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source: orxonox.OLD/orxonox/trunk/src/util/object_manager.cc @ 4415

Last change on this file since 4415 was 4324, checked in by patrick, 19 years ago

orxonox/trunk: added a debug level at the end to be able to experiment a little with new load modules and game ideas

File size: 2.7 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Patrick Boenzli
13*/
14
15#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_OBJECT_MANAGER
16
17#include "object_manager.h"
18#include "garbage_collector.h"
19#include "list.h"
20
21
22using namespace std;
23
24
25/**
26   \brief standard constructor
27*/
28ObjectManager::ObjectManager () 
29{
30  this->setClassID(CL_OBJECT_MANAGER, "ObjectManager");
31 
32  this->managedObjectList = new tList<BaseObject>*[CL_NUMBER];
33  for(int i = 0; i < CL_NUMBER; ++i)
34    {
35      this->managedObjectList[i] = NULL;
36    }
37
38  this->garbageCollector = GarbageCollector::getInstance();
39}
40
41
42/**
43   \brief the singleton reference to this class
44*/
45ObjectManager* ObjectManager::singletonRef = NULL;
46
47/**
48   \returns a Pointer to this Class
49*/
50ObjectManager* ObjectManager::getInstance(void)
51{
52  if (!ObjectManager::singletonRef)
53    ObjectManager::singletonRef = new ObjectManager();
54  return ObjectManager::singletonRef;
55}
56
57
58/**
59   \brief standard deconstructor
60
61*/
62ObjectManager::~ObjectManager () 
63{
64  ObjectManager::singletonRef = NULL;
65}
66
67
68void ObjectManager::addToDeadList(int index, BaseObject* object)
69{
70  if( likely(this->managedObjectList[index] != NULL))
71    this->managedObjectList[index]->add(object);
72  else
73    PRINTF(0)(" Critical: unable to add object to the list nr. %i: no list initialized - ignoring\n", index);
74}
75
76
77BaseObject* ObjectManager::getFromDeadList(int index, int number)
78{
79  if( likely(this->managedObjectList[index] != NULL))
80    {
81      BaseObject* obj = this->managedObjectList[index]->firstElement();
82      this->managedObjectList[index]->remove(obj);
83      if( unlikely(obj == NULL))
84        {
85          PRINTF(0)("Critical: there was no object anymore in the dead list! This could result in Segfaults\n");
86        }
87      return obj;
88    }
89  else
90    PRINTF(0)(" Critical: unable to get object from the list nr. %i: no elements initialized - ignoring\n", index);
91  return NULL;
92}
93
94
95void ObjectManager::debug()
96{
97  PRINT(0)("\n==========================| ObjectManager::debug() |===\n");
98  PRINT(0)("=  Number of registerable classes: %i\n", CL_NUMBER ); 
99  PRINT(0)("=  Currently cached objects: \n");
100  for(int i = 0; i < CL_NUMBER; ++i)
101    {
102      if( this->managedObjectList[i] != NULL)
103        PRINT(0)("=   o Class Nr. %i has cached %i object(s)\n", i, this->managedObjectList[i]->getSize());
104      else
105        PRINT(0)("=   o Class Nr. %i has cached 0 object(s)\n", i);
106    }
107  PRINT(0)("=======================================================\n");
108}
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