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source: orxonox.OLD/orxonox/trunk/src/util/object_manager.cc @ 4568

Last change on this file since 4568 was 4519, checked in by bensch, 19 years ago

orxonox/trunk: changed all getInstances into inline functions to save some (minor) time

File size: 2.9 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Patrick Boenzli
13*/
14
15#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_OBJECT_MANAGER
16
17#include "object_manager.h"
18#include "garbage_collector.h"
19#include "list.h"
20
21
22using namespace std;
23
24
25/**
26   \brief standard constructor
27*/
28ObjectManager::ObjectManager () 
29{
30  this->setClassID(CL_OBJECT_MANAGER, "ObjectManager");
31 
32  this->managedObjectList = new tList<BaseObject>*[CL_NUMBER];
33  for(int i = 0; i < CL_NUMBER; ++i)
34    {
35      this->managedObjectList[i] = NULL;
36    }
37
38  this->garbageCollector = GarbageCollector::getInstance();
39}
40
41
42/**
43   \brief the singleton reference to this class
44*/
45ObjectManager* ObjectManager::singletonRef = NULL;
46
47/**
48   \brief standard deconstructor
49*/
50ObjectManager::~ObjectManager () 
51{
52  ObjectManager::singletonRef = NULL;
53}
54
55/**
56   \brief adds an element to the list of dead objects
57   \param index: The type of object to add
58   \param object: pointer to the object at hand
59*/
60void ObjectManager::addToDeadList(int index, BaseObject* object)
61{
62  if( likely(this->managedObjectList[index] != NULL))
63    this->managedObjectList[index]->add(object);
64  else
65    PRINTF(0)(" Critical: unable to add object to the list nr. %i: no list initialized - ignoring\n", index);
66}
67
68/**
69   \brief resurects an object
70   \param index: the type of resource to load
71   \param number: how many of them
72
73   \todo if it is unable to get an object from the deadList, it should create it
74*/
75BaseObject* ObjectManager::getFromDeadList(int index, int number)
76{
77  if( likely(this->managedObjectList[index] != NULL))
78    {
79      BaseObject* obj = this->managedObjectList[index]->firstElement();
80      this->managedObjectList[index]->remove(obj);
81      if( unlikely(obj == NULL))
82        {
83          PRINTF(0)("Critical: there was no object anymore in the dead list! This could result in Segfaults\n");
84        }
85      return obj;
86    }
87  else
88    PRINTF(0)(" Critical: unable to get object from the list nr. %i: no elements initialized - ignoring\n", index);
89  return NULL;
90}
91
92/**
93   \brief outputs some simple debug information about the ObjectManage
94*/
95void ObjectManager::debug(void) const
96{
97  PRINT(0)("\n==========================| ObjectManager::debug() |===\n");
98  PRINT(0)("=  Number of registerable classes: %i\n", CL_NUMBER ); 
99  PRINT(0)("=  Currently cached objects: \n");
100  for(int i = 0; i < CL_NUMBER; ++i)
101    {
102      if( this->managedObjectList[i] != NULL)
103        PRINT(0)("=   o Class Nr. %i has cached %i object(s)\n", i, this->managedObjectList[i]->getSize());
104      else
105        PRINT(0)("=   o Class Nr. %i has cached 0 object(s)\n", i);
106    }
107  PRINT(0)("=======================================================\n");
108}
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