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source: orxonox.OLD/orxonox/trunk/src/world_entities/npc.cc @ 4983

Last change on this file since 4983 was 4982, checked in by bensch, 19 years ago

orxonox/trunk: movement stuff in the data-filestructure adapted

File size: 691 bytes
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1
2
3/*
4   orxonox - the future of 3D-vertical-scrollers
5
6   Copyright (C) 2004 orx
7
8   This program is free software; you can redistribute it and/or modify
9   it under the terms of the GNU General Public License as published by
10   the Free Software Foundation; either version 2, or (at your option)
11   any later version.
12
13   ### File Specific:
14   main-programmer: Patrick Boenzli
15   co-programmer:
16*/
17
18
19//#include "ai.h"
20
21#include "npc.h"
22
23using namespace std;
24
25
26NPC::NPC()
27{
28  this->setClassID(CL_NPC, "NPC");
29
30  this->loadModel("models/ships/bolido.obj");
31}
32
33NPC::~NPC () {}
34
35
36
37/* define the reaction, if the ship is been hit */
38int NPC::hit()
39{
40  die();
41  return 0;
42}
43
44
45void NPC::die()
46{
47}
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