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source: orxonox.OLD/orxonox/trunk/src/world_entities/npc.h @ 5014

Last change on this file since 5014 was 4984, checked in by bensch, 19 years ago

orxonox/trunk: playing of different Buffer on one Sources works, but without overlapping.
so what we do now is
stop(oldSound)
load(newSound)
play(newSound)

File size: 294 bytes
Line 
1
2#ifndef _NPC_H
3#define _NPC_H
4
5#include "world_entity.h"
6
7class AI;
8
9class NPC : public WorldEntity {
10
11 public:
12  NPC ();
13  ~NPC ();
14
15
16  void addAI(AI* ai);
17
18  void tick(float dt);
19  int hit();
20  void die();
21
22 private:
23  /* position of the non player space craft */
24;
25
26};
27
28#endif /* _NPC_H */
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