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source: orxonox.OLD/orxonox/trunk/src/util/object_manager.h @ 4425

Last change on this file since 4425 was 4322, checked in by patrick, 20 years ago

now the objectmanagment works smoothly with the garbage collection: shoots (projectiles) are now precached (100 pieces) used from this pool and recyled :)

File size: 1.8 KB
Line 
1/*!
2    \file object_manager.h
3    \brief this manager will ceep track of the objects  in the world
4   
5    This is specially designed to:
6    - Give an interface to the world data
7    - separate the world data from the world build,update,draw process
8    - recycle deleted objects: specific for Projectils since there is a lot of world entity creation/deletion (and this needs a lot of time)
9    - control the garbage collector
10
11    TO ADD SUPPORT FOR A CLASS do the following steps:
12    1. include the hader file : #include "class_header.h"
13    2. add the class to the type enum classList {}; in class_list.h
14    3. define a function void mCache( ClassName ) in class ObjectManager
15
16*/
17
18
19#ifndef _OBJECT_MANAGER_H
20#define _OBJECT_MANAGER_H
21
22#include "base_object.h"
23#include "projectile.h"
24#include "list.h"
25
26#include "class_list.h"
27 
28
29class WorldEntity;
30class GarbageCollector;
31
32
33//! This defines the "template" makro function for cache(...)
34#define mCache( Class ) \
35 cache(classList index, int number, Class * copyObject)        \
36{                                                              \
37  this->managedObjectList[index] = new tList<BaseObject>(); \
38  for(int i = 0; i < number; ++i)\
39    {\
40      this->managedObjectList[index]->add(new Class (*copyObject));\
41    }\
42}
43
44
45
46//! the object manager itself
47class ObjectManager : public BaseObject {
48
49 public:
50  static ObjectManager* getInstance(void);
51  virtual ~ObjectManager(void);
52 
53  void mCache(Projectile);
54  void addToDeadList(int index, BaseObject* object);
55  BaseObject* getFromDeadList(int index, int number = 1);
56
57  void debug();
58
59 private:
60  ObjectManager(void);
61
62  static ObjectManager* singletonRef;
63
64  tList<BaseObject>** managedObjectList;
65  GarbageCollector* garbageCollector;
66};
67
68
69
70#endif /* _OBJECT_MANAGER_H */
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