[4615] | 1 | /*! |
---|
[5039] | 2 | * @file cd_engine.h |
---|
[4836] | 3 | * Definition of the collision detection engine |
---|
[4615] | 4 | |
---|
[4510] | 5 | */ |
---|
| 6 | |
---|
[4511] | 7 | #ifndef _CD_ENGINE_H |
---|
| 8 | #define _CD_ENGINE_H |
---|
[4510] | 9 | |
---|
| 10 | #include "base_object.h" |
---|
[4522] | 11 | #include "collision_defs.h" |
---|
[6022] | 12 | #include "model.h" |
---|
[4510] | 13 | |
---|
[6142] | 14 | #include <list> |
---|
[5026] | 15 | |
---|
[4523] | 16 | class WorldEntity; |
---|
[4551] | 17 | class OBBTree; |
---|
[4918] | 18 | class Terrain; |
---|
[8186] | 19 | class BspManager; |
---|
[5915] | 20 | //class Player; |
---|
[4510] | 21 | |
---|
[4526] | 22 | |
---|
[4523] | 23 | //! featured state options, they are all additive |
---|
[4522] | 24 | typedef enum cdState |
---|
| 25 | { |
---|
| 26 | CD_DEBUG_DRAW_ALL = 1, |
---|
| 27 | CD_DEBUG_DRAW_POLYGONS = 1<<1, |
---|
| 28 | CD_DEBUG_DRAW_BLENDED = 1<<2, |
---|
| 29 | CD_DEBUG_DRAW_HIT_BV = 1<<3, |
---|
[4541] | 30 | CD_DEBUG_VERBOSE = 1<<4, |
---|
| 31 | |
---|
| 32 | CD_STORE_VERTICES = 1<<5 |
---|
[4522] | 33 | }; |
---|
| 34 | |
---|
| 35 | |
---|
[4511] | 36 | //! The class representing the collision detection system of orxonox |
---|
| 37 | class CDEngine : public BaseObject { |
---|
[4510] | 38 | |
---|
[5026] | 39 | friend class WorldEntity; |
---|
| 40 | |
---|
[4510] | 41 | public: |
---|
[4746] | 42 | virtual ~CDEngine(); |
---|
[4836] | 43 | /** @returns a Pointer to the only object of this Class */ |
---|
[4746] | 44 | static CDEngine* getInstance() { if (!singletonRef) singletonRef = new CDEngine(); return singletonRef; } |
---|
[4522] | 45 | void init(); |
---|
[4510] | 46 | |
---|
[4688] | 47 | inline void setState(const int newState) { this->state = newState; } |
---|
| 48 | inline const int getState() const { return this->state; } |
---|
| 49 | inline void enable(const int options) { this->state |= options; } |
---|
| 50 | inline void disable(const int options) { int temp = this->state & options; this->state ^= temp; } |
---|
[4522] | 51 | |
---|
[4918] | 52 | inline void setTerrain(Terrain* terrain) { this->terrain = terrain; } |
---|
[8186] | 53 | inline void setBSPModel(BspManager* bspManager) { this->bspManager = bspManager; } |
---|
[4688] | 54 | |
---|
[6142] | 55 | void checkCollisions(std::list<WorldEntity*>& list1, std::list<WorldEntity*>& list2); |
---|
[8186] | 56 | void checkCollisionGround(std::list<WorldEntity*>& list1); |
---|
[4522] | 57 | |
---|
[7739] | 58 | void drawBV(const std::list<WorldEntity*>& drawList, int level) const; |
---|
[4546] | 59 | void debug(); |
---|
| 60 | |
---|
[7713] | 61 | /** @returns true if cd alg returns after detecting first error (default behavour) */ |
---|
| 62 | inline bool isAbordOnFirstCollision() const { return this->bAbordOnFirstCollision; } |
---|
| 63 | /** sets @param flag true if the alg should return after detection of the first error */ |
---|
| 64 | inline void setAbordOnFirstCollision(bool flag) { this->bAbordOnFirstCollision = flag; } |
---|
[4924] | 65 | |
---|
[7713] | 66 | |
---|
[4510] | 67 | private: |
---|
[4746] | 68 | CDEngine(); |
---|
[4511] | 69 | static CDEngine* singletonRef; |
---|
[4522] | 70 | |
---|
[4523] | 71 | void spawnBVTree(int depth = MAX_BV_TREE_DEPTH); |
---|
[4522] | 72 | |
---|
[4523] | 73 | void checkCollisionObjects(); |
---|
[4522] | 74 | |
---|
[8186] | 75 | |
---|
[4924] | 76 | void debugSpawnTree(int depth, sVec3D* vertices, int numVertices); |
---|
| 77 | void debugDraw(int depth, int drawMode); |
---|
[4523] | 78 | |
---|
[4924] | 79 | |
---|
[4522] | 80 | private: |
---|
[4523] | 81 | int state; //!< the current state of the cd engine |
---|
[7711] | 82 | bool bAbordOnFirstCollision; //!< abords the collision detection on first collision event => more speed but less accurate infomations |
---|
[4551] | 83 | OBBTree* rootTree; //!< for testing purposes a root tree |
---|
[4918] | 84 | |
---|
| 85 | Terrain* terrain; //!< this it a ref to the terrain, serving as a ground for all WE |
---|
[8186] | 86 | BspManager* bspManager; |
---|
[4510] | 87 | }; |
---|
| 88 | |
---|
[4511] | 89 | #endif /* _CD_ENGINE_H */ |
---|