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1 | /*! |
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2 | * @file obb.h |
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3 | * Definition of an OBB (object Oriented Bounding Box) |
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4 | |
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5 | */ |
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6 | |
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7 | #ifndef _OBB_H |
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8 | #define _OBB_H |
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9 | |
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10 | #include "base_object.h" |
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11 | #include "bounding_volume.h" |
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12 | |
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13 | template<class T> class tList; |
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14 | |
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15 | //! A class representing an extended bounding volume tree: an obb tree |
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16 | class OBB : public BoundingVolume { |
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17 | |
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18 | public: |
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19 | OBB(); |
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20 | virtual ~OBB(); |
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21 | |
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22 | |
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23 | inline Vector* getAxis () const { return this->axis; } |
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24 | inline const float* getHalfLength() const { return this->halfLength; } |
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25 | |
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26 | virtual void mergeWith(const BoundingVolume &bv); |
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27 | |
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28 | virtual void drawBV(int currentDepth, int drawMode) const; |
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29 | |
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30 | |
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31 | |
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32 | public: |
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33 | Vector* axis; //!< Axes of oriented box [x,y,z] |
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34 | float* halfLength; //!< Half lengths of the box along the axis |
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35 | float covarianceMatrix[3][3]; //!< the covariance matrix |
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36 | |
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37 | bool bCollided; //!< is true if this obb has collided |
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38 | |
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39 | }; |
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40 | |
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41 | #endif /* _OBB_H */ |
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