1 | /*! |
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2 | \file object_manager.h |
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3 | \brief this manager will ceep track of the objects in the world |
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4 | |
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5 | This is specially designed to: |
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6 | - Give an interface to the world data |
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7 | - separate the world data from the world build,update,draw process |
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8 | - recycle deleted objects: specific for Projectils since there is a lot of world entity creation/deletion (and this needs a lot of time) |
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9 | - control the garbage collector |
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10 | |
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11 | TO ADD SUPPORT FOR A CLASS do the following steps: |
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12 | 1. include the hader file : #include "class_header.h" |
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13 | 2. add the class to the type enum classList {}; in class_list.h |
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14 | 3. define a function void mCache( ClassName ) in class ObjectManager |
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15 | |
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16 | */ |
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17 | |
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18 | |
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19 | #ifndef _OBJECT_MANAGER_H |
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20 | #define _OBJECT_MANAGER_H |
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21 | |
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22 | #include "base_object.h" |
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23 | #include "projectile.h" |
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24 | #include "list.h" |
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25 | |
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26 | #include "class_list.h" |
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27 | |
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28 | |
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29 | class WorldEntity; |
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30 | class GarbageCollector; |
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31 | |
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32 | |
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33 | //! This defines the "template" macro function for cache(...) |
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34 | #define mCache( Class ) \ |
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35 | cache(classList index, int number, Class * copyObject) \ |
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36 | { \ |
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37 | this->managedObjectList[index] = new tList<BaseObject>(); \ |
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38 | for(int i = 0; i < number; ++i)\ |
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39 | {\ |
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40 | this->managedObjectList[index]->add(new Class (*copyObject));\ |
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41 | }\ |
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42 | } |
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43 | |
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44 | |
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45 | |
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46 | //! the object manager itself |
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47 | class ObjectManager : public BaseObject { |
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48 | |
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49 | public: |
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50 | virtual ~ObjectManager(void); |
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51 | /** \returns a Pointer to the only object of this Class */ |
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52 | inline static ObjectManager* getInstance(void) { if (!singletonRef) singletonRef = new ObjectManager(); return singletonRef; }; |
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53 | |
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54 | /** a class handled by the objectManage */ |
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55 | void mCache(Projectile); |
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56 | void addToDeadList(int index, BaseObject* object); |
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57 | BaseObject* getFromDeadList(int index, int number = 1); |
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58 | |
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59 | void debug(void) const; |
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60 | |
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61 | private: |
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62 | ObjectManager(void); |
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63 | |
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64 | private: |
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65 | static ObjectManager* singletonRef; //!< The singleton reference to the only reference of this class |
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66 | |
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67 | tList<BaseObject>** managedObjectList; //!< A list of managed objects (handles different types and lists of them) |
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68 | GarbageCollector* garbageCollector; //!< reference to the GrabageCollector |
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69 | }; |
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70 | |
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71 | |
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72 | |
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73 | #endif /* _OBJECT_MANAGER_H */ |
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