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source: orxonox.OLD/orxonox/trunk/src/world_entities/environment.h @ 4617

Last change on this file since 4617 was 4490, checked in by bensch, 19 years ago

orxonox/trunk: started documentation of world-entities….
this is not really usefull, because i think, that this will change a lot with development….

File size: 725 bytes
Line 
1/*!
2  \file environment.h
3  \brief This file handles the environment of the game
4*/
5
6#ifndef _ENVIRONEMENT_H
7#define _ENVIRONEMENT_H
8
9#include "world_entity.h"
10
11//! environment of orxonox
12/**
13   everything that does not interact with the player comes here
14   Environment is a container for all the worldEntities that are non-interactive
15*/
16class Environment : public WorldEntity
17{
18  friend class World;
19
20 public:
21  Environment ();
22  virtual ~Environment ();
23
24 
25  virtual void tick (float time);
26  virtual void hit (WorldEntity* weapon, Vector* loc);
27  virtual void destroy ();
28  virtual void collide (WorldEntity* other,  Uint32 ownhitflags, Uint32 otherhitflags);
29  virtual void draw ();
30
31};
32
33#endif /* _ENVIRONEMENT_H */
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