source:
orxonox.OLD/orxonox/trunk/src/world_entities
@
3987
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
camera.cc | 4.0 KB | 3966 | 20 years | bensch | orxonox/trunk: merged branches/particleEngine into the trunk, because … |
camera.h | 1.4 KB | 3869 | 20 years | bensch | orxonox/trunk: movement of the list and common utils |
character_attributes.cc | 7.9 KB | 3583 | 20 years | patrick | orxonox/trunk: some changes in the character_attributes, projectile … |
character_attributes.h | 2.9 KB | 3583 | 20 years | patrick | orxonox/trunk: some changes in the character_attributes, projectile … |
environment.cc | 1.3 KB | 3986 | 20 years | patrick | orxonox/trunk: fixed two major bugs in the animation3d framework … |
environment.h | 462 bytes | 3578 | 20 years | patrick | orxonox/trunk: working on projectile, functions and doxy, modified the … |
npc.cc | 1.4 KB | 3472 | 20 years | patrick | orxonox/trunk: redesigning directory structure - created … |
npc.h | 614 bytes | 3544 | 20 years | bensch | orxonox/trunk: now the delete-process is as inteded by c++ virtual … |
player.cc | 5.7 KB | 3980 | 20 years | patrick | orxonox/trunk: started to implement the weapon change animation |
player.h | 1.8 KB | 3873 | 20 years | patrick | orxonox/trunk: added the weapon module to the debug system. some minor … |
power_up.cc | 494 bytes | 3483 | 20 years | patrick | orxonox/trunk: finaly got the right idea to structure the src code. … |
power_up.h | 318 bytes | 3544 | 20 years | bensch | orxonox/trunk: now the delete-process is as inteded by c++ virtual … |
projectile.cc | 3.0 KB | 3755 | 20 years | patrick | orxonox/trunk: now got two weapons firing syncronized |
projectile.h | 1.9 KB | 3710 | 20 years | patrick | orxonox/trunk: added the TestBullet to framework, made some doxygen, works |
satellite.cc | 1.9 KB | 3750 | 20 years | patrick | orxonox/trunk: made some sattelite object just for fun and to show on … |
satellite.h | 597 bytes | 3750 | 20 years | patrick | orxonox/trunk: made some sattelite object just for fun and to show on … |
skybox.cc | 5.6 KB | 3913 | 20 years | bensch | orxonox/trunk: importer: functionality improvement |
skybox.h | 1.0 KB | 3807 | 20 years | bensch | orxonox/trunk: now the SkyBox is ok, there was something wrong with … |
skysphere.cc | 2.7 KB | 3763 | 20 years | bensch | orxonox/trunk: skySphere now added to WorldEntity-List |
skysphere.h | 1.0 KB | 3763 | 20 years | bensch | orxonox/trunk: skySphere now added to WorldEntity-List |
terrain.cc | 7.0 KB | 3677 | 20 years | bensch | orxonox/trunk: more output info, some fixes in resourceManager |
terrain.h | 729 bytes | 3566 | 20 years | bensch | orxonox/trunk: updated the terrain class to more functionality view … |
test_bullet.cc | 2.2 KB | 3757 | 20 years | patrick | orxonox/trunk: weapon projectile now spawn at the right place |
test_bullet.h | 492 bytes | 3710 | 20 years | patrick | orxonox/trunk: added the TestBullet to framework, made some doxygen, works |
test_gun.cc | 6.4 KB | 3987 | 20 years | patrick | orxonox/trunk: test gun component1 now gets displayed correctly again |
test_gun.h | 1.6 KB | 3888 | 20 years | patrick | orxonox/trunk: deconstructor cleanup in weapon/gun |
weapon.cc | 8.4 KB | 3888 | 20 years | patrick | orxonox/trunk: deconstructor cleanup in weapon/gun |
weapon.h | 5.4 KB | 3888 | 20 years | patrick | orxonox/trunk: deconstructor cleanup in weapon/gun |
world_entity.cc | 5.6 KB | 3832 | 20 years | patrick | orxonox/trunk: animation class functions implemented, list enhanced |
world_entity.h | 1.6 KB | 3799 | 20 years | patrick | orxonox/trunk: using G_LIKELY() as Atilla suggested, seems only to … |
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