Last change
on this file since 3998 was
3762,
checked in by bensch, 20 years ago
|
orxonox/trunk: added the tick function
|
File size:
1.3 KB
|
Line | |
---|
1 | /* |
---|
2 | orxonox - the future of 3D-vertical-scrollers |
---|
3 | |
---|
4 | Copyright (C) 2004 orx |
---|
5 | |
---|
6 | This program is free software; you can redistribute it and/or modify |
---|
7 | it under the terms of the GNU General Public License as published by |
---|
8 | the Free Software Foundation; either version 2, or (at your option) |
---|
9 | any later version. |
---|
10 | |
---|
11 | ### File Specific: |
---|
12 | main-programmer: ... |
---|
13 | co-programmer: ... |
---|
14 | */ |
---|
15 | |
---|
16 | #include "proto_world_entity.h" |
---|
17 | #include "glincl.h" |
---|
18 | #include "stdincl.h" |
---|
19 | #include "vector.h" |
---|
20 | #include "model.h" |
---|
21 | |
---|
22 | using namespace std; |
---|
23 | |
---|
24 | /** |
---|
25 | \brief standard constructor |
---|
26 | |
---|
27 | */ |
---|
28 | ProtoWorldEntity::ProtoWorldEntity () |
---|
29 | { |
---|
30 | this->model = (Model*)ResourceManager::getInstance()->load("cube", PRIM, RP_LEVEL); |
---|
31 | } |
---|
32 | |
---|
33 | /** |
---|
34 | \brief standard deconstructor |
---|
35 | */ |
---|
36 | ProtoWorldEntity::~ProtoWorldEntity () |
---|
37 | { |
---|
38 | |
---|
39 | } |
---|
40 | |
---|
41 | /** |
---|
42 | \brief advances the ProtoWorldEntity about time seconds |
---|
43 | \param time the Time to step |
---|
44 | */ |
---|
45 | ProtoWorldEntity::tick(float time) |
---|
46 | { |
---|
47 | |
---|
48 | } |
---|
49 | |
---|
50 | /** |
---|
51 | \biref draws this worldEntity |
---|
52 | */ |
---|
53 | void ProtoWorldEntity::draw () |
---|
54 | { |
---|
55 | glMatrixMode(GL_MODELVIEW); |
---|
56 | glPushMatrix(); |
---|
57 | float matrix[4][4]; |
---|
58 | |
---|
59 | /* translate */ |
---|
60 | glTranslatef (this->getAbsCoor ().x, |
---|
61 | this->getAbsCoor ().y, |
---|
62 | this->getAbsCoor ().z); |
---|
63 | /* rotate */ |
---|
64 | this->getAbsDir().matrix(matrix); |
---|
65 | glMultMatrixf((float*)matrix); |
---|
66 | |
---|
67 | if (model) |
---|
68 | model->draw(); |
---|
69 | glPopMatrix(); |
---|
70 | } |
---|
Note: See
TracBrowser
for help on using the repository browser.