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source: orxonox.OLD/trunk/ChangeLog @ 6028

Last change on this file since 6028 was 6006, checked in by bensch, 19 years ago

orxonox/trunk: changelog

File size: 6.3 KB
RevLine 
[6006]12005-12-10      Benjamin Grauer <bensch@orxonox.net>
2        Implemented LOD (level of detail)
3        Implemented it through loading of Objects
4
5
[5658]62005-11-20      Benjamin Grauer <bensch@orxonox.net>
7        Implemented a new Class: Executor
8        This is an abstract Superclass, that is able to execute any function with parameters.
9        Used it in LoadParam and ShellCommand so far.
10
112005-09-24      Benjamin Grauer <bensch@orxonox.net>
[5250]12        Finished implementing the Shell.
13
[5658]142005-09-20      orxonox <info@orxonox.net>
[5250]15        Begin of Valgrind cleanup.
16
[5658]172005-08-16      orxonox <info@orxonox.net>
[5066]18        Realesed 0.3.1_alpha, on the grounds of collision detection
19        Working on a Windows-Realease...
20
[5658]212005-08-16      Patrick Boenzli <boenzli@orxonox.net>
[5065]22        Integrated the collision detection into the orxonox framework. It
[5066]23        bases on object-oriented-bounding boxes. The tree is spawned out of
24        any polygon soup.
[5065]25
[5658]262005-08-15      Benjamin Grauer <bensch@orxonox.net>
[5023]27        Reimplemented the IniParser.
28        Now it is possible, to read and write with it, in an easy c++ style.
29        Performance update due to preparsing.
30
[5658]312005-08-14      Benjamin Grauer <bensch@orxonox.net>
[5025]32        Enhanced PNode, SmoothPNode, softReparenting, better display.
33        Major Speed-update to Vector and Quaternion.
34
[5658]352005-07-23      Benjamin Grauer <bensch@orxonox.net>
[4943]36        Reimplemeted the ObjectManager, and the GarbageCollector.
37        Features:
38        modularity: easily adding new Creatable Classes through
39        the Factory-style.
40        Faster algorithm in the GarbageCollector, that only checks collectables.
41
[5658]422005-07-23      Patrick Boenzli <boenzli@orxonox.net>
[5065]43        Implemented a spatial separation algorithm that separates any polygon
[5066]44        soup into a quadtree. The tree leafs are hold in a hash table for
45        fast lookup.
[5065]46
[5658]472005-07-14      Benjamin Grauer <bensch@orxonox.net>
[4865]48        Implementd Render2D and Element2D, that handles 2D-shapes overlay
49        This is a new Engine, enabling us to render to layers.
50
[5658]512005-07-01      Benjamin Grauer <bensch@orxonox.net>
[4755]52        Implemented ClassList.h:
[4822]53        an interface to BaseObject saving all instances in Lists.
54        It also enables loadability-identifiers.
55        To decide is, if this approach is fast enough.
[4755]56
[5658]572005-06-20      Patrick Boenzli <patrick@orxonox.net>
[4811]58        Implemented an OBB collision detection system, injected into the
[4822]59        WorldEntity framework. Object - Object Collision Detection works
60        fine. Still work on the Object - Ground CD.
[4811]61
[5658]622005-06-10      Benjamin Grauer <bensch@orxonox.net>
[4602]63        Established a try on class-derivation and isA function.
64
[5658]652005-06-09      orxonox <info@orxonox.net>
[4561]66        created new Tag 0.3.0-pre-alpha
[4507]67
[5658]682005-06-04      Benjamin Grauer <bensch@orxonox.net>
[4561]69        Merged the SoundEngine (openAL-version) into the trunk
70        this is one of the major steps up to version 0.3-pre-alpha
[4503]71
[5658]722005-06-03      Benjamin Grauer <bensch@orxonox.net>
[4561]73        Implemented cycling loading procedures used for
74        the TrackManager and Animations
[4473]75
[5658]762005-06-01      orxonox <info@orxonox.net>
[4561]77        serious cleanup of most files
78        design and doxygen tags
79        deleted old unused fucntions
[4473]80
[4561]812005-05-30      Patrick Boenzli <patrick@oroxnox.ethz.ch>
82        Implemented new EventSystem for orxonox
83        Highly advanced, and much faster.
[4344]84
[5658]852005-05-27      Benjamin Grauer <bensch@orxonox.net>
[4561]86        Intorducing new Subprojects with a new modular framework.
87        Introducing ParticlesFun
88        Introducing new Importer (this was easy :))
[4144]89
[5658]902005-05-10      Benjamin Grauer <bensch@orxonox.net>
[4561]91        Merged the gui into the executable
92        Windows compiles again.
[3995]93
[5658]942005-04-27      orxonox <info@orxonox.net>
[4561]95        Tagged Version 0.2.3-pre-alpha
[3995]96
[5658]972005-04-23      Patrick Boenzli <patrick@orxonox.net>
[4561]98        Finished most work on Animation-classes
[3969]99
[5658]1002005-04-21      Benjamin Grauer <bensch@orxonox.net>
[4561]101        Material Class update: possibility for transparency.
[3969]102
[5658]1032005-04-15      Patrick Boenzli <partick@orxonox.net>
[4561]104        Added AnimationPlayer and two animation classes.
[3969]105
[5658]1062005-04-07      Patrick Boenzli <patrick@orxonox.net>
[4561]107        Reimplemeted the Weapon and shoot-functions
[3790]108
[5658]1092005-03-31      Benjamin Grauer <bensch@orxonox.net>
[4561]110        Added Text Engine
[3790]111
[5658]1122005-03-26      Benjamin Grauer <bensch@orxonox.net>
[4561]113        Added ResourceManager
[3790]114
[5658]1152005-03-24      Patrick Boenzli <patrick@orxonox.net>
[4561]116        Reimplemented shooting.
[3601]117
[5658]1182005-03-16      orxonox <info@orxonox.net>
[4561]119        Finished work on version 0.2.1-pre-alpha released 0.2.2-pre-alpha
[3555]120
[5658]1212005-03-15      Patrick Boenzli <patrick@orxonox.net>
[4561]122        parenting finished
[3555]123
[5658]1242005-03-09      Patrick Boenzli <patrick@orxonox.net>
[4561]125        Big Cleanup again
[3555]126
[5658]1272005-03-01      Benjamin Grauer <bensch@orxonox.net>
[4561]128        Added Light Class
[3555]129
[5658]1302005-02-27      Benjamin Grauer <bensch@orxonox.net>
[4561]131        Big Configure.ac-cleanup
[3555]132
[4561]1332005-02-22      David Gruetter <davgr@gmx.ch>
134        Added Skysphere
[3555]135
[5658]1362005-01-07      Patrick Boenzli <patrick@orxonox.net>
[4561]137        LoadScreen implemented
[3555]138
[5658]1392004-12-20      Patrick Boenzli <patrick@orxonox.net>
[4561]140        New Version out 0.2.1-pre-alpha
[3555]141
[5658]1422004-12-20      Patrick Boenzli <patrick@orxonox.net>
[4561]143        HEAVY cleanup of the framework
[3555]144
[5658]1452004-12-18      Patrick Boenzli <patrick@orxonox.net>
[4561]146        enhanced the Command Node
[3555]147
[4561]1482004-12-15      Nico Benold <bernoldn@ee.ethz.ch>
149        OS X support
[3555]150
[5658]1512004-12-15      Benjamin Grauer <bensch@orxonox.net>
[4561]152        Defined standard coding rules
[3555]153
[5658]1542004-12-15      Benjamin Grauer <bensch@orxonox.net>
[4561]155        Added Importer for showing 3D Object.
156
1572004-11-07      David Gruetter <davgr@gmx.ch>
158        Shaded Terrain
159
1602004-10-23      Adrian Buerli <buerlia@ee.ethz.ch>
161        Dynamic Mountains, dynamic movement.
162
[5658]1632004-10-18      Patrick Boenzli <patrick@orxonox.net>
[4561]164        Release 0.1-pre-alpha
165
1662004-07-17      Christian Meyer <cmeyer@ee.ethz.ch>
167        SDL-Framework
168
1692004-06-09      Tom of ethz
170        Added endless Mountains
171
[5658]1722004-06-02      Benjamin Grauer <bensch@orxonox.net>
[4561]173        Added Console
174
[5658]1752004-05-20      Patrick Boenzli <patrick@orxonox.net>
[4561]176        Added the ability to shoot
177
[5658]1782004-05-05      Benjamin Grauer <bensch@orxonox.net>
[4561]179        Added the GUI.
180
[5658]1812004-04-21      Patrik Boenzli <patrick@orxonox.net>
[4561]182        Added Makefile to orxonox
183
1842004-04-25      Amir Guindehi <amir@guindehi.ch>
[4756]185        Created Project orxonox.
186        Thanks a lot.
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