1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Patrick Boenzli |
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13 | */ |
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14 | |
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15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_OBJECT_MANAGER |
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16 | |
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17 | #include "object_manager.h" |
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18 | #include "garbage_collector.h" |
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19 | #include "list.h" |
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20 | |
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21 | #include "debug.h" |
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22 | |
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23 | using namespace std; |
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24 | |
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25 | |
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26 | /** |
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27 | * standard constructor |
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28 | */ |
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29 | ObjectManager::ObjectManager () |
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30 | { |
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31 | this->setClassID(CL_OBJECT_MANAGER, "ObjectManager"); |
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32 | this->setName("ObjectManager"); |
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33 | |
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34 | this->managedObjectList = new tList<BaseObject>*[CL_NUMBER]; |
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35 | for(int i = 0; i < CL_NUMBER; ++i) |
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36 | { |
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37 | this->managedObjectList[i] = NULL; |
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38 | } |
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39 | } |
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40 | |
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41 | |
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42 | /** |
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43 | * the singleton reference to this class |
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44 | */ |
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45 | ObjectManager* ObjectManager::singletonRef = NULL; |
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46 | |
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47 | /** |
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48 | * standard deconstructor |
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49 | */ |
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50 | ObjectManager::~ObjectManager () |
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51 | { |
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52 | ObjectManager::singletonRef = NULL; |
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53 | } |
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54 | |
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55 | /** |
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56 | * adds an element to the list of dead objects |
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57 | * @param index: The type of object to add |
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58 | * @param object: pointer to the object at hand |
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59 | */ |
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60 | void ObjectManager::addToDeadList(int index, BaseObject* object) |
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61 | { |
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62 | if( likely(this->managedObjectList[index] != NULL)) |
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63 | this->managedObjectList[index]->add(object); |
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64 | else |
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65 | PRINTF(0)(" Critical: unable to add object to the list nr. %i: no list initialized - ignoring\n", index); |
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66 | } |
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67 | |
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68 | /** |
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69 | * resurects an object |
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70 | * @param index: the type of resource to load |
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71 | * @param number: how many of them |
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72 | |
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73 | @todo if it is unable to get an object from the deadList, it should create it |
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74 | */ |
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75 | BaseObject* ObjectManager::getFromDeadList(int index, int number) |
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76 | { |
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77 | if( likely(this->managedObjectList[index] != NULL)) |
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78 | { |
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79 | BaseObject* obj = this->managedObjectList[index]->firstElement(); |
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80 | this->managedObjectList[index]->remove(obj); |
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81 | if( unlikely(obj == NULL)) |
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82 | { |
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83 | PRINTF(0)("Critical: there was no object anymore in the dead list! This could result in Segfaults\n"); |
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84 | } |
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85 | return obj; |
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86 | } |
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87 | else |
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88 | PRINTF(0)(" Critical: unable to get object from the list nr. %i: no elements initialized - ignoring\n", index); |
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89 | return NULL; |
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90 | } |
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91 | |
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92 | /** |
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93 | * outputs some simple debug information about the ObjectManage |
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94 | */ |
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95 | void ObjectManager::debug() const |
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96 | { |
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97 | PRINT(0)("\n==========================| ObjectManager::debug() |===\n"); |
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98 | PRINT(0)("= Number of registerable classes: %i\n", CL_NUMBER ); |
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99 | PRINT(0)("= Currently cached objects: \n"); |
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100 | for(int i = 0; i < CL_NUMBER; ++i) |
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101 | { |
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102 | if( this->managedObjectList[i] != NULL) |
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103 | PRINT(0)("= o Class Nr. %i has cached %i object(s)\n", i, this->managedObjectList[i]->getSize()); |
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104 | else |
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105 | PRINT(0)("= o Class Nr. %i has cached 0 object(s)\n", i); |
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106 | } |
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107 | PRINT(0)("=======================================================\n"); |
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108 | } |
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109 | |
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110 | /** |
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111 | * constructor |
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112 | |
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113 | set everything to zero and define factoryName |
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114 | */ |
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115 | FastObject::FastObject (const char* fastObjectName, ClassID classID) |
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116 | { |
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117 | this->setClassID(CL_FACTORY, "FastObject"); |
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118 | this->setName(fastObjectName); |
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119 | |
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120 | this->storedClassID = classID; |
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121 | this->next = NULL; |
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122 | |
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123 | FastObject::registerFastObject(this); |
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124 | } |
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125 | |
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126 | /** a reference to the First FastObject */ |
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127 | FastObject* FastObject::first = NULL; |
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128 | |
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129 | /** |
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130 | * destructor |
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131 | |
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132 | clear the Q |
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133 | */ |
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134 | FastObject::~FastObject () |
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135 | { |
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136 | // printf("%s\n", this->factoryName); |
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137 | // FastObject* tmpDel = this->next; |
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138 | // this->next = NULL; |
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139 | if (this->next) |
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140 | delete this->next; |
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141 | } |
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142 | |
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143 | /** |
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144 | * add a FastObject to the FastObject Queue |
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145 | * @param factory a FastObject to be registered |
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146 | */ |
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147 | void FastObject::registerFastObject( FastObject* factory) |
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148 | { |
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149 | PRINTF(4)("Registered FastObject for '%s'\n", factory->getName()); |
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150 | |
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151 | if( FastObject::first == NULL) |
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152 | FastObject::first = factory; |
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153 | else |
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154 | { |
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155 | FastObject* tmpFac = FastObject::first; |
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156 | while( tmpFac->next != NULL) |
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157 | { |
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158 | tmpFac = tmpFac->next; |
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159 | } |
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160 | tmpFac->setNext(factory); |
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161 | } |
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162 | } |
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