source:
orxonox.OLD/orxonox/trunk/src/world_entities
@
4324
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
camera.cc | 4.0 KB | 4320 | 20 years | patrick | orxonox/trunk: now string name of a class works parallel to the int id … |
camera.h | 1.4 KB | 3869 | 20 years | bensch | orxonox/trunk: movement of the list and common utils |
character_attributes.cc | 7.9 KB | 4320 | 20 years | patrick | orxonox/trunk: now string name of a class works parallel to the int id … |
character_attributes.h | 2.9 KB | 3583 | 20 years | patrick | orxonox/trunk: some changes in the character_attributes, projectile … |
environment.cc | 1.3 KB | 4094 | 20 years | bensch | orxonox/trunk: orxonox now runs from anywhere of the LINUX environment |
environment.h | 462 bytes | 3578 | 20 years | patrick | orxonox/trunk: working on projectile, functions and doxy, modified the … |
npc.cc | 1.4 KB | 3472 | 20 years | patrick | orxonox/trunk: redesigning directory structure - created … |
npc.h | 614 bytes | 3544 | 20 years | bensch | orxonox/trunk: now the delete-process is as inteded by c++ virtual … |
player.cc | 6.9 KB | 4289 | 20 years | patrick | orxonox/trunk: now all unused projectiles are added to the dead list … |
player.h | 1.8 KB | 4261 | 20 years | bensch | orxonox/trunk: merged the levelLoader-branche back into the trunk, … |
power_up.cc | 494 bytes | 3483 | 20 years | patrick | orxonox/trunk: finaly got the right idea to structure the src code. … |
power_up.h | 318 bytes | 3544 | 20 years | bensch | orxonox/trunk: now the delete-process is as inteded by c++ virtual … |
projectile.cc | 3.1 KB | 4322 | 20 years | patrick | now the objectmanagment works smoothly with the garbage collection: … |
projectile.h | 1.9 KB | 3710 | 20 years | patrick | orxonox/trunk: added the TestBullet to framework, made some doxygen, works |
satellite.cc | 2.0 KB | 4320 | 20 years | patrick | orxonox/trunk: now string name of a class works parallel to the int id … |
satellite.h | 597 bytes | 3750 | 20 years | patrick | orxonox/trunk: made some sattelite object just for fun and to show on … |
skybox.cc | 6.3 KB | 4320 | 20 years | patrick | orxonox/trunk: now string name of a class works parallel to the int id … |
skybox.h | 1.4 KB | 4261 | 20 years | bensch | orxonox/trunk: merged the levelLoader-branche back into the trunk, … |
skysphere.cc | 2.7 KB | 4094 | 20 years | bensch | orxonox/trunk: orxonox now runs from anywhere of the LINUX environment |
skysphere.h | 1.0 KB | 3763 | 20 years | bensch | orxonox/trunk: skySphere now added to WorldEntity-List |
terrain.cc | 7.0 KB | 4320 | 20 years | patrick | orxonox/trunk: now string name of a class works parallel to the int id … |
terrain.h | 729 bytes | 3566 | 20 years | bensch | orxonox/trunk: updated the terrain class to more functionality view … |
test_bullet.cc | 2.2 KB | 4322 | 20 years | patrick | now the objectmanagment works smoothly with the garbage collection: … |
test_bullet.h | 492 bytes | 3710 | 20 years | patrick | orxonox/trunk: added the TestBullet to framework, made some doxygen, works |
test_entity.cc | 1.5 KB | 4320 | 20 years | patrick | orxonox/trunk: now string name of a class works parallel to the int id … |
test_entity.h | 645 bytes | 4276 | 20 years | patrick | orxonox/trunk: cleaned out the md2 model class, there is now only one … |
test_gun.cc | 6.4 KB | 4320 | 20 years | patrick | orxonox/trunk: now string name of a class works parallel to the int id … |
test_gun.h | 1.6 KB | 3888 | 20 years | patrick | orxonox/trunk: deconstructor cleanup in weapon/gun |
weapon.cc | 8.6 KB | 4000 | 20 years | patrick | orxonox/trunk: weapon animation not realy nice but working now.. |
weapon.h | 5.4 KB | 3888 | 20 years | patrick | orxonox/trunk: deconstructor cleanup in weapon/gun |
world_entity.cc | 5.4 KB | 4320 | 20 years | patrick | orxonox/trunk: now string name of a class works parallel to the int id … |
world_entity.h | 1.7 KB | 4261 | 20 years | bensch | orxonox/trunk: merged the levelLoader-branche back into the trunk, … |
Note: See TracBrowser
for help on using the repository browser.