Last change
on this file since 4336 was
4272,
checked in by bensch, 20 years ago
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orxonox/trunk: importer now uses the graphicsEngine to generate a Window → orxonox gets modular
|
File size:
400 bytes
|
Line | |
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1 | #ifndef _FRAMEWORK_H |
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2 | #define _FRAMEWORK_H |
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3 | |
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4 | #include "objModel.h" |
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5 | #include "vector.h" |
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6 | |
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7 | float rotatorP; |
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8 | float rotatorV; |
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9 | |
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10 | float dist; |
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11 | float zoomTo; |
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12 | |
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13 | Uint32 lastFrame; |
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14 | Uint32 currFrame; |
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15 | Uint32 dt; |
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16 | |
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17 | |
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18 | Vector dir; |
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19 | Vector up; |
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20 | |
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21 | float matQ[4][4]; |
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22 | |
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23 | Vector M; |
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24 | Vector p1; |
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25 | Vector p2; |
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26 | Vector rotAxis; |
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27 | float rotAngle; |
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28 | Quaternion rotQ; |
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29 | Quaternion rotQlast; |
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30 | |
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31 | bool mouse1Down; |
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32 | |
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33 | Model* obj; |
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34 | |
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35 | |
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36 | #endif /* _FRAMEWORK_H */ |
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