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source: orxonox.OLD/orxonox/trunk/src/world_entities/weapons @ 5026

Name Size Rev Age Author Last Change
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crosshair.cc 4.9 KB 4955   19 years bensch orxonox/trunk: extemely stupid aiming, but it works. Had to fix quite …
crosshair.h 1.3 KB 4849   19 years bensch orxonox/trunk: the crosshair now renders as element2d
projectile.cc 2.8 KB 4979   19 years bensch orxonox/trunk: Objects now get cleanly ereased. This is a fix in the …
projectile.h 2.2 KB 4975   19 years bensch orxonox/trunk: player should be able to load its preferences from an …
test_bullet.cc 2.2 KB 4982   19 years bensch orxonox/trunk: movement stuff in the data-filestructure adapted
test_bullet.h 390 bytes 4932   19 years bensch orxonox/trunk: factory optimisations
test_gun.cc 6.4 KB 5000   19 years bensch orxonox/trunk: smooth-rotation is better now …
test_gun.h 1.8 KB 4972   19 years bensch orxonox/trunk: many loadParams
turret.cc 4.0 KB 5002   19 years bensch orxonox/trunk: turret react as before again :)
turret.h 512 bytes 4973   19 years bensch orxonox/trunk: some more loadparams
weapon.cc 16.2 KB 4979   19 years bensch orxonox/trunk: Objects now get cleanly ereased. This is a fix in the …
weapon.h 11.3 KB 4975   19 years bensch orxonox/trunk: player should be able to load its preferences from an …
weapon_manager.cc 11.2 KB 4992   19 years bensch orxonox/trunk: optimizations
weapon_manager.h 4.3 KB 4972   19 years bensch orxonox/trunk: many loadParams
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