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source: orxonox.OLD/orxonox/trunk/src/world_entities/test_entity.h @ 4389

Last change on this file since 4389 was 4276, checked in by patrick, 20 years ago

orxonox/trunk: cleaned out the md2 model class, there is now only one model again

File size: 645 bytes
Line 
1#ifndef _TEST_ENTITY_H
2#define _TEST_ENTITY_H
3
4#include "world_entity.h"
5
6class MD2Loader;
7class MD2Model;
8class MD2Model2;
9struct t3DModel;
10class Material;
11
12class TestEntity : public WorldEntity
13{
14  friend class World;
15
16 public:
17  TestEntity ();
18  virtual ~TestEntity ();
19
20 
21  virtual void tick (float time);
22  virtual void hit (WorldEntity* weapon, Vector* loc);
23  virtual void destroy ();
24  virtual void collide (WorldEntity* other,  Uint32 ownhitflags, Uint32 otherhitflags);
25  virtual void draw ();
26
27 private:
28  /* TESTING TESTING TESTING */
29  t3DModel* model;
30  MD2Model* md2Model;
31  Material* material;
32
33};
34
35#endif /* _TEST_ENTITY_H */
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