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source: orxonox.OLD/tags/0.2.0-pre-alpha/src/player.h @ 10188

Last change on this file since 10188 was 2190, checked in by bensch, 20 years ago

orxonox/trunk: merged and copied all files from branches/chris into trunk. it all seems to be in propper order.

File size: 853 bytes
Line 
1/*!
2    \file player.h
3    \brief Implements a basic controllable WorldEntity
4*/
5
6#ifndef PLAYER_H
7#define PLAYER_H
8
9#include "world_entity.h"
10
11//! Basic controllable WorldEntity
12class Player : public WorldEntity
13{
14        friend class World;
15
16 public:
17  Player (bool isFree = false);
18  ~Player ();
19
20        virtual void post_spawn ();
21  virtual void tick (float time);
22  virtual void hit (WorldEntity* weapon, Vector loc);
23  virtual void destroy ();
24  virtual void collide (WorldEntity* other,  Uint32 ownhitflags, Uint32 otherhitflags);
25        virtual void command (Command* cmd);
26 
27  virtual void draw ();
28  virtual void get_lookat (Location* locbuf);
29
30        virtual void left_world ();
31
32 private:
33        bool bUp, bDown, bLeft, bRight, bAscend, bDescend;
34        bool bFire;
35        Vector velocity;
36        float travel_speed;
37        float acceleration;
38       
39        void move (float time);
40       
41};
42
43#endif
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