| [4597] | 1 | /*! | 
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| [3781] | 2 | \file animation.h | 
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| [3849] | 3 | A Subclass for all animations in orxonox | 
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| [3781] | 4 | */ | 
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|  | 5 |  | 
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|  | 6 | #ifndef _ANIMATION_H | 
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|  | 7 | #define _ANIMATION_H | 
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|  | 8 |  | 
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| [3795] | 9 | #include "list.h" | 
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| [3833] | 10 | #include "base_object.h" | 
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| [3863] | 11 | #include "confincl.h"  // must be here to determin the DEBUG-level | 
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| [4381] | 12 | #include "debug.h" | 
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| [3833] | 13 |  | 
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| [3782] | 14 | // FORWARD DEFINITION | 
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|  | 15 |  | 
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| [3853] | 16 | //! An enumerator of Functions to describe the flow of the Animation | 
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| [3863] | 17 | /** | 
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|  | 18 | \todo check with Patrick it of | 
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|  | 19 |  | 
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|  | 20 | description in speed to the next keyframe: | 
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|  | 21 | ANIM_CONSTANT: 0, infinity. | 
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|  | 22 | ANIM_LINEAR: equal | 
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|  | 23 | ANIM_SINE: fast, slow, fast | 
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|  | 24 | ANIM_COSINE: slow, fast, slow | 
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| [3867] | 25 | ANIM_EXP: slow, fast | 
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|  | 26 | ANIM_NEG_EXP: fast, slow | 
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| [3863] | 27 | ANIM_RANDOM: eratic | 
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| [3978] | 28 |  | 
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|  | 29 | ANIM_NULL: !!DO NOT USE THIS!! only for internal handling | 
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|  | 30 |  | 
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| [3863] | 31 | deprecated QUADRATIC | 
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|  | 32 | */ | 
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| [4597] | 33 | typedef enum ANIM_FUNCTION | 
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|  | 34 | { | 
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|  | 35 | ANIM_CONSTANT, | 
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|  | 36 | ANIM_LINEAR, | 
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|  | 37 | ANIM_SINE, | 
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|  | 38 | ANIM_COSINE, | 
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|  | 39 | ANIM_EXP, | 
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|  | 40 | ANIM_NEG_EXP, | 
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|  | 41 | ANIM_QUADRATIC, | 
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|  | 42 | ANIM_RANDOM, | 
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|  | 43 | ANIM_NULL | 
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|  | 44 | }; | 
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|  | 45 |  | 
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| [3979] | 46 | #define ANIM_DEFAULT_FUNCTION ANIM_LINEAR      //!< A default function to choose from the above set | 
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| [3787] | 47 |  | 
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| [3853] | 48 | //! An enumerator describing what the animation should do after the last keyframe. | 
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| [3858] | 49 | /** | 
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|  | 50 | ANIM_INF_CONSTANT stays at the end of the animation | 
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| [3863] | 51 | ANIM_INF_REPLAY loops back to the beginning and replays the animation | 
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|  | 52 | ANIM_INF_REWIND loops back to the beginning and then stops the animation | 
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|  | 53 | ANIM_INF_DELETE deletes the animation. !! THIS IS DANGEROUS !! only do this with non-class variables | 
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| [3858] | 54 | */ | 
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| [4597] | 55 | typedef enum ANIM_INFINITY | 
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|  | 56 | { | 
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|  | 57 | ANIM_INF_CONSTANT, | 
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|  | 58 | ANIM_INF_REPLAY, | 
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|  | 59 | ANIM_INF_REWIND, | 
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|  | 60 | ANIM_INF_DELETE | 
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|  | 61 | }; //, ANIM_INF_LINEAR, ANIM_INF_PINGPONG}; | 
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| [3543] | 62 |  | 
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| [3853] | 63 | //! A Superclass for describing an animation (all animations will be derived from this one) | 
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|  | 64 | /** implement in subclasses: | 
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| [4597] | 65 | * | 
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| [3853] | 66 | * De-/Constructor | 
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|  | 67 | * Animation Functions | 
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|  | 68 | * virtual tick | 
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| [3860] | 69 | * addKeyFrame | 
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| [3853] | 70 | * List of keyFrames | 
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|  | 71 | * currentKeyFrame/nextKeyFrame | 
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|  | 72 | * virtual rewind, to go to the first Keyframe. (other functions will call this one) | 
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|  | 73 | */ | 
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| [4597] | 74 | class Animation : public BaseObject | 
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| [3782] | 75 | { | 
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| [3785] | 76 | public: | 
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| [3847] | 77 | virtual ~Animation(void); | 
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| [3820] | 78 | void doNotHandle(void); | 
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| [3794] | 79 |  | 
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|  | 80 | void setInfinity(ANIM_INFINITY postInfinity = ANIM_INF_CONSTANT); | 
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|  | 81 |  | 
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|  | 82 | void play(); // equals resume(); | 
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| [3982] | 83 | void playNextKeyframes(int n = 1); | 
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| [3794] | 84 | void stop(); | 
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|  | 85 | void pause(); | 
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|  | 86 | void replay(); | 
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| [3853] | 87 | //! A virtual function that should change to the first keyframe. | 
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| [3797] | 88 | virtual void rewind() = 0; | 
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| [4485] | 89 |  | 
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| [3853] | 90 | /** \brief A virtual function that ticks the animation \param dt the time passed */ | 
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| [3852] | 91 | virtual void tick(float dt) = 0; | 
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| [3794] | 92 |  | 
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| [4485] | 93 | /** \returns the BaseObject, this animation operates on */ | 
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|  | 94 | BaseObject* getBaseObject(void) const { return this->baseObject; }; | 
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| [3833] | 95 |  | 
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| [3860] | 96 | /** \returns if the Animation should be deleted */ | 
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| [4485] | 97 | inline bool ifDelete(void) { return bDelete; }; | 
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| [3860] | 98 |  | 
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| [3782] | 99 | protected: | 
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| [3847] | 100 | Animation(void); | 
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| [3782] | 101 |  | 
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| [3858] | 102 | void handleInfinity(void); | 
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| [4485] | 103 |  | 
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|  | 104 | protected: | 
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| [3784] | 105 | // variables | 
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| [4485] | 106 | float                 localTime;              //!< The Time passed since the beginning of the currentKeyFrame. | 
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|  | 107 | ANIM_INFINITY         postInfinity;           //!< describing what the animation should do after the last keyframe. | 
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| [3794] | 108 |  | 
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| [4485] | 109 | BaseObject*           baseObject;             //!< The same as object in the derived classes, but with reference to BaseObject | 
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|  | 110 | unsigned int          keyFrameCount;          //!< The Count of KeyFrames. | 
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|  | 111 | int                   keyFramesToPlay;        //!< How many more Keyframes to play. if negative it will be ignored if 0 stop. | 
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|  | 112 | bool                  bHandled;               //!< If this Animation is handled by the AnimationPlayer. | 
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|  | 113 | bool                  bRunning;               //!< If the animation is running | 
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|  | 114 | bool                  bDelete;                //!< If true, the animation will be deleted through the AnimationPlayer. | 
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| [3782] | 115 | }; | 
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|  | 116 |  | 
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|  | 117 |  | 
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| [4485] | 118 |  | 
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|  | 119 |  | 
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| [3833] | 120 | /**********************TEST*******************************/ | 
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| [4485] | 121 | //! a simple testClass for the animation | 
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| [3833] | 122 | class aTest | 
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|  | 123 | { | 
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|  | 124 | public: | 
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| [4485] | 125 | inline aTest() { last = 0.0;} | 
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|  | 126 | /** \brief a little debug information to show the results of this class \param f new value */ | 
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|  | 127 | inline void littleDebug(float f) {  diff = f - last; printf("f=%f, diff=%f\n", f,diff); last = f;} | 
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| [3833] | 128 | private: | 
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| [4485] | 129 | float     diff;           //!< difference from the last value | 
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|  | 130 | float     last;           //!< the last calculated value | 
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| [3833] | 131 | }; | 
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|  | 132 |  | 
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|  | 133 | //aTest::aTest() {} | 
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|  | 134 | //aTest::~aTest() {} | 
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|  | 135 |  | 
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|  | 136 | //void aTest::littleDebug(float f) | 
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|  | 137 |  | 
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|  | 138 | /**********************TEST*******************************/ | 
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|  | 139 |  | 
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|  | 140 |  | 
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| [3781] | 141 | #endif /* _ANIMATION_H */ | 
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