Last change
on this file since 2019 was
1957,
checked in by bensch, 20 years ago
|
orxonox/truk: now the rockets are frame-rate-driven
|
File size:
1.0 KB
|
Rev | Line | |
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[1920] | 1 | |
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| 2 | #ifndef SHOOT_ROCKET_H |
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| 3 | #define SHOOT_ROCKET_H |
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| 4 | |
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| 5 | /* openGL Headers */ |
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| 6 | #include <GL/glut.h> |
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[1926] | 7 | #include <math.h> |
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[1920] | 8 | |
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| 9 | #include "stdincl.h" |
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| 10 | #include "data_tank.h" |
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[1921] | 11 | #include "npc.h" |
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[1920] | 12 | |
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[1926] | 13 | enum RocketType { HOMING, SIDEACC, BACKPARABLE, ROTATER}; |
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[1924] | 14 | enum RocketDirection {LEFT, RIGHT, UP, DOWN}; |
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| 15 | |
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[1920] | 16 | class ShootRocket { |
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| 17 | |
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| 18 | |
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| 19 | public: |
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| 20 | |
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| 21 | /* a list of all shoot-amental objects */ |
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| 22 | struct shoot { |
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[1924] | 23 | enum RocketType type; |
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[1920] | 24 | shoot *next; |
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| 25 | float xCor; |
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| 26 | float yCor; |
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| 27 | float zCor; |
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| 28 | float xVel; |
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| 29 | float yVel; |
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| 30 | float zVel; |
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| 31 | float xAcc; |
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| 32 | float yAcc; |
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| 33 | float zAcc; |
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| 34 | float age; |
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[1957] | 35 | float lifetime; |
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[1920] | 36 | float collisionRadius; |
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| 37 | }; |
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| 38 | shoot* lastShoot; |
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[1926] | 39 | |
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[1920] | 40 | ShootRocket (); |
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| 41 | ~ShootRocket (); |
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[1921] | 42 | |
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| 43 | int inhibitor; |
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[1926] | 44 | float rotateAngle; |
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[1920] | 45 | |
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| 46 | void drawShoot(void); |
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| 47 | void addShoot(shoot* sh); |
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[1924] | 48 | void addBackParable(float x, float y, float z); |
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| 49 | void addSideAcc(float x, float y, float z, enum RocketDirection direction); |
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[1926] | 50 | void addRotater(float x, float y, float z); |
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| 51 | |
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[1920] | 52 | void setShootStep(float step); |
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| 53 | void removeShoot(shoot* sh); |
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| 54 | |
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| 55 | |
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| 56 | private: |
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| 57 | |
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| 58 | float step; |
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| 59 | |
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| 60 | }; |
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| 61 | |
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| 62 | #endif |
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