| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | |
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| 15 | this file extends the framework file, so it renders what i want. |
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| 16 | */ |
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| 17 | |
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| 18 | #include "framework.h" |
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| 19 | |
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| 20 | #include "fields.h" |
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| 21 | #include "stdlibincl.h" |
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| 22 | #include "light.h" |
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| 23 | |
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| 24 | #include "cd_engine.h" |
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| 25 | #include "bv_tree.h" |
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| 26 | |
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| 27 | #include "md2Model.h" |
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| 28 | |
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| 29 | #include "graphics_engine.h" |
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| 30 | |
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| 31 | |
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| 32 | |
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| 33 | MD2Model* model; |
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| 34 | int drawMode; |
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| 35 | int depth; |
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| 36 | |
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| 37 | void Framework::moduleInit(int argc, char** argv) |
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| 38 | { |
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| 39 | GraphicsEngine::getInstance()->setWindowName("Collision Cluster", "collision"); |
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| 40 | |
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| 41 | CDEngine::getInstance(); |
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| 42 | //CDEngine::getInstance()->debug(); |
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| 43 | |
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| 44 | model = new MD2Model("models/tris.md2", "models/tris.pcx"); |
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| 45 | model->tick(0.1f); |
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| 46 | |
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| 47 | // int const length = 6; |
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| 48 | // sVec3D* vertList = new sVec3D[length]; |
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| 49 | // sVec3D data[length] = {{5.0, 0.0, 0.0},{2.0, 0.0, 5.0},{14.0, 0.0, 0.0}, {5.0, 0.0, 1.0}, {12.0, 0.0, 8.0}, {3.0, 5.0, 4.9}}; |
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| 50 | // |
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| 51 | // for(int i = 0; i < length; ++i) |
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| 52 | // { |
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| 53 | // vertList[i][0] = data[i][0]; |
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| 54 | // vertList[i][1] = data[i][1]; |
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| 55 | // vertList[i][2] = data[i][2]; |
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| 56 | // } |
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| 57 | |
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| 58 | CDEngine::getInstance()->debugSpawnTree(9, model->data->pVertices, model->data->numVertices); |
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| 59 | |
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| 60 | |
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| 61 | LightManager* lightMan = LightManager::getInstance(); |
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| 62 | lightMan->setAmbientColor(.1,.1,.1); |
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| 63 | lightMan->addLight(); |
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| 64 | lightMan->setPosition(30, 30, 30); |
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| 65 | lightMan->addLight(); |
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| 66 | lightMan->setPosition(-30, -30, -30); |
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| 67 | |
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| 68 | drawMode = DRAW_MODEL; |
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| 69 | depth = 2; |
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| 70 | |
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| 71 | moduleHelp(); |
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| 72 | } |
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| 73 | |
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| 74 | |
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| 75 | void Framework::moduleEventHandler(SDL_Event* event) |
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| 76 | { |
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| 77 | switch (event->type) |
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| 78 | { |
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| 79 | case SDL_KEYDOWN: |
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| 80 | switch (event->key.keysym.sym) |
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| 81 | { |
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| 82 | case SDLK_a: |
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| 83 | drawMode |= DRAW_ALL; |
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| 84 | break; |
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| 85 | case SDLK_0: |
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| 86 | { |
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| 87 | printf("Setting tree depth = 0\n"); |
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| 88 | depth = 0; |
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| 89 | int temp = drawMode & DRAW_ALL; |
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| 90 | drawMode ^= temp; |
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| 91 | drawMode |= DRAW_SINGLE; |
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| 92 | break; |
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| 93 | } |
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| 94 | case SDLK_1: |
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| 95 | { |
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| 96 | printf("Setting tree depth = 1\n"); |
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| 97 | depth = 1; |
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| 98 | int temp = drawMode & DRAW_ALL; |
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| 99 | drawMode ^= temp; |
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| 100 | drawMode |= DRAW_SINGLE; |
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| 101 | break; |
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| 102 | } |
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| 103 | case SDLK_2: |
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| 104 | { |
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| 105 | printf("Setting tree depth = 2\n"); |
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| 106 | depth = 2; |
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| 107 | int temp = drawMode & DRAW_ALL; |
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| 108 | drawMode ^= temp; |
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| 109 | drawMode |= DRAW_SINGLE; |
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| 110 | break; |
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| 111 | } |
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| 112 | case SDLK_3: |
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| 113 | { |
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| 114 | printf("Setting tree depth = 3\n"); |
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| 115 | depth = 3; |
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| 116 | int temp = drawMode & DRAW_ALL; |
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| 117 | drawMode ^= temp; |
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| 118 | drawMode |= DRAW_SINGLE; |
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| 119 | break; |
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| 120 | } |
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| 121 | case SDLK_4: |
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| 122 | { |
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| 123 | printf("Setting tree depth = 4\n"); |
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| 124 | depth = 4; |
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| 125 | int temp = drawMode & DRAW_ALL; |
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| 126 | drawMode ^= temp; |
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| 127 | drawMode |= DRAW_SINGLE; |
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| 128 | break; |
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| 129 | } |
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| 130 | case SDLK_5: |
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| 131 | { |
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| 132 | printf("Setting tree depth = 5\n"); |
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| 133 | depth = 5; |
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| 134 | int temp = drawMode & DRAW_ALL; |
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| 135 | drawMode ^= temp; |
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| 136 | drawMode |= DRAW_SINGLE; |
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| 137 | break; |
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| 138 | } |
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| 139 | case SDLK_6: |
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| 140 | { |
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| 141 | printf("Setting tree depth = 6\n"); |
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| 142 | depth = 6; |
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| 143 | int temp = drawMode & DRAW_ALL; |
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| 144 | drawMode ^= temp; |
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| 145 | drawMode |= DRAW_SINGLE; |
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| 146 | break; |
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| 147 | } |
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| 148 | case SDLK_s: |
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| 149 | if(drawMode & DRAW_SEPARATING_PLANE) |
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| 150 | { |
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| 151 | int temp = drawMode & DRAW_SEPARATING_PLANE; |
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| 152 | drawMode ^= temp; |
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| 153 | printf("Removing Separation Plane\n"); |
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| 154 | } |
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| 155 | else |
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| 156 | { |
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| 157 | drawMode |= DRAW_SEPARATING_PLANE; |
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| 158 | printf("Drawing Separation Plane\n"); |
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| 159 | } |
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| 160 | |
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| 161 | break; |
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| 162 | case SDLK_p: |
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| 163 | if(drawMode & DRAW_BV_POLYGON) |
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| 164 | { |
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| 165 | int temp = drawMode & DRAW_BV_POLYGON; |
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| 166 | drawMode ^= temp; |
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| 167 | printf("Removing OBB Polygons\n"); |
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| 168 | } |
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| 169 | else |
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| 170 | { |
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| 171 | drawMode |= DRAW_BV_POLYGON; |
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| 172 | printf("Drawing OBB Polygons\n"); |
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| 173 | } |
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| 174 | break; |
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| 175 | |
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| 176 | } |
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| 177 | } |
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| 178 | } |
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| 179 | |
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| 180 | |
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| 181 | void Framework::moduleTick(float dt) |
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| 182 | { |
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| 183 | } |
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| 184 | |
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| 185 | |
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| 186 | void Framework::moduleDraw() const |
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| 187 | { |
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| 188 | CDEngine::getInstance()->drawBV(depth, drawMode); |
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| 189 | |
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| 190 | LightManager::getInstance()->draw(); |
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| 191 | |
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| 192 | //model->draw(); |
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| 193 | } |
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| 194 | |
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| 195 | |
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| 196 | void Framework::moduleHelp(void) const |
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| 197 | { |
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| 198 | printf("\n\n==========================="); |
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| 199 | printf("Collision Detection Modler:\n"); |
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| 200 | printf("Key Bindings:\n"); |
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| 201 | printf(" -| Displaying Polygons\t\t p\n"); |
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| 202 | printf(" -| Displaying Separation Plane\t s\n"); |
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| 203 | printf("\n"); |
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| 204 | printf(" -| Tree Depth 0\t\t 0\n"); |
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| 205 | printf(" -| Tree Depth 1\t\t 1\n"); |
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| 206 | printf(" -| Tree Depth 2\t\t 2\n"); |
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| 207 | printf(" -| Tree Depth 3\t\t 3\n"); |
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| 208 | printf(" -| Tree Depth 4\t\t 4\n"); |
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| 209 | printf(" -| Tree Depth 5\t\t 5\n"); |
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| 210 | printf("===========================\n\n"); |
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| 211 | |
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| 212 | } |
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| 213 | |
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| 214 | int boxPolygons(GtkWidget* nonInterest, void* widget) |
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| 215 | { |
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| 216 | if(drawMode & DRAW_BV_POLYGON) |
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| 217 | { |
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| 218 | int temp = drawMode & DRAW_BV_POLYGON; |
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| 219 | drawMode ^= temp; |
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| 220 | printf("Removing OBB Polygons\n"); |
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| 221 | } |
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| 222 | else |
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| 223 | { |
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| 224 | drawMode |= DRAW_BV_POLYGON; |
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| 225 | printf("Drawing OBB Polygons\n"); |
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| 226 | } |
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| 227 | } |
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| 228 | |
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| 229 | int seperatingPlanes(GtkWidget* nonInterest, void* widget) |
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| 230 | { |
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| 231 | if(drawMode & DRAW_SEPARATING_PLANE) |
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| 232 | { |
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| 233 | int temp = drawMode & DRAW_SEPARATING_PLANE; |
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| 234 | drawMode ^= temp; |
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| 235 | printf("Removing Separation Plane\n"); |
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| 236 | } |
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| 237 | else |
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| 238 | { |
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| 239 | drawMode |= DRAW_SEPARATING_PLANE; |
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| 240 | printf("Drawing Separation Plane\n"); |
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| 241 | } |
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| 242 | } |
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| 243 | |
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| 244 | int treeDepth(GtkWidget* nonInterest, void* widget) |
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| 245 | { |
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| 246 | Option* option = (Option*) widget; |
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| 247 | const char* name = option->getTitle(); |
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| 248 | char* value = option->save(); |
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| 249 | |
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| 250 | depth = atoi(value); |
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| 251 | printf("Setting tree depth = %i\n", depth); |
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| 252 | int temp = drawMode & DRAW_ALL; |
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| 253 | drawMode ^= temp; |
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| 254 | drawMode |= DRAW_SINGLE; |
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| 255 | |
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| 256 | delete value; |
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| 257 | } |
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| 258 | |
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| 259 | |
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| 260 | void Framework::moduleInitGui(int argc, char** argv) |
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| 261 | { |
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| 262 | Window* guiMainWindow = NULL; |
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| 263 | |
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| 264 | initGUI(0, NULL); |
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| 265 | |
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| 266 | guiMainWindow = new Window("Collision_detection"); |
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| 267 | { |
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| 268 | Box* windowBox = new Box('v'); |
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| 269 | { |
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| 270 | CheckButton* BoxPolygons = new CheckButton("BoxPolygons"); |
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| 271 | BoxPolygons->connectSignal("clicked", (void*)BoxPolygons, boxPolygons); |
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| 272 | windowBox->fill(BoxPolygons); |
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| 273 | |
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| 274 | |
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| 275 | CheckButton* SeperatingPlanes = new CheckButton("SeperatingPlanes"); |
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| 276 | SeperatingPlanes->connectSignal("clicked", (void*)SeperatingPlanes, seperatingPlanes); |
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| 277 | windowBox->fill(SeperatingPlanes); |
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| 278 | |
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| 279 | Slider* TreeDepth = new Slider("TreeDepth", 0, 5); |
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| 280 | TreeDepth->connectSignal("value_changed", (void*)TreeDepth, treeDepth); |
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| 281 | windowBox->fill(TreeDepth); |
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| 282 | } |
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| 283 | guiMainWindow->fill(windowBox); |
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| 284 | } |
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| 285 | Window::mainWindow->showall(); |
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| 286 | Window::mainWindow->setSize(300, 500); |
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| 287 | } |
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