Last change
on this file since 4695 was
4490,
checked in by bensch, 20 years ago
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orxonox/trunk: started documentation of world-entities….
this is not really usefull, because i think, that this will change a lot with development….
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File size:
725 bytes
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1 | /*! |
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2 | \file environment.h |
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3 | \brief This file handles the environment of the game |
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4 | */ |
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5 | |
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6 | #ifndef _ENVIRONEMENT_H |
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7 | #define _ENVIRONEMENT_H |
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8 | |
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9 | #include "world_entity.h" |
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10 | |
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11 | //! environment of orxonox |
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12 | /** |
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13 | everything that does not interact with the player comes here |
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14 | Environment is a container for all the worldEntities that are non-interactive |
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15 | */ |
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16 | class Environment : public WorldEntity |
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17 | { |
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18 | friend class World; |
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19 | |
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20 | public: |
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21 | Environment (); |
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22 | virtual ~Environment (); |
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23 | |
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24 | |
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25 | virtual void tick (float time); |
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26 | virtual void hit (WorldEntity* weapon, Vector* loc); |
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27 | virtual void destroy (); |
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28 | virtual void collide (WorldEntity* other, Uint32 ownhitflags, Uint32 otherhitflags); |
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29 | virtual void draw (); |
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30 | |
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31 | }; |
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32 | |
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33 | #endif /* _ENVIRONEMENT_H */ |
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