/* orxonox - the future of 3D-vertical-scrollers Copyright (C) 2004 orx This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. ### File Specific: main-programmer: Patrick Boenzli co-programmer: */ #include "world_entity.h" #include "stdincl.h" #include "list.h" using namespace std; List::List () { lastElement = null; listSize = 0; } List::~List () {} void List::addElement(WorldEntity* we) { listElement* newElement = new listElement; newElement->we = we; newElement->next = lastElement; newElement->prev = null; lastElement = newElement; listSize++; } void List::removeElement(WorldEntity* we) { listElement* element = lastElement; while(element->we != we) { element = element->next; } element->prev->next = element->next; element->next->prev = element->prev; delete element->we; } WorldEntity* List::getElement(int number) {} int List::getNrOfElement(WorldEntity* we) {} void List::defragment() {} void List::flushList() {} void List::killList() {}