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source: orxonox.OLD/orxonox/trunk/src/util/garbage_collector.h @ 5045

Last change on this file since 5045 was 4979, checked in by bensch, 19 years ago

orxonox/trunk: Objects now get cleanly ereased.
This is a fix in the Weapon-class, that kills the Resurected Projectiles created for information-gathering

File size: 1.4 KB
Line 
1/*!
2 * @file garbage_collector.h
3 */
4
5#ifndef _GARBAGE_COLLECTOR_H
6#define _GARBAGE_COLLECTOR_H
7
8#include "base_object.h"
9
10#include "fast_factory.h"
11
12//! this class maintains the garbage collection.
13/**
14 * you can pass everything to this class that you want to be collected
15 * just use GarbageCollector->collect(POINTER); to pass a collectable to the GarbageCollector
16 * it will then be handled acording to the class
17*/
18class GarbageCollector : public BaseObject {
19
20 public:
21  virtual ~GarbageCollector();
22  /** @returns a Pointer to the only object of this Class */
23  inline static GarbageCollector* getInstance() { if (!singletonRef) singletonRef = new GarbageCollector();  return singletonRef; };
24
25  void setCollectionDelay(float delay);
26
27  void forceCollection();
28
29  void collect(BaseObject* object);
30
31  void tick(float time);
32  void update();
33
34 private:
35  GarbageCollector();
36
37 private:
38  static GarbageCollector*    singletonRef;           //!< The reference to this class (singleton)
39
40  FastObjectMember*           collectedObjects;       //!< A list of recently collected Objects, that want to be deleted.
41  FastObjectMember*           unusedContainers;       //!< A list of unused containers.
42  float                       delay;                  //!< this is the delay to wait until collection.
43  float                       time;                   //!< the current time
44
45};
46
47#endif /* _GARBAGE_COLLECTOR_H */
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