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source: orxonox.OLD/orxonox/trunk/src/util/resource_manager.cc @ 4932

Last change on this file since 4932 was 4836, checked in by bensch, 19 years ago

orxonox/trunk: renamed all the \param → @param and so on in Doxygen tags.
Thanks a lot to the kDevelop team. this took since the last commit :)

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[4597]1/*
[1853]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
[1855]10
11   ### File Specific:
[3655]12   main-programmer: Benjamin Grauer
[3672]13   co-programmer: Patrick Boenzli
[1853]14*/
15
[3655]16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_LOAD
[1853]17
[3655]18#include "resource_manager.h"
[1853]19
[4642]20#include "debug.h"
21
[3655]22// different resource Types
[4534]23#ifndef NO_MODEL
[3655]24#include "objModel.h"
[3657]25#include "primitive_model.h"
[4462]26#include "md2Model.h"
[4534]27#endif /* NO_MODEL */
28#ifndef NO_TEXTURES
[3655]29#include "texture.h"
[4534]30#endif /* NO_TEXTURES */
31#ifndef NO_TEXT
[3790]32#include "text_engine.h"
[4534]33#endif /* NO_TEXT */
34#ifndef NO_AUDIO
[4504]35#include "sound_engine.h"
[4534]36#endif /* NO_AUDIO */
[1853]37
[3658]38#include "list.h"
[4381]39#include "sdlincl.h"
[3658]40
[3655]41// File Handling Includes
42#include <sys/types.h>
43#include <sys/stat.h>
44#include <unistd.h>
45
[1856]46using namespace std;
[1853]47
[3245]48/**
[4836]49 *  standard constructor
[3245]50*/
[4597]51ResourceManager::ResourceManager ()
[3365]52{
[4597]53  this->setClassID(CL_RESOURCE_MANAGER, "ResourceManager");
54  this->setName("ResourceManager");
55
56  this->dataDir = NULL;
57  this->setDataDir("./");
58  this->imageDirs = new tList<char>();
59  this->resourceList = new tList<Resource>();
[3365]60}
[1853]61
[3658]62//! Singleton Reference to the ResourceManager
[3655]63ResourceManager* ResourceManager::singletonRef = NULL;
64
[3245]65/**
[4836]66 *  standard destructor
[3655]67*/
[4746]68ResourceManager::~ResourceManager ()
[3655]69{
[3660]70  // deleting the Resources-List
[3672]71  this->unloadAllByPriority(RP_GAME);
72  delete this->resourceList;
[3660]73  // deleting the Directorie Lists
[3672]74  tIterator<char>* tmpIt = imageDirs->getIterator();
75  char* tmpDir = tmpIt->nextElement();
[3660]76  while(tmpDir)
77    {
78      delete []tmpDir;
[3672]79      tmpDir = tmpIt->nextElement();
[3660]80    }
[3672]81  delete tmpIt;
[3660]82
[3672]83  delete this->imageDirs;
84
[3655]85  ResourceManager::singletonRef = NULL;
86}
[1853]87
[3655]88/**
[4836]89 *  sets the data main directory
90 * @param dataDir the DataDirectory.
[3245]91*/
[3883]92bool ResourceManager::setDataDir(const char* dataDir)
[3543]93{
[4341]94  char* realDir = ResourceManager::homeDirCheck(dataDir);
95  if (isDir(realDir))
[3655]96    {
[3883]97      delete this->dataDir;
[4341]98      this->dataDir = new char[strlen(realDir)+1];
99      strcpy(this->dataDir, realDir);
100      delete realDir;
[3983]101      return true;
[3655]102    }
103  else
104    {
[3883]105      PRINTF(1)("%s is not a Directory, and can not be the Data Directory, leaving as %s \n", dataDir, this->dataDir);
[4341]106      delete realDir;
[3983]107      return false;
[3655]108    }
[3543]109}
[1853]110
[3660]111/**
[4836]112 *  checks for the DataDirectory, by looking if
113 * @param fileInside is inisde??
[4091]114*/
115bool ResourceManager::checkDataDir(const char* fileInside)
116{
117  bool retVal;
118  if (!isDir(this->dataDir))
119    {
120      PRINTF(1)("%s is not a directory\n", this->dataDir);
121      return false;
122    }
[4597]123
[4091]124  char* testFile = new char[strlen(this->dataDir)+strlen(fileInside)+1];
125  sprintf(testFile, "%s%s", this->dataDir, fileInside);
126  retVal = isFile(testFile);
127  delete testFile;
128  return retVal;
129}
130
[4653]131#ifndef NO_TEXTURES
[4091]132/**
[4836]133 *  adds a new Path for Images
134 * @param imageDir The path to insert
135 * @returns true, if the Path was well and injected (or already existent within the list)
[3660]136   false otherwise
137*/
[4370]138bool ResourceManager::addImageDir(const char* imageDir)
[3658]139{
[3660]140  // check if the param is a Directory
[3658]141  if (isDir(imageDir))
142    {
[3660]143      // check if the Directory has been added before
[3672]144      tIterator<char>* tmpImageDirs = imageDirs->getIterator();
145      char* tmpDir = tmpImageDirs->nextElement();
[3660]146      while(tmpDir)
[4597]147        {
148          if (!strcmp(tmpDir, imageDir))
149            {
150              PRINTF(4)("Path %s already loaded\n", imageDir);
151              delete tmpImageDirs;
152              return true;
153            }
154          tmpDir = tmpImageDirs->nextElement();
155        }
[3672]156      delete tmpImageDirs;
157
[3660]158      // adding the directory to the List
159      tmpDir  = new char[strlen(imageDir)+1];
[3658]160      strcpy(tmpDir, imageDir);
[3672]161      this->imageDirs->add(tmpDir);
[3660]162      return true;
[3658]163    }
164  else
165    {
166      PRINTF(1)("%s is not a Directory, and can not be added to the Paths of Images\n", dataDir);
[3660]167      return false;
[3658]168    }
169}
[4534]170#endif /* NO_TEXTURES */
[3658]171
[3245]172/**
[4836]173 *  loads resources
174 * @param fileName: The fileName of the resource to load
175 * @param prio: The ResourcePriority of this resource (will only be increased)
176 * @param param1: an additional option to parse (see the constuctors for more help)
177 * @param param2: an additional option to parse (see the constuctors for more help)
178 * @param param3: an additional option to parse (see the constuctors for more help)
179 * @returns a pointer to a desired Resource.
[3655]180*/
[3790]181void* ResourceManager::load(const char* fileName, ResourcePriority prio, void* param1, void* param2, void* param3)
[3655]182{
183  ResourceType tmpType;
[4534]184#ifndef NO_MODEL
[4637]185#define __IF_OK
[3655]186  if (!strncmp(fileName+(strlen(fileName)-4), ".obj", 4))
187    tmpType = OBJ;
[4534]188  else if (!strncmp(fileName+(strlen(fileName)-4), ".md2", 4))
[4462]189    tmpType = MD2;
[4534]190  else if (!strcmp(fileName, "cube") ||
191           !strcmp(fileName, "sphere") ||
[4597]192           !strcmp(fileName, "plane") ||
[4534]193           !strcmp(fileName, "cylinder") ||
194           !strcmp(fileName, "cone"))
195    tmpType = PRIM;
196#endif /* NO_MODEL */
197#ifndef NO_AUDIO
[4637]198#ifdef __IF_OK
199  else
200#endif
201#define __IF_OK
202  if (!strncmp(fileName+(strlen(fileName)-4), ".wav", 4))
[3658]203    tmpType = WAV;
204  else if (!strncmp(fileName+(strlen(fileName)-4), ".mp3", 4))
205    tmpType = MP3;
206  else if (!strncmp(fileName+(strlen(fileName)-4), ".ogg", 4))
207    tmpType = OGG;
[4534]208#endif /* NO_AUDIO */
209#ifndef NO_TEXT
[4637]210#ifdef __IF_OK
211  else
212#endif
213#define __IF_OK
214 if (!strncmp(fileName+(strlen(fileName)-4), ".ttf", 4))
[3790]215    tmpType = TTF;
[4534]216#endif /* NO_TEXT */
217#ifndef NO_TEXTURES
[4637]218#ifdef __IF_OK
[4597]219  else
[4637]220#else
221  if
222#endif
223   tmpType = IMAGE;
[4534]224#endif /* NO_TEXTURES */
[4653]225#undef __IF_OK
[3790]226  return this->load(fileName, tmpType, prio, param1, param2, param3);
[3655]227}
228
229/**
[4836]230 *  loads resources
231 * @param fileName: The fileName of the resource to load
232 * @param type: The Type of Resource to load (\see ResourceType)
233 * @param prio: The ResourcePriority of this resource (will only be increased)
234 * @param param1: an additional option to parse (see the constuctors for more help)
235 * @param param2: an additional option to parse (see the constuctors for more help)
236 * @param param3: an additional option to parse (see the constuctors for more help)
237 * @returns a pointer to a desired Resource.
[3245]238*/
[4465]239void* ResourceManager::load(const char* fileName, ResourceType type, ResourcePriority prio,
[4597]240                            void* param1, void* param2, void* param3)
[3655]241{
[3658]242  // searching if the resource was loaded before.
[3790]243  Resource* tmpResource = this->locateResourceByInfo(fileName, type, param1, param2,param3);
[4115]244  if (tmpResource) // if the resource was loaded before.
[3655]245    {
[3677]246      PRINTF(4)("not loading cached resource %s\n", tmpResource->name);
247      tmpResource->count++;
248      if(tmpResource->prio < prio)
[4597]249        tmpResource->prio = prio;
[3677]250    }
251  else
252    {
[3660]253      char* tmpDir;
[3658]254      // Setting up the new Resource
255      tmpResource = new Resource;
256      tmpResource->count = 1;
257      tmpResource->type = type;
[3660]258      tmpResource->prio = prio;
[4356]259      tmpResource->pointer = NULL;
[3658]260      tmpResource->name = new char[strlen(fileName)+1];
261      strcpy(tmpResource->name, fileName);
262
263      // creating the full name. (directoryName + FileName)
[4462]264      char* fullName = ResourceManager::getFullName(fileName);
[3658]265      // Checking for the type of resource \see ResourceType
266      switch(type)
[4597]267        {
[4534]268#ifndef NO_MODEL
[4597]269        case OBJ:
270          if (param1)
271            tmpResource->modelSize = *(float*)param1;
272          else
273            tmpResource->modelSize = 1.0;
[3790]274
[4597]275          if(ResourceManager::isFile(fullName))
276            tmpResource->pointer = new OBJModel(fullName, tmpResource->modelSize);
277          else
278            {
279              PRINTF(2)("Sorry, %s does not exist. Loading a cube-Model instead\n", fullName);
280              tmpResource->pointer = ResourceManager::load("cube", PRIM, prio, &tmpResource->modelSize);
281            }
282          break;
283        case PRIM:
284          if (param1)
285            tmpResource->modelSize = *(float*)param1;
286          else
287            tmpResource->modelSize = 1.0;
[3790]288
[4597]289          if (!strcmp(tmpResource->name, "cube"))
290            tmpResource->pointer = new PrimitiveModel(PRIM_CUBE, tmpResource->modelSize);
291          else if (!strcmp(tmpResource->name, "sphere"))
292            tmpResource->pointer = new PrimitiveModel(PRIM_SPHERE, tmpResource->modelSize);
293          else if (!strcmp(tmpResource->name, "plane"))
294            tmpResource->pointer = new PrimitiveModel(PRIM_PLANE, tmpResource->modelSize);
295          else if (!strcmp(tmpResource->name, "cylinder"))
296            tmpResource->pointer = new PrimitiveModel(PRIM_CYLINDER, tmpResource->modelSize);
297          else if (!strcmp(tmpResource->name, "cone"))
298            tmpResource->pointer = new PrimitiveModel(PRIM_CONE, tmpResource->modelSize);
299          break;
300        case MD2:
301          if(ResourceManager::isFile(fullName))
302            {
303              if (param1)
304                {
305                  tmpResource->skinFileName = new char[strlen((const char*)param1)+1];
306                  strcpy(tmpResource->skinFileName, (const char*) param1);
307                }
308              else
309                tmpResource->skinFileName = NULL;
310              tmpResource->pointer = new MD2Data(fullName, tmpResource->skinFileName);
311            }
312              break;
[4534]313#endif /* NO_MODEL */
314#ifndef NO_TEXT
[4597]315        case TTF:
316            if (param1)
317              tmpResource->ttfSize = *(int*)param1;
318            else
319              tmpResource->ttfSize = FONT_DEFAULT_SIZE;
320            if (param2)
321              {
322                Vector* tmpVec = (Vector*)param2;
323                tmpResource->ttfColorR = (int)tmpVec->x;
324                tmpResource->ttfColorG = (int)tmpVec->y;
325                tmpResource->ttfColorB = (int)tmpVec->z;
326              }
327            else
328              {
329                tmpResource->ttfColorR = FONT_DEFAULT_COLOR_R;
330                tmpResource->ttfColorG = FONT_DEFAULT_COLOR_G;
331                tmpResource->ttfColorB = FONT_DEFAULT_COLOR_B;
332              }
333
334          if(isFile(fullName))
335            tmpResource->pointer = new Font(fullName,
336                                            tmpResource->ttfSize,
337                                            tmpResource->ttfColorR,
338                                            tmpResource->ttfColorG,
339                                            tmpResource->ttfColorB);
340          else
341            PRINTF(2)("Sorry, %s does not exist. Not loading Font\n", fullName);
342          break;
[4534]343#endif /* NO_TEXT */
344#ifndef NO_AUDIO
[4597]345        case WAV:
346          if(isFile(fullName))
347            tmpResource->pointer = new SoundBuffer(fullName);
348          break;
[4534]349#endif /* NO_AUDIO */
350#ifndef NO_TEXTURES
[4597]351        case IMAGE:
352          if(isFile(fullName))
353            {
354              PRINTF(4)("Image %s resides to %s\n", fileName, fullName);
355              tmpResource->pointer = new Texture(fullName);
356            }
357          else
358            {
359              tIterator<char>* iterator = imageDirs->getIterator();
360              tmpDir = iterator->nextElement();
361              //tmpDir = imageDirs->enumerate();
362              while(tmpDir)
363                {
364                  char* imgName = new char[strlen(tmpDir)+strlen(fileName)+1];
365                  sprintf(imgName, "%s%s", tmpDir, fileName);
366                  if(isFile(imgName))
367                    {
368                      PRINTF(4)("Image %s resides to %s\n", fileName, imgName);
369                      tmpResource->pointer = new Texture(imgName);
370                      delete []imgName;
371                      break;
372                    }
373                  delete []imgName;
374                  tmpDir = iterator->nextElement();
375                }
376              delete iterator;
377            }
378          if(!tmpResource)
379             PRINTF(2)("!!Image %s not Found!!\n", fileName);
380          break;
[4534]381#endif /* NO_TEXTURES */
[4597]382        default:
383          tmpResource->pointer = NULL;
384          PRINTF(1)("No type found for %s.\n   !!This should not happen unless the Type is not supported yet.!!\n", tmpResource->name);
385          break;
386        }
[4356]387      if (tmpResource->pointer)
[4597]388        this->resourceList->add(tmpResource);
[3658]389      delete []fullName;
[3655]390    }
[3790]391  if (tmpResource->pointer)
392    return tmpResource->pointer;
[4597]393  else
[3790]394    {
395      PRINTF(2)("Resource %s could not be loaded\n", fileName);
396      delete tmpResource;
397      return NULL;
398    }
[3658]399}
400
401/**
[4836]402 *  unloads a Resource
403 * @param pointer: The pointer to free
404 * @param prio: the PriorityLevel to unload this resource
405 * @returns true if successful (pointer found, and deleted), false otherwise
[3658]406*/
[3660]407bool ResourceManager::unload(void* pointer, ResourcePriority prio)
[3658]408{
409  // if pointer is existent. and only one resource of this type exists.
[3672]410  Resource* tmpResource = this->locateResourceByPointer(pointer);
[3658]411  if (!tmpResource)
[3655]412    {
[3658]413      PRINTF(2)("Resource not Found %p\n", pointer);
414      return false;
[3655]415    }
[3660]416  else
417    unload(tmpResource, prio);
418}
419
[4465]420/**
[4836]421 *  unloads a Resource
422 * @param resource: The resource to unloade
423 * @param prio the PriorityLevel to unload this resource
[4465]424*/
[3660]425bool ResourceManager::unload(Resource* resource, ResourcePriority prio)
426{
[3665]427  if (resource->count > 0)
428    resource->count--;
[3660]429  if (resource->prio <= prio)
[3658]430    {
[3660]431      if (resource->count <= 0)
[4597]432        {
433          // deleting the Resource
434          switch(resource->type)
435            {
[4534]436#ifndef NO_MODEL
[4597]437            case OBJ:
438            case PRIM:
439              delete (Model*)resource->pointer;
440              break;
441            case MD2:
442              delete (MD2Data*)resource->pointer;
443              break;
[4534]444#endif /* NO_MODEL */
445#ifndef NO_AUDIO
[4597]446            case WAV:
447              delete (SoundBuffer*)resource->pointer;
448              break;
[4534]449#endif /* NO_AUDIO */
450#ifndef NO_TEXT
[4597]451            case TTF:
452              delete (Font*)resource->pointer;
453              break;
[4534]454#endif /* NO_TEXT */
455#ifndef NO_TEXTURES
[4597]456            case IMAGE:
457              delete (Texture*)resource->pointer;
458              break;
[4534]459#endif /* NO_TEXTURES */
[4597]460            default:
[4653]461              PRINTF(2)("NOT YET IMPLEMENTED !!FIX FIX!!\n");
[4597]462              return false;
463              break;
464            }
465          // deleting the List Entry:
466          PRINTF(4)("Resource %s safely removed.\n", resource->name);
467          delete []resource->name;
468          this->resourceList->remove(resource);
469        }
[3660]470      else
[4597]471        PRINTF(4)("Resource %s not removed, because there are still %d References to it.\n", resource->name, resource->count);
[3658]472    }
473  else
[3660]474    PRINTF(4)("not deleting resource %s because DeleteLevel to high\n", resource->name);
[3658]475  return true;
[3655]476}
477
[3660]478
[3655]479/**
[4836]480 *  unloads all alocated Memory of Resources with a pririty lower than prio
481 * @param prio The priority to delete
[3660]482*/
483bool ResourceManager::unloadAllByPriority(ResourcePriority prio)
484{
[3666]485  tIterator<Resource>* iterator = resourceList->getIterator();
486  Resource* enumRes = iterator->nextElement();
[3660]487  while (enumRes)
488    {
489      if (enumRes->prio <= prio)
[4597]490        if (enumRes->count == 0)
491          unload(enumRes, prio);
492        else
493          PRINTF(2)("unable to unload %s because there are still %d references to it\n",
494                   enumRes->name, enumRes->count);
[3666]495      //enumRes = resourceList->nextElement();
496      enumRes = iterator->nextElement();
[3660]497    }
[3666]498  delete iterator;
[3660]499}
500
501/**
[4836]502 *  Searches for a Resource by some information
503 * @param fileName: The name to look for
504 * @param type the Type of resource to locate.
505 * @param param1: an additional option to parse (see the constuctors for more help)
506 * @param param2: an additional option to parse (see the constuctors for more help)
507 * @param param3: an additional option to parse (see the constuctors for more help)
508 * @returns a Pointer to the Resource if found, NULL otherwise.
[3658]509*/
[4462]510Resource* ResourceManager::locateResourceByInfo(const char* fileName, ResourceType type,
[4597]511                                                void* param1, void* param2, void* param3)
[3658]512{
[3667]513  //  Resource* enumRes = resourceList->enumerate();
514  tIterator<Resource>* iterator = resourceList->getIterator();
515  Resource* enumRes = iterator->nextElement();
[3658]516  while (enumRes)
517    {
[3790]518      if (enumRes->type == type && !strcmp(fileName, enumRes->name))
[4597]519        {
520          bool match = false;
521          bool subMatch = false;
[4462]522
[4597]523          switch (type)
524            {
[4534]525#ifndef NO_MODEL
[4597]526            case PRIM:
527            case OBJ:
528              if (!param1)
529                {
530                  if (enumRes->modelSize == 1.0)
531                    match = true;
532                }
533              else if (enumRes->modelSize == *(float*)param1)
534                match = true;
535              break;
536            case MD2:
537              if (!param1)
538                {
539                  if (enumRes->skinFileName == NULL)
540                    match = true;
541                }
542              else if (!strcmp(enumRes->skinFileName, (const char*) param1))
543                match = true;
544              break;
[4534]545#endif /* NO_MODEL */
546#ifndef NO_TEXT
[4597]547            case TTF:
548              if (!param1)
549                {
550                  if (enumRes->ttfSize == FONT_DEFAULT_SIZE)
551                    subMatch = true;
552                }
553              else if (enumRes->modelSize =- *(int*)param1)
554                subMatch = true;
555              if(subMatch)
556                {
557                  Vector* tmpVec = (Vector*)param2;
558                  if (!param2)
559                    {
560                      if(enumRes->ttfColorR == FONT_DEFAULT_COLOR_R &&
561                         enumRes->ttfColorG == FONT_DEFAULT_COLOR_G &&
562                         enumRes->ttfColorB == FONT_DEFAULT_COLOR_B )
563                        match = true;
564                    }
565                  else if (enumRes->ttfColorR == (int)tmpVec->x &&
566                           enumRes->ttfColorG == (int)tmpVec->y &&
567                           enumRes->ttfColorB == (int)tmpVec->z )
568                    match = true;
569                }
570              break;
[4534]571#endif /* NO_TEXT */
[4597]572            default:
573              match = true;
574              break;
575            }
576          if (match)
577            {
578              delete iterator;
579              return enumRes;
580            }
581        }
[3667]582      enumRes = iterator->nextElement();
[3658]583    }
[3667]584  delete iterator;
[3658]585  return NULL;
586}
587
588/**
[4836]589 *  Searches for a Resource by Pointer
590 * @param pointer the Pointer to search for
591 * @returns a Pointer to the Resource if found, NULL otherwise.
[3658]592*/
593Resource* ResourceManager::locateResourceByPointer(const void* pointer)
594{
[3667]595  //  Resource* enumRes = resourceList->enumerate();
596  tIterator<Resource>* iterator = resourceList->getIterator();
597  Resource* enumRes = iterator->nextElement();
[3658]598  while (enumRes)
599    {
[3665]600      if (pointer == enumRes->pointer)
[4597]601        {
602          delete iterator;
603          return enumRes;
604        }
[3667]605      enumRes = iterator->nextElement();
[3658]606    }
[3667]607  delete iterator;
[3658]608  return NULL;
609}
610
611/**
[4836]612 *  Checks if it is a Directory
613 * @param directoryName the Directory to check for
614 * @returns true if it is a directory/symlink false otherwise
[3655]615*/
616bool ResourceManager::isDir(const char* directoryName)
617{
[4462]618  if (directoryName == NULL)
619    return false;
620
[3883]621  char* tmpDirName = NULL;
[3655]622  struct stat status;
[3883]623
624  // checking for the termination of the string given. If there is a "/" at the end cut it away
625  if (directoryName[strlen(directoryName)-1] == '/')
626    {
627      tmpDirName = new char[strlen(directoryName)+1];
628      strncpy(tmpDirName, directoryName, strlen(directoryName)-1);
629      tmpDirName[strlen(directoryName)-1] = '\0';
630    }
631  else
632    {
633      tmpDirName = new char[strlen(directoryName)+1];
634      strcpy(tmpDirName, directoryName);
635    }
636
[4032]637  if(!stat(tmpDirName, &status))
638    {
639      if (status.st_mode & (S_IFDIR
[3790]640#ifndef __WIN32__
[4597]641                            | S_IFLNK
[3790]642#endif
[4597]643                            ))
644        {
645          delete tmpDirName;
646          return true;
647        }
[4032]648      else
[4597]649        {
650          delete tmpDirName;
651          return false;
652        }
[3883]653    }
[3658]654  else
[4032]655    return false;
[3655]656}
657
658/**
[4836]659 *  Checks if the file is either a Regular file or a Symlink
660 * @param fileName the File to check for
661 * @returns true if it is a regular file/symlink, false otherwise
[3655]662*/
663bool ResourceManager::isFile(const char* fileName)
664{
[4462]665  if (fileName == NULL)
666    return false;
[4032]667  char* tmpFileName = ResourceManager::homeDirCheck(fileName);
668  // actually checks the File
[3655]669  struct stat status;
[4032]670  if (!stat(tmpFileName, &status))
671    {
[4597]672      if (status.st_mode & (S_IFREG
[3790]673#ifndef __WIN32__
[4597]674                            | S_IFLNK
[3790]675#endif
[4597]676                            ))
677        {
678          delete tmpFileName;
679          return true;
680        }
[4032]681      else
[4597]682        {
683          delete tmpFileName;
684          return false;
685        }
[4032]686    }
[4597]687  else
[4032]688    {
689      delete tmpFileName;
690      return false;
691    }
692}
693
[4166]694/**
[4836]695 *  touches a File on the disk (thereby creating it)
696 * @param fileName The file to touch
[4166]697*/
[4032]698bool ResourceManager::touchFile(const char* fileName)
699{
700  char* tmpName = ResourceManager::homeDirCheck(fileName);
[4462]701  if (tmpName == NULL)
702    return false;
[4032]703  FILE* stream;
704  if( (stream = fopen (tmpName, "w")) == NULL)
705    {
706      PRINTF(1)("could not open %s fro writing\n", fileName);
707      return false;
708    }
[4033]709  fclose(stream);
[4597]710
711  delete tmpName;
[4032]712}
713
[4166]714/**
[4836]715 *  deletes a File from disk
716 * @param fileName the File to delete
[4166]717*/
[4032]718bool ResourceManager::deleteFile(const char* fileName)
719{
[4462]720  if (fileName == NULL)
721    return false;
[4032]722  char* tmpName = ResourceManager::homeDirCheck(fileName);
723  unlink(tmpName);
724  delete tmpName;
725}
726
[4597]727/**
[4836]728  * @param name the Name of the file to check
729  * @returns The name of the file, including the HomeDir
[4166]730    IMPORTANT: this has to be deleted from the outside
731*/
[4032]732char* ResourceManager::homeDirCheck(const char* name)
733{
[4462]734  if (name == NULL)
735    return NULL;
[4032]736  char* retName;
737  if (!strncmp(name, "~/", 2))
738    {
739      char tmpFileName[500];
740#ifdef __WIN32__
741      strcpy(tmpFileName, getenv("USERPROFILE"));
742#else
743      strcpy(tmpFileName, getenv("HOME"));
744#endif
745      retName = new char[strlen(tmpFileName)+strlen(name)];
746      sprintf(retName, "%s%s", tmpFileName, name+1);
747    }
[3655]748  else
[4032]749    {
750      retName = new char[strlen(name)+1];
751      strcpy(retName, name);
752    }
753  return retName;
[3655]754}
[3676]755
[4597]756/**
[4836]757  * @param fileName the Name of the File to check
758  * @returns The full name of the file, including the DataDir, and NULL if the file does not exist
[4166]759    IMPORTANT: this has to be deleted from the outside
760*/
761char* ResourceManager::getFullName(const char* fileName)
762{
[4462]763  if (fileName == NULL)
764    return NULL;
765
[4216]766  char* retName = new char[strlen(ResourceManager::getInstance()->getDataDir())
[4597]767                           + strlen(fileName) + 1];
[4166]768  sprintf(retName, "%s%s", ResourceManager::getInstance()->getDataDir(), fileName);
[4462]769  if (ResourceManager::isFile(retName) || ResourceManager::isDir(retName))
[4167]770    return retName;
771  else
772    {
773      delete retName;
774      return NULL;
775    }
[4166]776}
[4032]777
778
[3676]779/**
[4836]780 *  outputs debug information about the ResourceManager
[3676]781*/
[4746]782void ResourceManager::debug() const
[3676]783{
784  PRINT(0)("=RM===================================\n");
785  PRINT(0)("= RESOURCE-MANAGER DEBUG INFORMATION =\n");
786  PRINT(0)("======================================\n");
787  // if it is not initialized
788  PRINT(0)(" Reference is: %p\n", ResourceManager::singletonRef);
789  PRINT(0)(" Data-Directory is: %s\n", this->dataDir);
790  PRINT(0)(" List of Image-Directories: ");
791  tIterator<char>* tmpIt = imageDirs->getIterator();
792  char* tmpDir = tmpIt->nextElement();
793  while(tmpDir)
794    {
795      PRINT(0)("%s ",tmpDir);
796      tmpDir = tmpIt->nextElement();
797    }
798  delete tmpIt;
799  PRINT(0)("\n");
800
801  PRINT(0)("List of all stored Resources:\n");
802  tIterator<Resource>* iterator = resourceList->getIterator();
803  Resource* enumRes = iterator->nextElement();
804  while (enumRes)
805    {
806      PRINT(0)("-----------------------------------------\n");
807      PRINT(0)("Name: %s; References: %d; Type:", enumRes->name, enumRes->count);
808      switch (enumRes->type)
[4597]809        {
[4637]810#ifndef NO_MODEL
811          case OBJ:
[4597]812          PRINT(0)("ObjectModel\n");
813          break;
814        case PRIM:
815          PRINT(0)("PrimitiveModel\n");
816          break;
[4637]817#endif
818#ifndef NO_TEXTURES
[4597]819        case IMAGE:
820          PRINT(0)("ImageFile (Texture)\n");
821          break;
[4637]822#endif
[4653]823#ifndef NO_AUDIO
824        case WAV:
825          PRINT(0)("SoundFile\n");
826#endif
[4597]827        default:
[4653]828          PRINT(0)("Do not know this format\n");
[4597]829          break;
830        }
[3676]831      PRINT(0)("gets deleted at ");
832      switch(enumRes->prio)
[4597]833        {
834        default:
835        case RP_NO:
836          PRINT(0)("first posibility (0)\n");
837          break;
838        case RP_LEVEL:
839          PRINT(0)("the end of the Level (1)\n");
840          break;
841        case RP_CAMPAIGN:
842          PRINT(0)("the end of the campaign (2)\n");
843          break;
844        case RP_GAME:
845          PRINT(0)("when leaving the game (3)\n");
846          break;
847        }
[3676]848      enumRes = iterator->nextElement();
849    }
850  delete iterator;
851
852
853
854  PRINT(0)("==================================RM==\n");
855}
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