Last change
on this file since 3980 was
3807,
checked in by bensch, 20 years ago
|
orxonox/trunk: now the SkyBox is ok, there was something wrong with the transformations, copied the draw function from skysphere
|
File size:
1.0 KB
|
Line | |
---|
1 | /*! |
---|
2 | \file skybox.h |
---|
3 | \brief Definition of the SkyBox, that handles the Display of an atmosphere for orxonox. |
---|
4 | |
---|
5 | A SkyBox is always centered at the current working Camera, and will only obey the cameras |
---|
6 | movment but not its rotation. |
---|
7 | */ |
---|
8 | |
---|
9 | #ifndef _SKYBOX_H |
---|
10 | #define _SKYBOX_H |
---|
11 | |
---|
12 | /* INCLUDES */ |
---|
13 | #include "world_entity.h" |
---|
14 | |
---|
15 | /* FORWARD DEFINITION */ |
---|
16 | class Material; |
---|
17 | class Vector; |
---|
18 | |
---|
19 | //! A Class to handle a SkyBox |
---|
20 | class SkyBox : public WorldEntity |
---|
21 | { |
---|
22 | public: |
---|
23 | SkyBox(char* fileName = NULL); |
---|
24 | virtual ~SkyBox(); |
---|
25 | |
---|
26 | void setSize(float size); |
---|
27 | void setTexture(const char* name, const char* extension); |
---|
28 | void setTextures(const char* top, const char* bottom, const char* left, const char* right, const char* front, const char* back); |
---|
29 | |
---|
30 | virtual void draw(); |
---|
31 | |
---|
32 | private: |
---|
33 | void rebuild(); |
---|
34 | |
---|
35 | Material **material; //!< Materials for the SkyBox. sorted by number (0-5) top, bottom, left, right, front, back |
---|
36 | float size; //!< Size of the SkyBox. This should match the frustum maximum range. |
---|
37 | |
---|
38 | }; |
---|
39 | |
---|
40 | #endif /* _SKYBOX_H */ |
---|
41 | |
---|
42 | |
---|
43 | |
---|
Note: See
TracBrowser
for help on using the repository browser.