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source: orxonox.OLD/orxonox/trunk/src/world_entities/environment.h @ 3500

Last change on this file since 3500 was 3472, checked in by patrick, 20 years ago

orxonox/trunk: redesigning directory structure - created story_entities dir, moved important classes

File size: 537 bytes
Line 
1#ifndef _ENVIRONEMENT_H
2#define _ENVIRONEMENT_H
3
4#include "world_entity.h"
5
6
7class Environment : public WorldEntity
8{
9  friend class World;
10
11 private:
12  float xCor;
13  float yCor;
14  float zCor;
15
16  float mountainTest[10][10];
17
18 public:
19  Environment ();
20  ~Environment ();
21
22 
23  virtual void tick (float time);
24  virtual void hit (WorldEntity* weapon, Vector loc);
25  virtual void destroy ();
26  virtual void collide (WorldEntity* other,  Uint32 ownhitflags, Uint32 otherhitflags);
27  virtual void draw ();
28
29};
30
31#endif /* _ENVIRONEMENT_H */
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