |
32 | ||
[1856] | 33 | private: |
[2551] | 34 | bool bUp, bDown, bLeft, bRight, bAscend, bDescend; |
35 | bool bFire; | |
36 | Vector velocity; | |
37 | float travel_speed; | |
38 | float acceleration; | |
[2730] | 39 | GLuint objectList; |
[2811] | 40 | Object* obj; |
[2551] | 41 | |
42 | void move (float time); | |
43 | ||
[1853] | 44 | }; |
45 | ||
46 | #endif |
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