Last change
on this file since 5603 was
5481,
checked in by bensch, 19 years ago
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orxonox/trunk: BV-nodes are now renddered more efficiently.
|
File size:
1.1 KB
|
Rev | Line | |
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[4622] | 1 | /*! |
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[5039] | 2 | * @file bv_tree.h |
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[4836] | 3 | * Definition of a bounding volume tree |
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[4510] | 4 | |
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| 5 | */ |
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| 6 | |
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[4511] | 7 | #ifndef _BV_TREE_H |
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| 8 | #define _BV_TREE_H |
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[4510] | 9 | |
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[4553] | 10 | |
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[4510] | 11 | #include "base_object.h" |
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[4553] | 12 | #include "abstract_model.h" |
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[4510] | 13 | |
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[5405] | 14 | // FORWARD DECLARATION |
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[4524] | 15 | class BoundingVolume; |
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[4695] | 16 | class BVTreeNode; |
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[4700] | 17 | class PNode; |
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[5026] | 18 | class WorldEntity; |
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[4510] | 19 | |
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[4635] | 20 | typedef enum DrawMode |
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| 21 | { |
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| 22 | DRAW_ALL = 1<<0, |
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| 23 | DRAW_SINGLE = 1<<1, |
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[4550] | 24 | |
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[4635] | 25 | DRAW_SEPARATING_PLANE = 1<<2, |
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| 26 | DRAW_BV_AXIS = 1<<3, |
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| 27 | DRAW_BV_BLENDED = 1<<4, |
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| 28 | DRAW_BV_POLYGON = 1<<5, |
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[4712] | 29 | DRAW_MODEL = 1<<6, |
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| 30 | DRAW_POINTS = 1<<7 |
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[4635] | 31 | }; |
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| 32 | |
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| 33 | |
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[4514] | 34 | //! A class that represents a bounding volume tree |
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[4511] | 35 | class BVTree : public BaseObject { |
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[4510] | 36 | |
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| 37 | public: |
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[4511] | 38 | BVTree(); |
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| 39 | virtual ~BVTree(); |
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[4510] | 40 | |
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[5279] | 41 | virtual void spawnBVTree(int depth, sVec3D *verticesList, const int length) = 0; |
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| 42 | virtual void flushTree() = 0; |
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[4510] | 43 | |
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[5279] | 44 | virtual void collideWith(BVTree* tree, WorldEntity* nodeA, WorldEntity* nodeB) = 0; |
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| 45 | virtual void collideWith(WorldEntity* entity1, WorldEntity* entity2) = 0; |
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[4695] | 46 | |
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[5481] | 47 | /** @param depth: depth, @param drawMode: how to draw the Model */ |
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[5279] | 48 | virtual void drawBV(int depth, int drawMode) const = 0; |
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[4524] | 49 | |
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[4695] | 50 | |
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[4531] | 51 | protected: |
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[4533] | 52 | int numberOfVertices; |
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[4531] | 53 | |
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[4510] | 54 | private: |
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| 55 | |
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[4553] | 56 | |
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[4510] | 57 | }; |
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| 58 | |
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[4511] | 59 | #endif /* _BV_TREE_H */ |
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