[3708] | 1 | |
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| 2 | |
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[4593] | 3 | /* |
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[3708] | 4 | orxonox - the future of 3D-vertical-scrollers |
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| 5 | |
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| 6 | Copyright (C) 2004 orx |
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| 7 | |
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| 8 | This program is free software; you can redistribute it and/or modify |
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| 9 | it under the terms of the GNU General Public License as published by |
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| 10 | the Free Software Foundation; either version 2, or (at your option) |
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| 11 | any later version. |
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| 12 | |
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| 13 | ### File Specific |
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| 14 | main-programmer: Patrick Boenzli |
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[4593] | 15 | co-programmer: |
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[3708] | 16 | */ |
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| 17 | |
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| 18 | |
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[3709] | 19 | #include "test_bullet.h" |
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[3708] | 20 | |
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| 21 | #include "model.h" |
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| 22 | #include "vector.h" |
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[4941] | 23 | #include "garbage_collector.h" |
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[4947] | 24 | #include "fast_factory.h" |
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[3708] | 25 | |
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[5054] | 26 | #include "obb_tree.h" |
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| 27 | |
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[3708] | 28 | using namespace std; |
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| 29 | |
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[4947] | 30 | CREATE_FAST_FACTORY(TestBullet, CL_TEST_BULLET); |
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[3708] | 31 | |
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| 32 | /** |
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[4836] | 33 | * standard constructor |
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[3708] | 34 | */ |
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[4932] | 35 | TestBullet::TestBullet () : Projectile() |
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[3755] | 36 | { |
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[4322] | 37 | this->setClassID(CL_TEST_BULLET, "TestBullet"); |
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[4597] | 38 | |
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[4948] | 39 | float modelSize = .3; |
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[5057] | 40 | this->loadModelWithScale("models/projectiles/orx-rocket.obj", .3); |
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[4948] | 41 | |
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| 42 | this->energyMin = 1; |
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| 43 | this->energyMax = 10; |
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[4969] | 44 | this->remove(); |
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[5063] | 45 | this->lifeSpan = 5; |
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[3755] | 46 | } |
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[3708] | 47 | |
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| 48 | |
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| 49 | /** |
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[4836] | 50 | * standard deconstructor |
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[3708] | 51 | */ |
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[4593] | 52 | TestBullet::~TestBullet () |
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[3708] | 53 | { |
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[4593] | 54 | /* |
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| 55 | do not delete the test projectModel, since it is pnode |
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| 56 | and will be cleaned out by world |
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[3708] | 57 | */ |
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| 58 | //delete this->projectileModel; |
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| 59 | } |
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| 60 | |
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| 61 | |
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| 62 | |
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| 63 | /** |
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[4836] | 64 | * signal tick, time dependent things will be handled here |
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| 65 | * @param time since last tick |
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[3708] | 66 | */ |
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[4593] | 67 | void TestBullet::tick (float time) |
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[3708] | 68 | { |
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[4464] | 69 | //Vector v = *this->flightDirection * ( this->speed * time * 1000 + 0.1); |
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| 70 | Vector v = this->velocity * (time); |
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[3708] | 71 | this->shiftCoor(v); |
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| 72 | |
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[4890] | 73 | this->lifeCycle += time/this->lifeSpan; |
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| 74 | if( this->lifeCycle >= 1) |
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[3708] | 75 | { |
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| 76 | PRINTF(5)("FINALIZE==========================\n"); |
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[4890] | 77 | PRINTF(5)("current life cycle is: %f\n", this->lifeCycle); |
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[3708] | 78 | PRINTF(5)("FINALIZE===========================\n"); |
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[4941] | 79 | // this->finalize(); |
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| 80 | GarbageCollector::getInstance()->collect(this); |
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[4942] | 81 | this->lifeCycle = 0.0; |
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[4941] | 82 | |
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[3708] | 83 | } |
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| 84 | } |
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| 85 | |
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| 86 | /** |
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[4836] | 87 | * the function gets called, when the projectile is destroyed |
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[3708] | 88 | */ |
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[4593] | 89 | void TestBullet::destroy () |
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[3708] | 90 | {} |
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| 91 | |
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| 92 | |
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[4593] | 93 | void TestBullet::draw () |
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[3708] | 94 | { |
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| 95 | glMatrixMode(GL_MODELVIEW); |
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| 96 | glPushMatrix(); |
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| 97 | |
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[4593] | 98 | float matrix[4][4]; |
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[3708] | 99 | glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z); |
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| 100 | this->getAbsDir().matrix (matrix); |
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[4593] | 101 | glMultMatrixf((float*)matrix); |
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[3755] | 102 | glScalef(2.0, 2.0, 2.0); |
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[3708] | 103 | this->model->draw(); |
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| 104 | |
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| 105 | glPopMatrix(); |
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| 106 | } |
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| 107 | |
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