[7819] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Patrick Boenzli |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_COLLISION_REACTION |
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| 17 | |
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[8190] | 18 | |
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[10013] | 19 | #include "cr_object_damage.h" |
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| 20 | #include "cr_physics_full_walk.h" |
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| 21 | #include "cr_physics_ground_walk.h" |
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[8190] | 22 | |
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| 23 | #include "collision.h" |
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| 24 | #include "collision_event.h" |
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[10013] | 25 | #include "collision_filter.h" |
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| 26 | #include "collision_tube.h" |
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[8190] | 27 | #include "cr_defs.h" |
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| 28 | |
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[7819] | 29 | #include "cr_engine.h" |
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| 30 | |
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[8362] | 31 | #include "debug.h" |
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| 32 | |
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[10013] | 33 | namespace CoRe |
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| 34 | { |
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[7819] | 35 | |
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[10013] | 36 | ObjectListDefinition(CREngine); |
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[7819] | 37 | |
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| 38 | |
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[10013] | 39 | /** |
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| 40 | * standard constructor |
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| 41 | */ |
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| 42 | CREngine::CREngine () |
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| 43 | : BaseObject() |
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| 44 | { |
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| 45 | this->registerObject(this, CREngine::_objectList); |
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| 46 | this->setName("CREngine"); |
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[7819] | 47 | |
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[10013] | 48 | this->init(); |
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| 49 | } |
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[7819] | 50 | |
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[10013] | 51 | /** |
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| 52 | * the singleton reference to this class |
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| 53 | */ |
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| 54 | CREngine* CREngine::singletonRef = NULL; |
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[8190] | 55 | |
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[10013] | 56 | /** |
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| 57 | @brief standard deconstructor |
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| 58 | */ |
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| 59 | CREngine::~CREngine () |
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| 60 | { |
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| 61 | CREngine::singletonRef = NULL; |
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[8190] | 62 | |
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[10013] | 63 | if( this->collisionsUnused.size() != CR_MAX_COLLISIONS) |
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| 64 | PRINTF(0)("CollisionReaction Error: Collision cache size missmatch: %i of %i\n", this->collisionsUnused.size(), CR_MAX_COLLISIONS); |
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| 65 | if( this->collisionEventsUnused.size() != CR_MAX_COLLISION_EVENTS) |
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| 66 | PRINTF(0)("CollisionReaction Error: CollisionEvent cache size missmatch: %i of %i\n", this->collisionEventsUnused.size(), CR_MAX_COLLISION_EVENTS); |
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[8190] | 67 | |
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[10013] | 68 | this->reset(); |
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[8190] | 69 | |
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[10013] | 70 | CollisionIterator it1 = this->collisionsUnused.begin(); |
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| 71 | for(; it1 < this->collisionsUnused.end(); it1++) |
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| 72 | delete *it1; |
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| 73 | CollisionEventIterator it2 = this->collisionEventsUnused.begin(); |
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| 74 | for(; it2 < this->collisionEventsUnused.end(); it2++) |
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| 75 | delete *it2; |
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[7841] | 76 | |
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[10013] | 77 | this->collisionsUnused.clear(); |
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| 78 | this->collisionEventsUnused.clear(); |
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| 79 | } |
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[7841] | 80 | |
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| 81 | |
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[10013] | 82 | /** |
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| 83 | * inits the CREngine to a working state |
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| 84 | */ |
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| 85 | void CREngine::init() |
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[8190] | 86 | { |
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[10013] | 87 | // precaching: |
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| 88 | // create a list of Collisions and CollisionEvents for fast object recycling purposes |
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| 89 | for( int i = 0; i < CR_MAX_COLLISIONS; i++) |
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| 90 | this->collisionsUnused.push_back(new Collision()); |
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| 91 | for( int i = 0; i < CR_MAX_COLLISION_EVENTS; i++) |
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| 92 | this->collisionEventsUnused.push_back(new CollisionEvent()); |
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[8190] | 93 | |
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| 94 | |
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[10013] | 95 | // push the collision reaction object on the list in the right order |
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[8190] | 96 | |
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[10013] | 97 | // physical reactions |
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| 98 | this->_reactionList[CREngine::CR_PHYSICS_MOMENTUM] = NULL; |
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| 99 | this->_reactionList[CREngine::CR_PHYSICS_STEP_BACK] = NULL; |
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| 100 | this->_reactionList[CREngine::CR_PHYSICS_GROUND_WALK] = new CRPhysicsGroundWalk(); |
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| 101 | this->_reactionList[CREngine::CR_PHYSICS_FULL_WALK] = new CRPhysicsFullWalk(); |
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| 102 | this->_reactionList[CREngine::CR_PHYSICS_DAMAGE] = NULL; |
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| 103 | // object based reactions |
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| 104 | this->_reactionList[CREngine::CR_OBJECT_DAMAGE] = new CRObjectDamage(); |
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| 105 | this->_reactionList[CREngine::CR_OBJECT_PICKUP] = NULL; |
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| 106 | // misc reactions |
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| 107 | this->_reactionList[CREngine::CR_VERTEX_TRAFO] = NULL; |
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| 108 | this->_reactionList[CREngine::CR_SPECIAL_CALLBACK] = NULL; |
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| 109 | } |
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[7927] | 110 | |
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[7841] | 111 | |
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[10013] | 112 | /** |
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| 113 | * @returns an instance to a collision object. instead of creating new object this ones can be resycled |
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| 114 | */ |
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| 115 | Collision* CREngine::popCollisionObject() |
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| 116 | { |
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| 117 | if( !this->collisionsUnused.empty()) |
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| 118 | { |
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| 119 | this->collisionsUsed.push_back(this->collisionsUnused.back()); |
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| 120 | this->collisionsUnused.pop_back(); |
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| 121 | return this->collisionsUsed.back(); |
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| 122 | } |
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| 123 | else |
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| 124 | { |
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| 125 | PRINTF(0)("There is no Collision Object left in the precache table, fatal error will cause segfault, change CR_MAX_COLLISIONS\n"); |
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| 126 | assert(false); |
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| 127 | return NULL; |
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| 128 | } |
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| 129 | } |
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[7841] | 130 | |
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[10013] | 131 | |
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| 132 | /** |
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| 133 | * @return an instanco of a CollisionEvent object. instead of creating a new object this ones can be used and resycled |
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| 134 | */ |
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| 135 | CollisionEvent* CREngine::popCollisionEventObject() |
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| 136 | { |
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| 137 | if( !this->collisionEventsUnused.empty()) |
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| 138 | { |
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| 139 | this->collisionEventsUsed.push_back(this->collisionEventsUnused.back()); |
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| 140 | this->collisionEventsUnused.pop_back(); |
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| 141 | return this->collisionEventsUsed.back(); |
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[8190] | 142 | } |
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[10013] | 143 | else |
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| 144 | { |
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| 145 | PRINTF(0)("There is no Collision Object left in the precache table, fatal error will cause segfault, change CR_MAX_COLLISION_EVENTS\n"); |
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| 146 | assert(false); |
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| 147 | return NULL; |
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| 148 | } |
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[8190] | 149 | } |
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[7841] | 150 | |
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[7865] | 151 | |
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[10013] | 152 | /** |
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| 153 | * handles all collisions in registered in this tube |
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| 154 | */ |
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| 155 | void CREngine::handleCollisions() |
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[8190] | 156 | { |
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[10013] | 157 | // for all collisions: |
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| 158 | CollisionIterator ci = CollisionTube::getInstance()->begin(); |
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| 159 | for(; ci < CollisionTube::getInstance()->end(); ci++) |
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[8190] | 160 | { |
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[10013] | 161 | for( int i = CREngine::CR_PHYSICS_MOMENTUM; i < CREngine::CR_NUMBER; i++) |
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| 162 | { |
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| 163 | if( _reactionList[i] == NULL) |
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| 164 | continue; |
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| 165 | |
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| 166 | // PRINTF(0)("CR CHECK: collision between: %s, %s\n", (*ci)->getEntityA()->getClassName().c_str(), (*ci)->getEntityB()->getClassName().c_str()); |
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| 167 | |
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| 168 | // check if entity A or B is subscibed for this event |
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| 169 | bool aReact = (*ci)->getEntityA()->isReactive(*(*ci)->getEntityB(), (CREngine::ReactionType)i); |
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| 170 | bool bReact = (*ci)->getEntityB()->isReactive(*(*ci)->getEntityA(), (CREngine::ReactionType)i); |
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| 171 | |
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| 172 | // store this information |
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| 173 | (*ci)->setEntityACollide(aReact); |
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| 174 | (*ci)->setEntityBCollide(bReact); |
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| 175 | |
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| 176 | // and execute the reaction |
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| 177 | if( aReact || bReact) |
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| 178 | { |
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| 179 | this->_reactionList[i]->reactToCollision(*ci); |
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| 180 | //PRINTF(0)("executing reaction: %s, between %s - %s\n", this->_reactionList[i]->getClassName().c_str(), (*ci)->getEntityA()->getClassName().c_str(), (*ci)->getEntityB()->getClassName().c_str()); |
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| 181 | } |
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| 182 | } |
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| 183 | (*ci)->reset(); |
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[8190] | 184 | } |
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[10013] | 185 | |
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| 186 | this->reset(); |
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[8190] | 187 | } |
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| 188 | |
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| 189 | |
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[10013] | 190 | /** |
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| 191 | * flushes all the collision lists and puts them to their initial state |
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| 192 | */ |
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| 193 | void CREngine::reset() |
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| 194 | { |
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| 195 | CollisionIterator it1 = this->collisionsUsed.begin(); |
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| 196 | for(; it1 < this->collisionsUsed.end(); it1++) |
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| 197 | this->collisionsUnused.push_back(*it1); |
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[8190] | 198 | |
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[10013] | 199 | CollisionEventIterator it2 = this->collisionEventsUsed.begin(); |
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| 200 | for(; it2 < this->collisionEventsUsed.end(); it2++) |
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| 201 | this->collisionEventsUnused.push_back(*it2); |
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[8190] | 202 | |
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[10013] | 203 | this->collisionsUsed.clear(); |
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| 204 | this->collisionEventsUsed.clear(); |
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[8190] | 205 | |
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[10013] | 206 | CollisionTube::getInstance()->reset(); |
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| 207 | } |
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[8190] | 208 | |
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| 209 | |
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[10013] | 210 | void CREngine::debug() |
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| 211 | { |
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| 212 | } |
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| 213 | |
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[8190] | 214 | } |
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