1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Thomas Fahrni |
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13 | co-programmer: |
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14 | */ |
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15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_AI |
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16 | #include "swarm_gorel.h" |
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17 | #include "ai_module.h" |
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18 | #include "movement_module.h" |
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19 | #include "attack_module.h" |
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20 | #include "debug.h" |
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21 | #include <stdio.h> |
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22 | #include "aabb.h" |
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23 | |
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24 | AISwarm::AISwarm() |
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25 | { |
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26 | tickCount=0; |
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27 | randomFreq=100; |
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28 | } |
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29 | |
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30 | |
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31 | void AISwarm::process(float dt) |
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32 | { |
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33 | std::map<WorldEntity*,AIModule*>::iterator it; |
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34 | |
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35 | if(enemys==NULL || enemys->size()<1)return; |
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36 | target=enemys->at(0); |
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37 | |
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38 | Vector swarmPosition=this->getPosition(); |
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39 | Vector targetPosition=target->getAbsCoor(); |
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40 | float distanceToTarget=(swarmPosition-targetPosition).len(); |
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41 | |
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42 | float aMax=70.0f; |
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43 | float vMax=1000.0f; |
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44 | float deltaDistance=30; |
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45 | float attackDistance=100; |
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46 | |
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47 | |
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48 | |
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49 | if(distanceToTarget+deltaDistance<=attackDistance && status!=ATTACKING){ |
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50 | for (it= members.begin(); it!= members.end(); it++ ){ |
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51 | AIModule* oldAI = it->second; |
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52 | AIModule* newAI = new AttackModule(); |
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53 | newAI->getAttributesFrom(oldAI); |
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54 | it->second=newAI; |
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55 | delete oldAI; |
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56 | status=ATTACKING; |
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57 | } |
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58 | }else if(distanceToTarget-deltaDistance>=attackDistance && status!=MOVING){ |
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59 | for (it= members.begin(); it!= members.end(); it++ ){ |
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60 | AIModule* oldAI = it->second; |
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61 | AIModule* newAI = new MovementModule(); |
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62 | newAI->getAttributesFrom(oldAI); |
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63 | it->second=newAI; |
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64 | delete oldAI; |
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65 | status=MOVING; |
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66 | } |
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67 | } |
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68 | |
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69 | |
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70 | |
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71 | if(status!=ATTACKING && tickCount>=randomFreq){ |
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72 | tickCount=0; |
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73 | //int x = (rand()%141)+10; //10-150 |
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74 | int x = (rand()%241)-120; //-120-120 |
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75 | int z = (rand()%241)-120; //-120-120 |
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76 | randomVector=Vector(x,0,z); |
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77 | |
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78 | //std::cout << "change to: ||" << randomVector.x << " ==" << randomVector.z << "\n"; |
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79 | } |
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80 | tickCount++; |
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81 | |
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82 | |
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83 | destination=taskRelObject->getAbsCoor()+taskRelPos; |
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84 | Vector correction=(destination+randomVector-swarmPosition)-movement; |
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85 | correction.y=0; |
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86 | |
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87 | float correctionLen=correction.len(); |
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88 | if(correctionLen>aMax*dt)correction=correction/correctionLen*aMax*dt; |
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89 | |
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90 | //std::cout << angleRad(correction,movement) << "\n"; |
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91 | movement+=correction; |
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92 | |
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93 | float movementLen=movement.len(); |
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94 | if(movementLen>vMax)movement=movement/movementLen*vMax; |
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95 | |
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96 | |
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97 | |
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98 | for (it= members.begin(); it!= members.end(); it++ ){ |
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99 | it->second->setDestination(swarmPosition); |
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100 | it->second->setDestinationMovement(movement); |
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101 | it->second->setTarget(target); |
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102 | it->second->process(dt); |
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103 | } |
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104 | } |
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