1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Thomas Fahrni |
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13 | co-programmer: |
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14 | */ |
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15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_AI |
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16 | #include "ai_swarm.h" |
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17 | #include "ai_module.h" |
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18 | #include "movement_module.h" |
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19 | #include "swarm_module.h" |
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20 | #include "debug.h" |
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21 | #include <stdio.h> |
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22 | #include "aabb.h" |
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23 | |
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24 | |
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25 | |
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26 | void SwarmModule::addAI(WorldEntity* npc, float maxSpeed, float attackDistance) |
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27 | { |
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28 | std::pair< std::map<WorldEntity*,AIModule*>::iterator , bool > p; |
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29 | AIModule* newAIModule=new MovementModule(npc); |
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30 | newAIModule->setAttackDistance(attackDistance); |
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31 | newAIModule->setMaxSpeed(maxSpeed); |
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32 | this->attackDistance=attackDistance; |
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33 | this->maxSpeed=maxSpeed; |
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34 | p=members.insert(std::make_pair(npc,newAIModule)); |
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35 | if(!p.second)delete newAIModule; |
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36 | |
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37 | this->initialize(); |
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38 | } |
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39 | |
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40 | void SwarmModule::removeAI(WorldEntity* npc) |
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41 | { |
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42 | std::map<WorldEntity*,AIModule*>::iterator it = members.find(npc); |
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43 | if(it==members.end())return; //npc not found |
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44 | delete it->second; //delete AIModule |
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45 | members.erase(it); //remove AIModule from members |
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46 | |
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47 | this->initialize(); |
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48 | } |
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49 | |
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50 | Vector SwarmModule::getSwarmPosition() |
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51 | { |
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52 | Vector center=Vector(0,0,0); |
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53 | std::map<WorldEntity*,AIModule*>::iterator it; |
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54 | for (it= members.begin(); it!= members.end(); it++ ) |
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55 | center=center+it->second->getPosition(); |
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56 | |
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57 | return center/members.size(); |
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58 | } |
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59 | |
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60 | float SwarmModule::getRadius(WorldEntity* object) |
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61 | { |
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62 | AABB* aabb = object->getModelAABB(); |
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63 | if( aabb == NULL)return -1; |
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64 | |
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65 | float a = aabb->halfLength[0]; |
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66 | float b = aabb->halfLength[1]; |
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67 | float c = aabb->halfLength[2]; |
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68 | |
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69 | if(a>b){ |
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70 | return (c>a)?c:a; |
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71 | }else{ |
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72 | return (c>b)?c:b; |
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73 | } |
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74 | } |
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75 | |
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76 | void SwarmModule::getAttributesFrom(SwarmModule* other) |
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77 | { |
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78 | this->members=other->getMembers(); |
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79 | this->speed=other->getSpeed(); |
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80 | this->view=other->getView(); |
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81 | this->enemys=other->getEnemyList(); |
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82 | this->position=other->getPosition(); |
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83 | this->maxSpeed=other->getMaxSpeed(); |
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84 | this->attackDistance=other->getAttackDistance(); |
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85 | |
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86 | this->initialize(); |
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87 | } |
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88 | |
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89 | void SwarmModule::changeAIModule(std::map<WorldEntity*,AIModule*>::iterator it,AIModule* newAI) |
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90 | { |
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91 | AIModule* oldAI = it->second; |
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92 | newAI->getAttributesFrom(oldAI); |
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93 | it->second=newAI; |
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94 | delete oldAI; |
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95 | } |
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