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source: orxonox.OLD/orxonox/trunk/src/world_entities/camera.h @ 4617

Last change on this file since 4617 was 4592, checked in by bensch, 19 years ago

orxonox/trunk: derivations work.
now the only thing to do is specify all the classes, and DO it CLEAN.

@patrick: is it ok, how i treated your ObjectManager??

File size: 1.7 KB
Line 
1/*!
2    \file camera.h
3    \brief Viewpoint controlling class definitions
4*/
5
6#ifndef _CAMERA_H
7#define _CAMERA_H
8
9#include "p_node.h"
10#include "vector.h"
11#include "event_listener.h"
12
13class World;
14class CameraTarget;
15class Event;
16
17//! an enumerator for different types of view
18typedef enum ViewMode
19{
20  VIEW_NORMAL,
21  VIEW_BEHIND,
22  VIEW_FRONT,
23  VIEW_LEFT,
24  VIEW_RIGHT,
25  VIEW_TOP
26};
27
28//! Camera
29/**
30   This class controls the viewpoint from which the World is rendered.
31*/
32class Camera : public PNode, public EventListener
33{
34 public:
35  Camera(void);
36  virtual ~Camera(void);
37
38  void lookAt(PNode* target);
39  PNode* getTarget();
40
41  void setAspectRatio(float aspectRatio);
42  void setFovy(float fovy);
43  void setClipRegion(float nearClip, float farClip);
44
45  void setViewMode(ViewMode mode);
46  void tick(float dt);
47  void apply (void);
48
49  void process(const Event &event);
50
51 private:
52  CameraTarget*     target;          //!< The Target of the Camera (where this Camera Looks at)
53
54  float             fovy;            //!< The field of view Angle (in degrees).
55  float             aspectRatio;     //!< The aspect ratio (width / height).
56  float             nearClip;        //!< The near clipping plane.
57  float             farClip;         //!< The far clipping plane.
58
59  Vector toRelCoor;                  //!< The relativeCoordinate to move the camera to.
60  float toFovy;                      //!< The fovy-mode to iterate to.
61};
62
63//! A CameraTarget is where the Camera is looking at.
64class CameraTarget : public PNode
65{
66  friend class Camera;             //! The CameraTarget is a friend of Camera. noone else needs a CameraTarget, so noone else can create it.
67
68 private:
69  CameraTarget(void);
70
71 public:
72  virtual ~CameraTarget(void);
73};
74
75
76#endif /* _CAMERA_H */
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