Last change
on this file since 9840 was
9062,
checked in by patrick, 18 years ago
|
merged branche single_player_map back to trunk
|
File size:
1.1 KB
|
Rev | Line | |
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[7941] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Patrick Boenzli |
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| 13 | */ |
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| 14 | |
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| 15 | /*! |
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| 16 | * @file cr_defs.h |
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| 17 | * some global collision reaction definitions |
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| 18 | */ |
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| 19 | |
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| 20 | #ifndef _CR_DEFS_H |
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| 21 | #define _CR_DEFS_H |
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| 22 | |
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[7964] | 23 | //!< the maximal number of touching objects (collisions) per frame |
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| 24 | #define CR_MAX_COLLISIONS 500 |
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[7941] | 25 | |
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[7964] | 26 | //!< the maximal number of bounding volumes collision events per frame |
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| 27 | #define CR_MAX_COLLISION_EVENTS 3000 |
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[7941] | 28 | |
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| 29 | |
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[8894] | 30 | //!< the collision axis x collision event |
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[9061] | 31 | #define COLLISION_TYPE_AXIS_X 1 |
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[9062] | 32 | #define COLLISION_TYPE_AXIS_X_NEG 2 |
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[8894] | 33 | //!< the collision axis y collision event |
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[9061] | 34 | #define COLLISION_TYPE_AXIS_Y 3 |
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| 35 | #define COLLISION_TYPE_AXIS_Y_NEG 4 |
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[8894] | 36 | //!< the collision axis z collision event |
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[9061] | 37 | #define COLLISION_TYPE_AXIS_Z 5 |
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| 38 | #define COLLISION_TYPE_AXIS_Z_NEG 6 |
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[8894] | 39 | //!< the collision is a obb collision |
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| 40 | #define COLLISION_TYPE_OBB 8 |
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[7941] | 41 | |
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[8894] | 42 | |
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[7941] | 43 | #endif /* _NETWORK_MANAGER */ |
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