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source: orxonox.OLD/orxonox/trunk/src/util/object_manager.h @ 4704

Last change on this file since 4704 was 4699, checked in by bensch, 19 years ago

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[4591]1/*!
[4245]2    \file object_manager.h
3    \brief this manager will ceep track of the objects  in the world
[4591]4
[4245]5    This is specially designed to:
6    - Give an interface to the world data
7    - separate the world data from the world build,update,draw process
8    - recycle deleted objects: specific for Projectils since there is a lot of world entity creation/deletion (and this needs a lot of time)
9    - control the garbage collector
[4313]10
11    TO ADD SUPPORT FOR A CLASS do the following steps:
12    1. include the hader file : #include "class_header.h"
[4315]13    2. add the class to the type enum classList {}; in class_list.h
[4313]14    3. define a function void mCache( ClassName ) in class ObjectManager
15
[4245]16*/
17
18
19#ifndef _OBJECT_MANAGER_H
20#define _OBJECT_MANAGER_H
21
22#include "base_object.h"
[4312]23#include "projectile.h"
24#include "list.h"
[4245]25
[4315]26#include "class_list.h"
[4311]27
[4591]28
[4288]29class GarbageCollector;
[4285]30
[4312]31
[4485]32//! This defines the "template" macro function for cache(...)
[4311]33#define mCache( Class ) \
[4591]34 cache(ClassID index, int number, Class * copyObject)        \
[4312]35{                                                              \
36  this->managedObjectList[index] = new tList<BaseObject>(); \
37  for(int i = 0; i < number; ++i)\
38    {\
39      this->managedObjectList[index]->add(new Class (*copyObject));\
40    }\
41}
[4311]42
43
44
[4245]45//! the object manager itself
46class ObjectManager : public BaseObject {
47
48 public:
49  virtual ~ObjectManager(void);
[4519]50  /** \returns a Pointer to the only object of this Class */
51  inline static ObjectManager* getInstance(void) { if (!singletonRef) singletonRef = new ObjectManager();  return singletonRef; };
[4591]52
[4699]53  void registerClass(ClassID classID);
54
[4485]55  /** a class handled by the objectManage */
[4311]56  void mCache(Projectile);
[4322]57  void addToDeadList(int index, BaseObject* object);
58  BaseObject* getFromDeadList(int index, int number = 1);
[4245]59
[4485]60  void debug(void) const;
[4287]61
[4245]62 private:
63  ObjectManager(void);
[4311]64
[4485]65 private:
66  static ObjectManager*      singletonRef;          //!< The singleton reference to the only reference of this class
[4245]67
[4485]68  tList<BaseObject>**        managedObjectList;     //!< A list of managed objects (handles different types and lists of them)
[4285]69};
[4245]70
71
72
73#endif /* _OBJECT_MANAGER_H */
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