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source: orxonox.OLD/orxonox/trunk/src/world_entities/camera.h @ 4014

Last change on this file since 4014 was 3869, checked in by bensch, 20 years ago

orxonox/trunk: movement of the list and common utils

File size: 1.4 KB
Line 
1/*!
2    \file camera.h
3    \brief Viewpoint controlling class definitions
4*/ 
5
6#ifndef _CAMERA_H
7#define _CAMERA_H
8
9#include "p_node.h"
10#include "vector.h"
11
12class World;
13class CameraTarget;
14
15enum ViewMode{VIEW_NORMAL, VIEW_BEHIND, VIEW_FRONT, VIEW_LEFT, VIEW_RIGHT, VIEW_TOP};
16
17//! Camera
18/**
19   This class controls the viewpoint from which the World is rendered.
20*/
21class Camera : public PNode
22{
23 private:
24  CameraTarget* target;            //!< The Target of the Camera (where this Camera Looks at)
25
26  float fovy;                      //!< The field of view Angle (in degrees).
27  float aspectRatio;               //!< The aspect ratio (width / height).
28  float nearClip;                  //!< The near clipping plane.
29  float farClip;                   //!< The far clipping plane.
30
31  Vector toRelCoor;
32  float toFovy;
33 
34 public:
35  Camera(void);
36  virtual ~Camera(void);
37
38  void lookAt(PNode* target);
39  PNode* getTarget();
40
41  void setAspectRatio(float aspectRatio);
42  void setFovy(float fovy);
43  void setClipRegion(float nearClip, float farClip);
44
45  void setViewMode(ViewMode mode);
46  void tick(float dt);
47  void apply (void);
48};
49
50//! A CameraTarget is where the Camera is looking at.
51class CameraTarget : public PNode
52{
53  friend class Camera;             //! The CameraTarget is a friend of Camera. noone else needs a CameraTarget, so noone else can create it.
54 
55 private:
56  CameraTarget(void);
57 
58 public:
59  virtual ~CameraTarget(void);
60};
61
62
63#endif /* _CAMERA_H */
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