source:
orxonox.OLD/orxonox/trunk/src/world_entities/weapons
@
4834
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
crosshair.cc | 4.9 KB | 4834 | 19 years | bensch | orxonox/trunk: crosshair in WeaponManager (instead of World) and … |
crosshair.h | 1.2 KB | 4832 | 19 years | bensch | orxonox/trunk: loadParams and timing |
projectile.cc | 3.3 KB | 4758 | 19 years | bensch | orxonox/trunk: moved the weapons to world_entities/weapons |
projectile.h | 2.1 KB | 4758 | 19 years | bensch | orxonox/trunk: moved the weapons to world_entities/weapons |
test_bullet.cc | 2.3 KB | 4758 | 19 years | bensch | orxonox/trunk: moved the weapons to world_entities/weapons |
test_bullet.h | 492 bytes | 4758 | 19 years | bensch | orxonox/trunk: moved the weapons to world_entities/weapons |
test_gun.cc | 6.6 KB | 4829 | 19 years | bensch | orxonox/trunk: shoots are visible again |
test_gun.h | 2.0 KB | 4827 | 19 years | bensch | orxonox/trunk: state is no more singleton, but static class. This is … |
weapon.cc | 3.8 KB | 4834 | 19 years | bensch | orxonox/trunk: crosshair in WeaponManager (instead of World) and … |
weapon.h | 4.8 KB | 4832 | 19 years | bensch | orxonox/trunk: loadParams and timing |
weapon_manager.cc | 6.5 KB | 4834 | 19 years | bensch | orxonox/trunk: crosshair in WeaponManager (instead of World) and … |
weapon_manager.h | 3.2 KB | 4834 | 19 years | bensch | orxonox/trunk: crosshair in WeaponManager (instead of World) and … |
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