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source: orxonox.OLD/trunk/ChangeLog @ 5561

Last change on this file since 5561 was 5250, checked in by bensch, 19 years ago

orxonox/trunk: ChangeLog

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12005-09-24      Benjamin Grauer <bensch@orxonox.ethz.ch>
2        Finished implementing the Shell.
3
42005-09-20      orxonox <info@orxonox.ethz.ch>
5        Begin of Valgrind cleanup.
6
72005-08-16      orxonox <info@orxonox.ethz.ch>
8        Realesed 0.3.1_alpha, on the grounds of collision detection
9        Working on a Windows-Realease...
10
112005-08-16      Patrick Boenzli <boenzli@orxonox.ethz.ch>
12        Integrated the collision detection into the orxonox framework. It
13        bases on object-oriented-bounding boxes. The tree is spawned out of
14        any polygon soup.
15
162005-08-15      Benjamin Grauer <bensch@orxonox.ethz.ch>
17        Reimplemented the IniParser.
18        Now it is possible, to read and write with it, in an easy c++ style.
19        Performance update due to preparsing.
20
212005-08-14      Benjamin Grauer <bensch@orxonox.ethz.ch>
22        Enhanced PNode, SmoothPNode, softReparenting, better display.
23        Major Speed-update to Vector and Quaternion.
24
252005-07-23      Benjamin Grauer <bensch@orxonox.ethz.ch>
26        Reimplemeted the ObjectManager, and the GarbageCollector.
27        Features:
28        modularity: easily adding new Creatable Classes through
29        the Factory-style.
30        Faster algorithm in the GarbageCollector, that only checks collectables.
31
322005-07-23      Patrick Boenzli <boenzli@orxonox.ethz.ch>
33        Implemented a spatial separation algorithm that separates any polygon
34        soup into a quadtree. The tree leafs are hold in a hash table for
35        fast lookup.
36
372005-07-14      Benjamin Grauer <bensch@orxonox.ethz.ch>
38        Implementd Render2D and Element2D, that handles 2D-shapes overlay
39        This is a new Engine, enabling us to render to layers.
40
412005-07-01      Benjamin Grauer <bensch@orxonox.ethz.ch>
42        Implemented ClassList.h:
43        an interface to BaseObject saving all instances in Lists.
44        It also enables loadability-identifiers.
45        To decide is, if this approach is fast enough.
46
472005-06-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
48        Implemented an OBB collision detection system, injected into the
49        WorldEntity framework. Object - Object Collision Detection works
50        fine. Still work on the Object - Ground CD.
51
522005-06-10      Benjamin Grauer <bensch@orxonox.ethz.ch>
53        Established a try on class-derivation and isA function.
54
552005-06-09      orxonox <info@orxonox.ethz.ch>
56        created new Tag 0.3.0-pre-alpha
57
582005-06-04      Benjamin Grauer <bensch@orxonox.ethz.ch>
59        Merged the SoundEngine (openAL-version) into the trunk
60        this is one of the major steps up to version 0.3-pre-alpha
61
622005-06-03      Benjamin Grauer <bensch@orxonox.ethz.ch>
63        Implemented cycling loading procedures used for
64        the TrackManager and Animations
65
662005-06-01      orxonox <info@orxonox.ethz.ch>
67        serious cleanup of most files
68        design and doxygen tags
69        deleted old unused fucntions
70
712005-05-30      Patrick Boenzli <patrick@oroxnox.ethz.ch>
72        Implemented new EventSystem for orxonox
73        Highly advanced, and much faster.
74
752005-05-27      Benjamin Grauer <bensch@orxonox.ethz.ch>
76        Intorducing new Subprojects with a new modular framework.
77        Introducing ParticlesFun
78        Introducing new Importer (this was easy :))
79
802005-05-10      Benjamin Grauer <bensch@orxonox.ethz.ch>
81        Merged the gui into the executable
82        Windows compiles again.
83
842005-04-27      orxonox <info@orxonox.ethz.ch>
85        Tagged Version 0.2.3-pre-alpha
86
872005-04-23      Patrick Boenzli <patrick@orxonox.ethz.ch>
88        Finished most work on Animation-classes
89
902005-04-21      Benjamin Grauer <bensch@orxonox.ethz.ch>
91        Material Class update: possibility for transparency.
92
932005-04-15      Patrick Boenzli <partick@orxonox.ethz.ch>
94        Added AnimationPlayer and two animation classes.
95
962005-04-07      Patrick Boenzli <patrick@orxonox.ethz.ch>
97        Reimplemeted the Weapon and shoot-functions
98
992005-03-31      Benjamin Grauer <bensch@orxonox.ethz.ch>
100        Added Text Engine
101
1022005-03-26      Benjamin Grauer <bensch@orxonox.ethz.ch>
103        Added ResourceManager
104
1052005-03-24      Patrick Boenzli <patrick@orxonox.ethz.ch>
106        Reimplemented shooting.
107
1082005-03-16      orxonox <info@orxonox.ethz.ch>
109        Finished work on version 0.2.1-pre-alpha released 0.2.2-pre-alpha
110
1112005-03-15      Patrick Boenzli <patrick@orxonox.ethz.ch>
112        parenting finished
113
1142005-03-09      Patrick Boenzli <patrick@orxonox.ethz.ch>
115        Big Cleanup again
116
1172005-03-01      Benjamin Grauer <bensch@orxonox.ethz.ch>
118        Added Light Class
119
1202005-02-27      Benjamin Grauer <bensch@orxonox.ethz.ch>
121        Big Configure.ac-cleanup
122
1232005-02-22      David Gruetter <davgr@gmx.ch>
124        Added Skysphere
125
1262005-01-07      Patrick Boenzli <patrick@orxonox.ethz.ch>
127        LoadScreen implemented
128
1292004-12-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
130        New Version out 0.2.1-pre-alpha
131
1322004-12-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
133        HEAVY cleanup of the framework
134
1352004-12-18      Patrick Boenzli <patrick@orxonox.ethz.ch>
136        enhanced the Command Node
137
1382004-12-15      Nico Benold <bernoldn@ee.ethz.ch>
139        OS X support
140
1412004-12-15      Benjamin Grauer <bensch@orxonox.ethz.ch>
142        Defined standard coding rules
143
1442004-12-15      Benjamin Grauer <bensch@orxonox.ethz.ch>
145        Added Importer for showing 3D Object.
146
1472004-11-07      David Gruetter <davgr@gmx.ch>
148        Shaded Terrain
149
1502004-10-23      Adrian Buerli <buerlia@ee.ethz.ch>
151        Dynamic Mountains, dynamic movement.
152
1532004-10-18      Patrick Boenzli <patrick@orxonox.ethz.ch>
154        Release 0.1-pre-alpha
155
1562004-07-17      Christian Meyer <cmeyer@ee.ethz.ch>
157        SDL-Framework
158
1592004-06-09      Tom of ethz
160        Added endless Mountains
161
1622004-06-02      Benjamin Grauer <bensch@orxonox.ethz.ch>
163        Added Console
164
1652004-05-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
166        Added the ability to shoot
167
1682004-05-05      Benjamin Grauer <bensch@orxonox.ethz.ch>
169        Added the GUI.
170
1712004-04-21      Patrik Boenzli <patrick@orxonox.ethz.ch>
172        Added Makefile to orxonox
173
1742004-04-25      Amir Guindehi <amir@guindehi.ch>
175        Created Project orxonox.
176        Thanks a lot.
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